Player Matchup

Pele
Pele
CrowBrow
Pele
Level 129
God Stats
11W - 9L
1,778 SR
Queue Stats
76W - 63L
1,625 Elo+
Solo
Ra
Ra
ZzxDeLuXezZ
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,455 Elo+
Party 1
Vamana
Vamana
rehkath
Vamana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,472 Elo+
Party 1
Team Averages
Level 95
1,593 SR
1,517 Elo+

VS

Team Averages
Level 117
1,565 SR
1,488 Elo+
Jormungandr
Jormungandr
Crocxis
Jormungandr
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 85L
1,472 Elo+
Solo
Xbalanque
Xbalanque
Darkメ情天
Xbalanque
Level 149
God Stats
1W - 0L
1,610 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Janus
Janus
Devvaa
Janus
Level 105
God Stats
6W - 4L
1,585 SR
Queue Stats
30W - 27L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
0 / 0 / 0
7,510
501
1,832
3,492
1,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
1 / 4 / 1
9,744
650
6,842
10,282
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vamana
rehkath
Vamana
16
2 / 2 / 2
9,793
653
5,142
12,172
12,397
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crocxis
Jormungandr
17
2 / 2 / 4
10,618
708
7,099
13,182
12,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Darkメ情天
Xbalanque
15
2 / 2 / 3
10,742
716
7,551
8,753
3,812
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Devvaa
Janus
17
2 / 0 / 2
11,150
743
7,292
4,219
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
6
6
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Crocxis
Jormungandr
2
2
4
2
L
Pele
0
0
0
0
W
Xbalanque
Darkメ情天
Xbalanque
2
2
3
1.75
W
Janus
Devvaa
Janus
2
0
2
3
L
1
4
1
0.38
L
Vamana
rehkath
Vamana
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,816
Damage
21,942
25,946
Taken
26,154
17,823
Mitigated
18,385
4,519
Healing
2,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Crocxis
Jormungandr
7,099
1,728
0
491
13,182
12,796
249
4,063
9,119
38,223
1,176
L
Pele
1,832
243
0
799
3,492
1,222
0
1,306
2,168
0
9,939
W
Xbalanque
Darkメ情天
Xbalanque
7,551
2,754
0
1,561
8,753
3,812
1,679
2,688
5,974
0
36,098
W
Janus
Devvaa
Janus
7,292
337
0
305
4,219
1,777
598
138
4,081
75,357
1,213
L
6,842
989
526
2,350
10,282
4,204
0
5,552
4,611
39,486
0
L
Vamana
rehkath
Vamana
5,142
2,235
0
844
12,172
12,397
0
6,848
5,160
0
24,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,047
Gold Earned
32,510
140
Minions Killed
261
0
Camps Cleared
0
515,164
Distance Traveled
819,365
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,618
708
57
4
0
257,758
2
L
Pele
7,510
501
22
1
0
88,535
0
W
Xbalanque
10,742
716
73
5
0
244,605
0
W
Janus
11,150
743
131
9
0
317,002
10
L
Ra
9,744
650
79
5
0
215,516
2
L
Vamana
9,793
653
39
3
0
211,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role