Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DoubleWhammie
Kali
Level 85
God Stats
20W - 17L
1,533 SR
Queue Stats
548W - 541L
1,492 Elo+
Solo
Cthulhu
Cthulhu
LizTheRose
Cthulhu
Level 117
God Stats
6W - 3L
1,639 SR
Queue Stats
33W - 34L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
MOSTERSDUTY
Nu Wa
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 203L
1,506 Elo+
Solo
Charybdis
Charybdis
ShaeCalmine
Charybdis
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 41L
1,545 Elo+
Party 2
Team Averages
Level 126
1,534 SR
1,507 Elo+

VS

Team Averages
Level 94
1,420 SR
1,539 Elo+
Sobek
Sobek
CaffeinatedSloth
Sobek
Level 151
God Stats
5W - 9L
1,406 SR
Queue Stats
339W - 324L
1,528 Elo+
Solo
Achilles
Achilles
Cristofiu
Achilles
Level 25
God Stats
1W - 2L
1,239 SR
Queue Stats
62W - 59L
1,564 Elo+
Party 1
Arachne
Arachne
GenetiK Rage
Arachne
Level 78
God Stats
411W - 308L
1,621 SR
Queue Stats
1,378W - 1,357L
1,499 Elo+
Solo
Eset
Eset
LEGGOLAS54
Eset
Level 87
God Stats
2W - 6L
1,227 SR
Queue Stats
129W - 121L
1,556 Elo+
Party 1
Nut
Nut
lofimonkey
Nut
Level 127
God Stats
3W - 1L
1,610 SR
Queue Stats
196W - 169L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
0 / 2 / 0
6,180
562
4,243
9,260
3,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 0
5,052
459
4,066
12,322
5,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
LizTheRose
Cthulhu
8
0 / 1 / 1
4,425
402
4,091
7,065
5,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 0
5,684
517
4,779
6,486
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
ShaeCalmine
Charybdis
9
0 / 2 / 0
4,909
446
2,894
7,804
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
6,969
634
2,796
9,720
8,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
Cristofiu
Achilles
12
2 / 0 / 0
6,501
591
5,707
9,039
7,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
GenetiK Rage
Arachne
10
0 / 1 / 4
5,632
512
3,097
8,511
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 2
6,012
547
7,524
5,150
2,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 1
6,660
605
6,803
6,517
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
2
0
0
W
4
0
2
5
W
Achilles
Cristofiu
Achilles
2
0
0
2
L
0
4
0
0
W
Arachne
GenetiK Rage
Arachne
0
1
4
2
W
2
0
2
3
L
Cthulhu
LizTheRose
Cthulhu
0
1
1
0.5
L
1
1
0
1
L
Charybdis
ShaeCalmine
Charybdis
0
2
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,073
Damage
25,927
42,937
Taken
38,937
19,025
Mitigated
25,155
11,524
Healing
15,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,243
171
0
2,390
9,260
3,786
0
0
9,260
0
51,017
W
2,796
416
0
2,898
9,720
8,703
0
2,844
6,537
16,670
2,253
W
Achilles
Cristofiu
Achilles
5,707
411
0
3,674
9,039
7,339
0
274
8,765
0
47,420
L
4,066
1,885
0
4,577
12,322
5,239
0
3,496
8,826
0
40,846
W
Arachne
GenetiK Rage
Arachne
3,097
2,278
0
2,682
8,511
3,529
0
1,280
7,149
0
41,146
W
7,524
759
300
1,462
5,150
2,907
0
2,280
2,870
45,223
2,581
L
Cthulhu
LizTheRose
Cthulhu
4,091
110
38
1,176
7,065
5,622
0
1,912
5,153
19,562
0
L
4,779
944
0
1,488
6,486
1,999
8
4,312
2,174
44,168
0
L
Charybdis
ShaeCalmine
Charybdis
2,894
1,587
0
1,855
7,804
2,379
0
448
7,356
0
36,658
W
6,803
4,947
0
4,724
6,517
2,677
909
1,599
4,746
0
62,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,250
Gold Earned
31,774
332
Minions Killed
336
0
Camps Cleared
0
1,132,494
Distance Traveled
1,065,792
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,180
562
99
9
0
236,008
4
W
Sobek
6,969
634
16
1
0
232,498
0
W
Achilles
6,501
591
77
7
0
221,037
0
L
Kali
5,052
459
68
6
0
236,480
0
W
Arachne
5,632
512
67
6
0
210,543
0
W
Eset
6,012
547
75
7
0
207,218
3
L
Cthulhu
4,425
402
23
2
0
230,766
1
L
Nu Wa
5,684
517
82
7
0
207,082
2
L
Charybdis
4,909
446
60
5
0
222,158
0
W
Nut
6,660
605
101
9
0
194,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role