Player Matchup

Danzaburou
Danzaburou
ChucklingBeef67
Danzaburou
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
LadySoulX
Baron Samedi
Level 56
God Stats
10W - 3L
1,837 SR
Queue Stats
56W - 63L
1,482 Elo+
Solo
Cerberus
Cerberus
Samwin
Cerberus
Level 66
God Stats
3W - 4L
1,563 SR
Queue Stats
199W - 191L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Taylorgrace02
Cernunnos
Level 146
God Stats
1W - 2L
1,288 SR
Queue Stats
21W - 38L
1,246 Elo+
Solo
Xing Tian
Xing Tian
kymyhag
Xing Tian
Level 49
God Stats
4W - 4L
1,689 SR
Queue Stats
161W - 176L
1,444 Elo+
Solo
Team Averages
Level 95
1,575 SR
1,424 Elo+

VS

Team Averages
Level 66
1,536 SR
1,442 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
RugbyNinja_BR
Fenrir
Level 88
God Stats
6W - 3L
1,682 SR
Queue Stats
138W - 134L
1,435 Elo+
Solo
Persephone
Persephone
clambucket
Persephone
Level 46
God Stats
4W - 4L
1,500 SR
Queue Stats
255W - 233L
1,423 Elo+
Party 1
Ix Chel
Ix Chel
soldier76z_
Ix Chel
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
312W - 294L
1,457 Elo+
Party 1
Chiron
Chiron
walla420420
Chiron
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChucklingBeef67
Danzaburou
16
2 / 1 / 3
10,439
549
9,198
13,678
6,319
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
LadySoulX
Baron Samedi
15
2 / 6 / 4
9,289
489
5,801
14,805
6,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Samwin
Cerberus
14
2 / 3 / 1
8,783
462
6,429
13,299
8,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Taylorgrace02
Cernunnos
17
2 / 1 / 0
9,663
509
6,737
16,095
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
kymyhag
Xing Tian
15
3 / 5 / 3
9,027
475
11,847
20,724
11,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
7 / 2 / 1
11,135
586
15,777
15,586
11,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 4 / 6
8,839
465
5,269
17,551
8,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
clambucket
Persephone
16
3 / 3 / 4
10,597
558
11,641
11,740
4,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
soldier76z_
Ix Chel
15
4 / 0 / 2
9,112
480
6,809
15,178
13,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chiron
15
1 / 1 / 2
8,944
471
7,988
12,343
4,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
11
Kills
15
16
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
7
2
1
3.75
L
Danzaburou
ChucklingBeef67
Danzaburou
2
1
3
3.5
L
Baron Samedi
LadySoulX
Baron Samedi
2
6
4
0.67
W
0
4
6
0.75
L
Cerberus
Samwin
Cerberus
2
3
1
0.83
L
Cernunnos
Taylorgrace02
Cernunnos
2
1
0
2
W
Persephone
clambucket
Persephone
3
3
4
1.67
L
Xing Tian
kymyhag
Xing Tian
3
5
3
0.9
W
Ix Chel
soldier76z_
Ix Chel
4
0
2
5
W
Chiron
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,012
Damage
47,484
78,601
Taken
72,398
40,389
Mitigated
42,866
18,416
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
15,777
2,303
0
1,165
15,586
11,209
0
5,958
9,628
83
86,485
L
Danzaburou
ChucklingBeef67
Danzaburou
9,198
2,685
0
3,311
13,678
6,319
901
3,786
9,702
0
81,893
L
Baron Samedi
LadySoulX
Baron Samedi
5,801
457
278
2,065
14,805
6,885
0
8,569
5,767
43,244
391
W
5,269
1,234
0
5,139
17,551
8,427
454
6,705
10,846
0
74,768
L
Cerberus
Samwin
Cerberus
6,429
347
0
3,167
13,299
8,851
0
0
13,299
47,732
0
L
Cernunnos
Taylorgrace02
Cernunnos
6,737
2,633
0
6,591
16,095
7,248
213
2,360
13,735
0
91,342
W
Persephone
clambucket
Persephone
11,641
348
0
831
11,740
4,854
0
6,372
5,314
68,592
416
L
Xing Tian
kymyhag
Xing Tian
11,847
671
0
3,004
20,724
11,086
0
4,184
16,256
61,837
1,253
W
Ix Chel
soldier76z_
Ix Chel
6,809
1,152
746
3,156
15,178
13,909
87
3,251
11,927
38,895
1,372
W
Chiron
7,988
2,261
241
3,233
12,343
4,467
195
1,341
10,990
0
69,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,201
Gold Earned
48,627
494
Minions Killed
552
0
Camps Cleared
0
1,612,968
Distance Traveled
1,853,401
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,135
586
137
7
0
360,845
0
L
Danzaburou
10,439
549
122
6
0
358,799
1
L
Baron Samedi
9,289
489
74
4
0
303,614
0
W
Fenrir
8,839
465
111
6
0
415,138
3
L
Cerberus
8,783
462
99
5
0
238,253
0
L
Cernunnos
9,663
509
122
6
0
346,790
0
W
Persephone
10,597
558
148
8
0
368,813
0
L
Xing Tian
9,027
475
77
4
0
365,512
0
W
Ix Chel
9,112
480
34
2
0
359,919
1
W
Chiron
8,944
471
122
6
0
348,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role