Player Matchup

Rama
Rama
 
Rama
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
AngelishMeow
Raijin
Level 171
God Stats
6W - 3L
1,666 SR
Queue Stats
370W - 429L
1,581 Elo+
Solo
Ishtar
Ishtar
BlackFlαme
Ishtar
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 7L
1,664 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MountGryRum
Ah Muzen Cab
Level 159
God Stats
1W - 6L
1,274 SR
Queue Stats
527W - 498L
1,575 Elo+
Solo
Team Averages
Level 162
1,488 SR
1,564 Elo+

VS

Team Averages
Level 162
1,458 SR
1,571 Elo+
Rama
Rama
Franks-015
Rama
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 105L
1,626 Elo+
Solo
Chiron
Chiron
Pogback
Chiron
Level 211
God Stats
6W - 3L
1,676 SR
Queue Stats
403W - 405L
1,563 Elo+
Party 1
Ares
Ares
Sbix
Ares
Level 160
God Stats
1W - 1L
1,246 SR
Queue Stats
66W - 48L
1,602 Elo+
Solo
Cthulhu
Cthulhu
SkeIe--
Cthulhu
Level 158
God Stats
3W - 5L
1,340 SR
Queue Stats
381W - 411L
1,530 Elo+
Party 1
Anubis
Anubis
Syko30
Anubis
Level 127
God Stats
10W - 11L
1,528 SR
Queue Stats
1,079W - 1,013L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 0 / 2
6,253
1,042
3,257
2,948
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
 
Bacchus
10
0 / 1 / 1
5,909
985
752
5,169
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Raijin
10
1 / 3 / 3
5,807
968
3,670
4,642
2,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
8
0 / 2 / 4
5,254
876
2,864
3,734
1,241
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
MountGryRum
Ah Muzen Cab
12
2 / 0 / 2
6,370
1,062
7,287
3,531
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,657
943
2,848
3,650
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
Pogback
Chiron
12
3 / 1 / 1
6,001
1,000
5,767
4,051
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
Sbix
Ares
10
0 / 2 / 4
5,836
973
1,913
5,333
4,559
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
SkeIe--
Cthulhu
10
1 / 1 / 2
5,687
948
4,501
4,057
3,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Syko30
Anubis
11
1 / 0 / 3
5,904
984
2,925
2,587
1,227
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
5
Kills
6
6
Deaths
5
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
0
2
3
L
Bacchus
 
Bacchus
0
1
1
0.5
L
Raijin
1
3
3
0.83
L
Ishtar
0
2
4
1
W
1
1
2
2
L
Ah Muzen Cab
MountGryRum
Ah Muzen Cab
2
0
2
3
W
Chiron
Pogback
Chiron
3
1
1
3.5
W
Ares
Sbix
Ares
0
2
4
1
W
Cthulhu
SkeIe--
Cthulhu
1
1
2
2
W
Anubis
Syko30
Anubis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,830
Damage
17,954
20,024
Taken
19,678
11,017
Mitigated
12,298
6,524
Healing
5,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,257
2,171
0
893
2,948
1,115
0
1,963
908
0
8,217
L
Bacchus
 
Bacchus
752
0
454
2,598
5,169
4,937
0
1,501
3,629
2,031
0
L
Raijin
3,670
670
151
283
4,642
2,199
0
1,599
2,961
10,474
372
L
Ishtar
2,864
2,123
0
690
3,734
1,241
114
1,450
2,204
0
7,432
W
2,848
1,639
88
731
3,650
1,602
0
905
2,745
0
11,270
L
Ah Muzen Cab
MountGryRum
Ah Muzen Cab
7,287
1,159
352
1,103
3,531
1,525
0
2,205
1,078
0
20,883
W
Chiron
Pogback
Chiron
5,767
2,066
862
704
4,051
1,865
0
1,341
2,710
0
10,791
W
Ares
Sbix
Ares
1,913
53
614
564
5,333
4,559
0
856
4,477
2,314
315
W
Cthulhu
SkeIe--
Cthulhu
4,501
242
0
419
4,057
3,045
0
469
3,588
8,374
89
W
Anubis
Syko30
Anubis
2,925
93
870
804
2,587
1,227
0
684
1,903
14,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,593
Gold Earned
29,085
69
Minions Killed
84
0
Camps Cleared
0
533,608
Distance Traveled
523,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,253
1,042
17
3
0
108,840
0
L
Bacchus
5,909
985
1
0
0
141,423
0
L
Raijin
5,807
968
15
3
0
92,007
0
L
Ishtar
5,254
876
17
3
0
66,683
0
W
Rama
5,657
943
21
4
0
111,137
0
L
Ah Muzen Cab
6,370
1,062
19
3
0
124,655
0
W
Chiron
6,001
1,000
10
2
0
120,579
0
W
Ares
5,836
973
7
1
0
104,718
0
W
Cthulhu
5,687
948
14
2
0
110,896
0
W
Anubis
5,904
984
32
5
0
76,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role