Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AmatoTTV
Sylvanus
Level 187
God Stats
5W - 4L
1,715 SR
Queue Stats
258W - 228L
1,593 Elo+
Party 1
Persephone
Persephone
EchoKnight97
Persephone
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
308W - 295L
1,587 Elo+
Solo
Arachne
Arachne
TheAlmightySteee
Arachne
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 100L
1,523 Elo+
Solo
Neith
Neith
yeaistream
Neith
Level 39
God Stats
1W - 1L
1,699 SR
Queue Stats
57W - 63L
1,464 Elo+
Party 1
Team Averages
Level 106
1,583 SR
1,534 Elo+

VS

Team Averages
Level 144
1,408 SR
1,562 Elo+
Chaac
Chaac
 
Chaac
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BigKingSteve92
Thanatos
Level 46
God Stats
1W - 3L
1,140 SR
Queue Stats
57W - 40L
1,601 Elo+
Solo
Serqet
Serqet
Meyaters
Serqet
Level 122
God Stats
3W - 1L
1,283 SR
Queue Stats
217W - 216L
1,537 Elo+
Solo
Ix Chel
Ix Chel
P4nchy
Ix Chel
Level 170
God Stats
8W - 7L
1,540 SR
Queue Stats
284W - 309L
1,530 Elo+
Solo
Anhur
Anhur
ThaNgga
Anhur
Level 131
God Stats
44W - 45L
1,578 SR
Queue Stats
280W - 241L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 2 / 0
7,914
565
10,030
12,114
6,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
AmatoTTV
Sylvanus
9
0 / 2 / 1
6,100
436
5,530
13,414
7,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
EchoKnight97
Persephone
12
0 / 2 / 0
7,329
524
8,041
10,003
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 0
6,451
461
4,805
15,085
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
13
1 / 2 / 0
7,326
523
5,462
9,282
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 1 / 2
7,515
537
7,205
15,888
12,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
15
5 / 0 / 3
8,349
596
10,017
13,962
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
Meyaters
Serqet
11
2 / 0 / 2
7,014
501
7,142
12,887
7,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
P4nchy
Ix Chel
15
1 / 0 / 3
8,238
588
7,252
8,596
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
ThaNgga
Anhur
15
2 / 1 / 1
8,503
607
8,207
9,350
3,653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
10
10
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
W
Chaac
 
Chaac
0
1
2
1
L
Sylvanus
AmatoTTV
Sylvanus
0
2
1
0.25
W
Thanatos
5
0
3
6.5
L
Persephone
EchoKnight97
Persephone
0
2
0
0
W
Serqet
Meyaters
Serqet
2
0
2
3
W
Ix Chel
P4nchy
Ix Chel
1
0
3
2.5
W
Anhur
ThaNgga
Anhur
2
1
1
2.5
L
0
2
0
0
L
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,868
Damage
39,823
59,898
Taken
60,683
25,869
Mitigated
33,431
23,562
Healing
32,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,030
4,936
0
6,962
12,114
6,579
0
0
12,114
68,476
2,196
W
Chaac
 
Chaac
7,205
553
0
6,363
15,888
12,973
315
7,902
7,986
0
59,272
L
Sylvanus
AmatoTTV
Sylvanus
5,530
1,540
2,502
3,799
13,414
7,960
13
1,704
11,228
17,731
1,636
W
Thanatos
10,017
2,793
0
14,550
13,962
5,796
120
4,014
9,948
0
78,948
L
Persephone
EchoKnight97
Persephone
8,041
243
0
2,048
10,003
3,133
0
3,186
6,465
56,580
1,569
W
Serqet
Meyaters
Serqet
7,142
1,489
0
1,866
12,887
7,430
0
5,249
7,638
0
25,354
W
Ix Chel
P4nchy
Ix Chel
7,252
487
2,031
3,621
8,596
3,579
69
4,746
3,850
71,378
1,273
W
Anhur
ThaNgga
Anhur
8,207
4,224
0
4,414
9,350
3,653
0
1,393
7,957
0
75,073
L
4,805
2,903
0
6,019
15,085
5,479
0
1,349
13,006
0
55,720
L
Neith
5,462
2,197
0
2,232
9,282
2,718
0
229
9,003
0
62,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,120
Gold Earned
39,619
391
Minions Killed
517
0
Camps Cleared
0
1,386,819
Distance Traveled
1,536,557
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,914
565
102
7
0
247,412
2
W
Chaac
7,515
537
85
6
0
302,255
0
L
Sylvanus
6,100
436
18
1
0
283,768
2
W
Thanatos
8,349
596
107
8
0
332,513
0
L
Persephone
7,329
524
86
6
0
256,797
0
W
Serqet
7,014
501
48
3
0
329,969
0
W
Ix Chel
8,238
588
143
10
0
280,513
1
W
Anhur
8,503
607
134
10
0
291,307
4
L
Arachne
6,451
461
81
6
0
339,295
0
L
Neith
7,326
523
104
7
0
259,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role