Player Matchup

Geb
Geb
LoboDek65
Geb
Level 127
God Stats
1W - 2L
1,885 SR
Queue Stats
121W - 57L
1,614 Elo+
Party 1
Anhur
Anhur
Lobodek
Anhur
Level 128
God Stats
2W - 1L
1,308 SR
Queue Stats
128W - 56L
1,638 Elo+
Party 1
Artio
Artio
LogansReign
Artio
Level 157
God Stats
3W - 4L
1,450 SR
Queue Stats
520W - 569L
1,519 Elo+
Solo
Xbalanque
Xbalanque
Moonlyghts
Xbalanque
Level 130
God Stats
5W - 3L
1,227 SR
Queue Stats
615W - 626L
1,500 Elo+
Solo
Janus
Janus
WarDevilNiku
Janus
Level 156
God Stats
1W - 5L
1,116 SR
Queue Stats
338W - 363L
1,520 Elo+
Solo
Team Averages
Level 140
1,397 SR
1,558 Elo+

VS

Team Averages
Level 134
1,588 SR
1,561 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
M0J0MAN
Bakasura
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,754 Elo+
Solo
Maui
Maui
Purrodie
Maui
Level 109
God Stats
2W - 1L
1,364 SR
Queue Stats
74W - 69L
1,516 Elo+
Solo
Xing Tian
Xing Tian
Real530Boss
Xing Tian
Level 129
God Stats
4W - 3L
1,674 SR
Queue Stats
219W - 241L
1,495 Elo+
Solo
Eset
Eset
TOXIC_ANT_SWARM
Eset
Level 147
God Stats
6W - 3L
1,901 SR
Queue Stats
266W - 264L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,328
1,266
4,990
5,115
3,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Lobodek
Anhur
10
0 / 1 / 2
5,259
1,052
2,717
3,189
1,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
1,436
287
0
0
0
Xbalanque
Moonlyghts
Xbalanque
11
0 / 0 / 2
5,702
1,140
5,636
4,135
1,774
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

10
1 / 1 / 0
5,275
1,055
5,494
2,782
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 1 / 1
5,467
1,093
4,475
4,239
1,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
M0J0MAN
Bakasura
10
1 / 0 / 0
5,749
1,150
3,133
4,288
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maui
10
1 / 0 / 1
5,964
1,193
799
3,465
3,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
Real530Boss
Xing Tian
9
0 / 1 / 1
5,620
1,124
1,417
8,596
4,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 2
5,339
1,068
3,904
3,362
1,347
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
3
Kills
2
2
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
1
1
0.5
L
2
0
1
2.5
L
Anhur
Lobodek
Anhur
0
1
2
1
L
0
0
0
0
W
Bakasura
M0J0MAN
Bakasura
1
0
0
1
L
Xbalanque
Moonlyghts
Xbalanque
0
0
2
1
W
Maui
1
0
1
1.5
W
Xing Tian
Real530Boss
Xing Tian
0
1
1
0.5
W
0
1
2
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,837
Damage
13,728
15,221
Taken
23,950
7,428
Mitigated
15,249
8,079
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,475
31
1,543
1,924
4,239
1,862
0
1,897
2,342
12,121
774
L
4,990
210
1,772
1,842
5,115
3,247
0
2,866
1,370
13,467
0
L
Anhur
Lobodek
Anhur
2,717
1,054
1,165
783
3,189
1,191
0
1,949
842
0
5,725
L
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
M0J0MAN
Bakasura
3,133
1,654
0
1,595
4,288
4,061
0
2,627
1,661
0
4,188
L
Xbalanque
Moonlyghts
Xbalanque
5,636
984
508
582
4,135
1,774
0
2,652
1,138
0
13,322
W
Maui
799
0
0
1,338
3,465
3,157
0
1,659
1,806
2,002
972
W
Xing Tian
Real530Boss
Xing Tian
1,417
125
903
3,671
8,596
4,822
0
3,105
5,491
3,625
0
W
3,904
236
574
409
3,362
1,347
41
1,196
2,166
9,909
388
L
5,494
151
996
431
2,782
1,216
0
2,172
405
12,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,000
Gold Earned
28,139
66
Minions Killed
60
0
Camps Cleared
0
492,107
Distance Traveled
594,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,467
1,093
20
4
0
112,059
0
L
Geb
6,328
1,266
7
1
0
139,287
0
L
Anhur
5,259
1,052
14
3
0
119,225
0
L
Artio
1,436
287
0
0
0
0
0
W
Bakasura
5,749
1,150
21
4
0
132,276
0
L
Xbalanque
5,702
1,140
30
6
0
120,533
0
W
Maui
5,964
1,193
7
1
0
130,876
0
W
Xing Tian
5,620
1,124
3
1
0
115,216
0
W
Eset
5,339
1,068
9
2
0
104,028
0
L
Janus
5,275
1,055
15
3
0
113,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role