Player Matchup

Bastet
Bastet
GronKy23
Bastet
Level 60
God Stats
1W - 2L
1,230 SR
Queue Stats
15W - 13L
1,522 Elo+
Party 1
The Morrigan
The Morrigan
LadySoulX
The Morrigan
Level 56
God Stats
3W - 2L
1,200 SR
Queue Stats
56W - 63L
1,471 Elo+
Solo
Terra
Terra
Rex3533
Terra
Level 62
God Stats
1W - 1L
1,281 SR
Queue Stats
86W - 84L
1,500 Elo+
Party 1
Skadi
Skadi
Tanneke
Skadi
Level 142
God Stats
60W - 45L
1,564 SR
Queue Stats
370W - 343L
1,414 Elo+
Solo
Erlang Shen
Erlang Shen
WooNayroo
Erlang Shen
Level 65
God Stats
10W - 8L
1,708 SR
Queue Stats
122W - 116L
1,505 Elo+
Party 1
Team Averages
Level 77
1,397 SR
1,482 Elo+

VS

Team Averages
Level 125
1,578 SR
1,501 Elo+
Rama
Rama
 
Rama
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Chiopmunk141
Geb
Level 152
God Stats
7W - 9L
1,530 SR
Queue Stats
458W - 407L
1,587 Elo+
Solo
Fenrir
Fenrir
RugbyNinja_BR
Fenrir
Level 88
God Stats
6W - 3L
1,833 SR
Queue Stats
138W - 134L
1,445 Elo+
Solo
Hel
Hel
tamsuu
Hel
Level 120
God Stats
5W - 9L
1,529 SR
Queue Stats
438W - 410L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GronKy23
Bastet
12
6 / 0 / 1
6,817
682
5,797
9,727
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
LadySoulX
The Morrigan
9
0 / 0 / 1
5,258
526
1,312
5,614
1,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Rex3533
Terra
9
0 / 0 / 4
5,929
593
4,140
7,922
5,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Tanneke
Skadi
9
1 / 1 / 1
5,317
532
4,375
6,324
2,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
WooNayroo
Erlang Shen
10
2 / 2 / 2
6,576
658
6,601
8,383
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 1 / 0
5,539
554
3,081
6,487
2,327
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
 
Hun Batz
10
0 / 1 / 3
5,459
546
4,126
6,225
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
5,043
504
4,159
8,356
5,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 4 / 0
5,253
525
3,559
11,043
7,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
tamsuu
Hel
10
0 / 2 / 0
5,631
563
4,636
5,344
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
0
1
L
Hun Batz
 
Hun Batz
0
1
3
1.5
L
0
1
0
0
W
Bastet
GronKy23
Bastet
6
0
1
6.5
W
The Morrigan
LadySoulX
The Morrigan
0
0
1
0.5
W
Terra
Rex3533
Terra
0
0
4
2
L
2
4
0
0.5
W
Skadi
Tanneke
Skadi
1
1
1
1.5
W
Erlang Shen
WooNayroo
Erlang Shen
2
2
2
1.5
L
Hel
tamsuu
Hel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,225
Damage
19,561
37,970
Taken
37,455
16,567
Mitigated
20,234
17,148
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,081
2,389
0
2,437
6,487
2,327
0
1,046
5,441
0
39,965
L
Hun Batz
 
Hun Batz
4,126
1,046
0
250
6,225
2,937
0
434
5,791
0
45,096
L
4,159
356
1,215
2,375
8,356
5,209
0
2,353
6,003
14,776
1,406
W
Bastet
GronKy23
Bastet
5,797
1,692
0
6,930
9,727
3,665
0
1,990
7,520
0
44,923
W
The Morrigan
LadySoulX
The Morrigan
1,312
241
0
1,622
5,614
1,801
0
2,462
2,820
34,319
0
W
Terra
Rex3533
Terra
4,140
951
38
2,217
7,922
5,029
0
1,848
6,030
22,036
0
L
3,559
887
0
3,954
11,043
7,831
0
225
10,818
0
26,756
W
Skadi
Tanneke
Skadi
4,375
1,521
0
1,666
6,324
2,169
770
1,061
5,263
0
37,956
W
Erlang Shen
WooNayroo
Erlang Shen
6,601
3,593
0
4,675
8,383
3,903
0
170
7,788
0
38,565
L
Hel
tamsuu
Hel
4,636
51
320
1,944
5,344
1,930
0
1,394
3,950
44,424
2,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,897
Gold Earned
26,925
276
Minions Killed
282
0
Camps Cleared
0
1,043,309
Distance Traveled
1,016,201
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,539
554
70
7
0
190,766
1
L
Hun Batz
5,459
546
67
7
0
223,524
2
L
Geb
5,043
504
20
2
0
205,886
0
W
Bastet
6,817
682
82
8
0
237,056
0
W
The Morrigan
5,258
526
54
5
0
184,653
0
W
Terra
5,929
593
31
3
0
217,039
0
L
Fenrir
5,253
525
40
4
0
196,539
4
W
Skadi
5,317
532
52
5
0
191,579
0
W
Erlang Shen
6,576
658
57
6
0
212,982
0
L
Hel
5,631
563
85
9
0
199,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role