Player Matchup

Bastet
Bastet
F8ed Phoenix
Bastet
Level 121
God Stats
15W - 6L
1,725 SR
Queue Stats
96W - 80L
1,467 Elo+
Solo
Ravana
Ravana
LilRamenNoodlez
Ravana
Level 105
God Stats
2W - 0L
1,706 SR
Queue Stats
147W - 150L
1,477 Elo+
Solo
Nu Wa
Nu Wa
SCDMC98
Nu Wa
Level 144
God Stats
77W - 55L
1,582 SR
Queue Stats
837W - 827L
1,592 Elo+
Solo
Team Averages
Level 123
1,671 SR
1,512 Elo+

VS

Team Averages
Level 148
1,604 SR
1,528 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
JerrySmitesAlot
Ah Puch
Level 98
God Stats
10W - 10L
1,568 SR
Queue Stats
338W - 318L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
LayBigPipe
Tsukuyomi
Level 152
God Stats
28W - 18L
1,745 SR
Queue Stats
503W - 501L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 3 / 2
6,440
716
3,232
8,325
3,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 2
7,002
778
5,454
6,356
3,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
SCDMC98
Nu Wa
12
2 / 1 / 3
7,057
784
7,486
5,323
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
3 / 1 / 1
6,542
727
5,516
7,089
5,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 2 / 2
5,966
663
3,509
5,670
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
LayBigPipe
Tsukuyomi
9
1 / 2 / 1
5,974
664
3,869
6,179
2,265
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
5
Kills
4
4
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
1
1
3.5
W
Bastet
1
3
2
0.67
L
0
2
2
0.5
L
Tsukuyomi
LayBigPipe
Tsukuyomi
1
2
1
0.75
W
2
0
2
3
W
Nu Wa
SCDMC98
Nu Wa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,172
Damage
12,894
20,004
Taken
18,938
9,252
Mitigated
9,354
5,865
Healing
3,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,516
1,249
0
742
7,089
5,396
0
2,625
3,855
15,959
478
W
Bastet
3,232
714
0
2,449
8,325
3,944
389
2,481
5,649
0
15,494
L
3,509
290
0
1,421
5,670
1,693
0
1,543
3,568
18,064
0
L
Tsukuyomi
LayBigPipe
Tsukuyomi
3,869
1,155
0
1,058
6,179
2,265
0
2,228
3,467
0
16,535
W
5,454
1,463
0
2,196
6,356
3,494
847
3,158
3,079
0
21,142
W
Nu Wa
SCDMC98
Nu Wa
7,486
1,751
0
1,220
5,323
1,814
1,566
2,477
2,729
22,034
517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,499
Gold Earned
18,482
114
Minions Killed
87
0
Camps Cleared
0
526,908
Distance Traveled
399,112
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,542
727
26
3
0
121,874
4
W
Bastet
6,440
716
32
4
0
187,992
2
L
Ah Puch
5,966
663
39
4
0
140,625
2
L
Tsukuyomi
5,974
664
22
2
0
136,613
0
W
Ravana
7,002
778
38
4
0
179,155
0
W
Nu Wa
7,057
784
44
5
0
159,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role