Player Matchup

Cupid
Cupid
Gogagagagigo
Cupid
Level 51
God Stats
6W - 8L
1,609 SR
Queue Stats
259W - 245L
1,523 Elo+
Party 2
Sobek
Sobek
TooCrunchy
Sobek
Level 91
God Stats
10W - 12L
1,647 SR
Queue Stats
282W - 258L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
c3on
Gilgamesh
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
robertocarlosaik
Baron Samedi
Level 103
God Stats
41W - 33L
1,325 SR
Queue Stats
90W - 99L
1,425 Elo+
Party 1
Poseidon
Poseidon
vah-jynas
Poseidon
Level 107
God Stats
2W - 3L
1,640 SR
Queue Stats
120W - 131L
1,418 Elo+
Party 1
Team Averages
Level 106
1,544 SR
1,486 Elo+

VS

Team Averages
Level 133
1,498 SR
1,518 Elo+
Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ENR1IC
Raijin
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 110L
1,541 Elo+
Solo
Ao Kuang
Ao Kuang
Patatje491
Ao Kuang
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 139L
1,539 Elo+
Solo
Ganesha
Ganesha
chuckle1997
Ganesha
Level 123
God Stats
12W - 5L
1,564 SR
Queue Stats
256W - 238L
1,526 Elo+
Solo
Charybdis
Charybdis
pillowslug
Charybdis
Level 140
God Stats
3W - 3L
1,424 SR
Queue Stats
56W - 58L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,448
495
8,011
6,950
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Sobek
10
1 / 1 / 1
5,573
507
4,664
12,644
9,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
c3on
Gilgamesh
6
0 / 0 / 0
4,211
383
789
3,287
1,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
robertocarlosaik
Baron Samedi
11
2 / 4 / 0
5,977
543
5,508
9,739
4,268
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
vah-jynas
Poseidon
11
1 / 1 / 0
6,011
546
2,902
5,338
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 0 / 0
5,615
510
3,246
7,361
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
ENR1IC
Raijin
13
0 / 1 / 0
6,672
607
3,813
4,847
1,711
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Patatje491
Ao Kuang
13
4 / 2 / 0
7,568
688
6,191
13,170
5,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
chuckle1997
Ganesha
8
0 / 1 / 0
5,241
476
2,955
9,731
6,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
pillowslug
Charybdis
10
0 / 1 / 1
5,542
504
8,830
7,340
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
5
Kills
5
6
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
0
1
W
Raijin
ENR1IC
Raijin
0
1
0
0
L
1
0
1
1.5
W
Ao Kuang
Patatje491
Ao Kuang
4
2
0
2
L
Sobek
1
1
1
1.5
L
Gilgamesh
c3on
Gilgamesh
0
0
0
0
W
Ganesha
chuckle1997
Ganesha
0
1
0
0
W
Charybdis
pillowslug
Charybdis
0
1
1
0.5
L
Baron Samedi
robertocarlosaik
Baron Samedi
2
4
0
0.5
L
Poseidon
vah-jynas
Poseidon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,874
Damage
25,035
37,958
Taken
42,449
19,267
Mitigated
18,966
17,617
Healing
17,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,246
622
0
4,646
7,361
2,758
0
1,793
5,568
0
44,474
W
Raijin
ENR1IC
Raijin
3,813
374
0
1,978
4,847
1,711
0
1,529
3,318
69,536
1,068
L
8,011
4,749
1,653
3,122
6,950
2,629
0
1,081
5,869
0
46,023
W
Ao Kuang
Patatje491
Ao Kuang
6,191
1,047
0
7,211
13,170
5,530
259
5,214
7,956
46,374
3,758
L
Sobek
4,664
384
1,146
4,869
12,644
9,410
0
1,874
10,770
16,902
2,243
L
Gilgamesh
c3on
Gilgamesh
789
227
0
802
3,287
1,316
0
829
2,458
0
15,289
W
Ganesha
chuckle1997
Ganesha
2,955
348
0
1,824
9,731
6,269
0
2,480
7,251
15,083
0
W
Charybdis
pillowslug
Charybdis
8,830
4,342
0
2,175
7,340
2,698
0
1,367
5,973
0
51,328
L
Baron Samedi
robertocarlosaik
Baron Samedi
5,508
393
0
4,169
9,739
4,268
0
6,053
3,686
34,880
1,076
L
Poseidon
vah-jynas
Poseidon
2,902
400
0
1,856
5,338
1,644
0
2,845
2,493
46,005
905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,220
Gold Earned
30,638
265
Minions Killed
374
0
Camps Cleared
0
891,619
Distance Traveled
1,107,493
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,615
510
71
6
0
255,040
0
W
Raijin
6,672
607
121
11
0
201,910
0
L
Cupid
5,448
495
66
6
0
188,413
0
W
Ao Kuang
7,568
688
81
7
0
211,315
0
L
Sobek
5,573
507
31
3
0
224,494
0
L
Gilgamesh
4,211
383
32
3
0
99,159
0
W
Ganesha
5,241
476
5
0
0
243,742
5
W
Charybdis
5,542
504
96
9
0
195,486
0
L
Baron Samedi
5,977
543
50
5
0
173,219
0
L
Poseidon
6,011
546
86
8
0
206,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role