Player Matchup

Sobek
Sobek
Gold I
GrantelsvenTTV
Sobek
Gold I
Level 125
God Stats
7W - 8L
1,445 SR
Queue Stats
159W - 203L
1,668 MMR
Party 1
Thoth
Thoth
Gold IV
LightLucky
Thoth
Gold IV
Level 158
God Stats
2W - 2L
1,550 SR
Queue Stats
25W - 29L
1,682 MMR
Party 1
Neith
Neith
Silver I
TrueDiamond
Neith
Silver I
Level 155
God Stats
2W - 5L
1,718 SR
Queue Stats
16W - 20L
1,692 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,571 SR
1,681 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,500 SR
1,500 MMR
Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond III
 
Agni
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,632
829
2,609
5,371
4,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
11
3 / 2 / 1
7,214
902
2,520
4,716
1,243
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 3
6,729
841
4,121
4,210
1,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaNe ZhaPersephoneAchillesKuzenbo

VS

Bans
CthulhuMulanAresGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
2 / 2 / 0
6,042
755
5,829
8,835
4,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
 
Fenrir
8
1 / 1 / 1
5,639
705
975
3,968
2,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Agni
 
Agni
6
0 / 1 / 0
4,954
619
184
1,266
377
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
3
3
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
0
1
L
Fenrir
 
Fenrir
1
1
1
1.5
L
Agni
 
Agni
0
1
0
0
W
1
0
2
2
W
Thoth
3
2
1
1.75
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,250
Damage
6,988
14,297
Taken
14,069
7,127
Mitigated
7,471
2,426
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,829
657
280
2,879
8,835
4,797
0
3,189
5,263
0
17,177
L
Fenrir
 
Fenrir
975
81
0
298
3,968
2,297
0
1,186
2,701
0
6,982
L
Agni
 
Agni
184
0
0
0
1,266
377
0
342
924
3,859
0
W
2,609
173
0
1,413
5,371
4,484
159
14
5,357
11,951
0
W
Thoth
2,520
287
0
130
4,716
1,243
994
20
4,696
24,829
0
W
4,121
1,350
0
883
4,210
1,400
1,246
184
4,026
0
27,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,575
Gold Earned
16,635
113
Minions Killed
38
0
Camps Cleared
0
439,911
Distance Traveled
276,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,042
755
20
3
0
141,960
0
L
Fenrir
5,639
705
11
1
0
78,671
0
L
Agni
4,954
619
7
1
0
55,924
0
W
Sobek
6,632
829
24
3
0
152,527
0
W
Thoth
7,214
902
46
6
0
147,428
0
W
Neith
6,729
841
43
5
0
139,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role