Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Igneel9797
Eset
Level 47
God Stats
15W - 16L
1,568 SR
Queue Stats
178W - 179L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Paquer46
Cthulhu
Level 46
God Stats
81W - 62L
1,613 SR
Queue Stats
125W - 143L
1,439 Elo+
Solo
Nu Wa
Nu Wa
sniper_king274
Nu Wa
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,317 Elo+
Solo
Charybdis
Charybdis
zakariya1s
Charybdis
Level 65
God Stats
4W - 2L
1,649 SR
Queue Stats
118W - 151L
1,397 Elo+
Solo
Team Averages
Level 70
1,566 SR
1,419 Elo+

VS

Team Averages
Level 70
1,478 SR
1,450 Elo+
Lancelot
Lancelot
 
Lancelot
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
F1innyz
Neith
Level 49
God Stats
57W - 44L
1,580 SR
Queue Stats
71W - 70L
1,443 Elo+
Solo
Serqet
Serqet
Ker_fox02
Serqet
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 28L
1,613 Elo+
Solo
Tiamat
Tiamat
Kozra
Tiamat
Level 44
God Stats
14W - 7L
1,527 SR
Queue Stats
53W - 47L
1,352 Elo+
Solo
Chaac
Chaac
herlis22
Chaac
Level 39
God Stats
1W - 0L
1,285 SR
Queue Stats
12W - 15L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 0
5,768
1,154
1,805
1,568
579
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
6,390
1,278
4,742
7,111
2,414
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Paquer46
Cthulhu
10
0 / 1 / 1
5,790
1,158
3,726
6,959
7,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 0 / 1
5,930
1,186
3,029
4,525
2,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charybdis
zakariya1s
Charybdis
10
0 / 0 / 0
5,306
1,061
0
0
0
Team 1 Tickets

359

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
0 / 0 / 3
5,923
1,185
479
2,117
1,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
F1innyz
Neith
11
2 / 0 / 2
6,480
1,296
3,687
3,659
1,420
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Ker_fox02
Serqet
11
2 / 0 / 3
6,581
1,316
4,007
3,245
1,675
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Kozra
Tiamat
12
1 / 0 / 2
6,385
1,277
5,685
2,302
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
herlis22
Chaac
11
0 / 1 / 4
5,788
1,158
3,832
5,226
2,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
5
5
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Lancelot
 
Lancelot
0
0
3
1.5
W
Neith
F1innyz
Neith
2
0
2
3
L
1
4
0
0.25
W
Serqet
Ker_fox02
Serqet
2
0
3
3.5
W
Tiamat
Kozra
Tiamat
1
0
2
2
L
Cthulhu
Paquer46
Cthulhu
0
1
1
0.5
W
Chaac
herlis22
Chaac
0
1
4
2
L
0
0
1
0.5
L
Charybdis
zakariya1s
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,302
Damage
17,690
20,163
Taken
16,549
12,786
Mitigated
8,110
1,217
Healing
3,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,805
211
0
0
1,568
579
0
691
784
11,361
0
W
Lancelot
 
Lancelot
479
0
0
0
2,117
1,289
0
1,564
434
0
9,061
W
Neith
F1innyz
Neith
3,687
1,793
0
1,424
3,659
1,420
0
2,716
775
0
21,453
L
4,742
661
205
403
7,111
2,414
0
1,403
5,042
19,689
0
W
Serqet
Ker_fox02
Serqet
4,007
974
0
0
3,245
1,675
0
2,306
897
0
10,934
W
Tiamat
Kozra
Tiamat
5,685
659
0
800
2,302
1,124
0
1,616
617
12,638
0
L
Cthulhu
Paquer46
Cthulhu
3,726
711
0
351
6,959
7,483
0
1,708
4,780
8,649
123
W
Chaac
herlis22
Chaac
3,832
428
0
844
5,226
2,602
0
4,603
535
0
12,371
L
3,029
1,092
0
258
4,525
2,310
0
973
3,328
13,781
0
L
Charybdis
zakariya1s
Charybdis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
31,157
99
Minions Killed
119
2
Camps Cleared
6
330,518
Distance Traveled
555,729
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,768
1,154
28
6
2
47,036
0
W
Lancelot
5,923
1,185
22
4
0
126,174
0
W
Neith
6,480
1,296
34
7
1
90,161
0
L
Eset
6,390
1,278
33
7
0
84,892
0
W
Serqet
6,581
1,316
25
5
4
119,974
0
W
Tiamat
6,385
1,277
21
4
1
116,099
2
L
Cthulhu
5,790
1,158
16
3
0
99,305
0
W
Chaac
5,788
1,158
17
3
0
103,321
0
L
Nu Wa
5,930
1,186
22
4
0
99,285
0
L
Charybdis
5,306
1,061
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role