Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Kylian-_-Kileur
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,294 Elo+
Party 1
Osiris
Osiris
YungNgyn
Osiris
Level 120
God Stats
2W - 2L
1,414 SR
Queue Stats
112W - 126L
1,362 Elo+
Solo
Ao Kuang
Ao Kuang
Zamis_lolo
Ao Kuang
Level 83
God Stats
26W - 25L
1,417 SR
Queue Stats
124W - 124L
1,413 Elo+
Party 1
Agni
Agni
leopardo2015mal
Agni
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 182L
1,495 Elo+
Solo
Team Averages
Level 84
1,466 SR
1,413 Elo+

VS

Team Averages
Level 111
1,501 SR
1,465 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Geowa
Cu Chulainn
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,470 Elo+
Solo
Medusa
Medusa
NixONE0
Medusa
Level 115
God Stats
4W - 3L
1,418 SR
Queue Stats
152W - 145L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
Stalek
Cthulhu
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 82L
1,482 Elo+
Party 2
Ymir
Ymir
freshell54
Ymir
Level 49
God Stats
28W - 28L
1,586 SR
Queue Stats
224W - 205L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 1 / 0
4,704
470
2,364
4,856
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
7
0 / 3 / 1
4,714
471
1,518
7,123
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
YungNgyn
Osiris
9
0 / 1 / 0
4,958
496
5,269
9,750
6,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Zamis_lolo
Ao Kuang
8
0 / 5 / 1
4,649
465
3,665
8,962
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 0
5,509
551
3,352
5,658
1,245
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 1 / 1
6,514
651
4,495
5,373
2,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Geowa
Cu Chulainn
11
2 / 0 / 1
6,099
610
7,066
11,738
7,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
NixONE0
Medusa
11
4 / 0 / 1
6,024
602
6,221
5,159
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Stalek
Cthulhu
10
0 / 1 / 4
5,934
593
3,227
6,251
3,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 0 / 3
5,742
574
2,963
5,680
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
12
12
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
0
0
W
Anubis
 
Anubis
3
1
1
3.5
W
Cu Chulainn
Geowa
Cu Chulainn
2
0
1
2.5
L
Cerberus
0
3
1
0.17
W
Medusa
NixONE0
Medusa
4
0
1
4.5
W
Cthulhu
Stalek
Cthulhu
0
1
4
2
L
Osiris
YungNgyn
Osiris
0
1
0
0
L
Ao Kuang
Zamis_lolo
Ao Kuang
0
5
1
0.1
W
3
0
3
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,168
Damage
23,972
36,349
Taken
34,201
17,336
Mitigated
19,020
9,917
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,364
1,343
0
643
4,856
1,599
0
1,165
3,691
0
29,670
W
Anubis
 
Anubis
4,495
393
0
3,254
5,373
2,717
0
2,789
2,584
45,337
0
W
Cu Chulainn
Geowa
Cu Chulainn
7,066
1,193
0
3,163
11,738
7,380
0
1,582
9,589
0
46,371
L
Cerberus
1,518
297
0
1,099
7,123
4,725
0
1,768
5,355
13,644
0
W
Medusa
NixONE0
Medusa
6,221
2,538
0
680
5,159
2,097
588
1,412
3,747
0
53,610
W
Cthulhu
Stalek
Cthulhu
3,227
598
1,264
1,545
6,251
3,800
182
1,488
4,763
23,149
1,364
L
Osiris
YungNgyn
Osiris
5,269
1,532
0
4,521
9,750
6,852
0
1,358
8,392
0
31,955
L
Ao Kuang
Zamis_lolo
Ao Kuang
3,665
967
0
1,737
8,962
2,915
0
2,320
6,642
18,748
951
W
2,963
510
0
1,042
5,680
3,026
0
742
4,777
27,280
726
L
3,352
216
0
1,917
5,658
1,245
0
3,938
1,720
35,124
2,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,534
Gold Earned
30,313
226
Minions Killed
301
0
Camps Cleared
0
994,859
Distance Traveled
992,488
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,704
470
48
5
0
195,191
0
W
Anubis
6,514
651
66
7
0
188,094
6
W
Cu Chulainn
6,099
610
64
6
0
180,331
0
L
Cerberus
4,714
471
34
3
0
204,980
0
W
Medusa
6,024
602
72
7
0
196,602
0
W
Cthulhu
5,934
593
44
4
0
223,166
4
L
Osiris
4,958
496
47
5
0
198,422
0
L
Ao Kuang
4,649
465
38
4
0
209,302
0
W
Ymir
5,742
574
55
6
0
204,295
0
L
Agni
5,509
551
59
6
0
186,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role