Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ELSWAGER911
Hercules
Level 157
God Stats
14W - 9L
1,424 SR
Queue Stats
342W - 344L
1,491 Elo+
Solo
Serqet
Serqet
Zaamza
Serqet
Level 113
God Stats
19W - 15L
1,641 SR
Queue Stats
177W - 149L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
alex_montiell
Zhong Kui
Level 124
God Stats
4W - 3L
1,424 SR
Queue Stats
211W - 212L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
waltibiribips
Sylvanus
Level 141
God Stats
1W - 0L
1,376 SR
Queue Stats
38W - 42L
1,485 Elo+
Party 1
Team Averages
Level 138
1,473 SR
1,513 Elo+

VS

Team Averages
Level 85
1,495 SR
1,488 Elo+
Loki
Loki
ISweatyBoi
Loki
Level 115
God Stats
3W - 4L
1,627 SR
Queue Stats
79W - 91L
1,472 Elo+
Party 2
Zeus
Zeus
Mistahyams
Zeus
Level 29
God Stats
1W - 4L
1,328 SR
Queue Stats
35W - 51L
1,433 Elo+
Party 2
Athena
Athena
TubtubingtonS1o3
Athena
Level 29
God Stats
7W - 9L
1,538 SR
Queue Stats
51W - 65L
1,458 Elo+
Party 2
Mulan
Mulan
garfieldfriday
Mulan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 39L
1,635 Elo+
Solo
Olorun
Olorun
sus_Yermingt0n
Olorun
Level 129
God Stats
2W - 4L
1,484 SR
Queue Stats
334W - 337L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
4 / 0 / 2
5,288
755
6,007
4,832
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
ELSWAGER911
Hercules
8
0 / 4 / 0
4,624
661
2,879
8,681
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Serqet
Zaamza
Serqet
8
1 / 0 / 3
4,490
641
2,030
4,608
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
alex_montiell
Zhong Kui
9
2 / 2 / 1
5,020
717
2,676
4,534
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sylvanus
waltibiribips
Sylvanus
7
2 / 0 / 4
5,113
730
2,016
4,857
2,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
4,664
666
1,953
6,022
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
2 / 3 / 0
4,367
624
1,990
4,282
1,189
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 4 / 0
3,781
540
907
7,477
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 0 / 0
5,834
833
7,201
7,407
3,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

2
0 / 1 / 0
3,039
434
441
1,238
292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
6
6
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
2
5
W
Hercules
ELSWAGER911
Hercules
0
4
0
0
L
0
1
2
1
L
2
3
0
0.67
L
0
4
0
0
W
Serqet
Zaamza
Serqet
1
0
3
2.5
W
Zhong Kui
alex_montiell
Zhong Kui
2
2
1
1.25
L
4
0
0
4
L
0
1
0
0
W
Sylvanus
waltibiribips
Sylvanus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,608
Damage
12,492
27,512
Taken
26,426
13,380
Mitigated
10,831
8,570
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,007
3,204
0
2,144
4,832
1,766
242
843
3,989
0
32,920
W
Hercules
ELSWAGER911
Hercules
2,879
1,059
0
1,886
8,681
4,081
0
0
8,681
0
33,859
L
1,953
423
0
3,821
6,022
1,996
0
1,119
4,903
0
35,792
L
1,990
877
0
905
4,282
1,189
0
1,993
2,077
18,766
0
L
907
584
0
494
7,477
3,930
0
930
6,547
7,706
0
W
Serqet
Zaamza
Serqet
2,030
516
0
250
4,608
1,846
0
177
4,431
0
24,999
W
Zhong Kui
alex_montiell
Zhong Kui
2,676
259
0
1,138
4,534
3,477
0
1,813
2,721
27,176
0
L
7,201
2,249
0
2,181
7,407
3,424
0
429
6,978
0
44,939
L
441
272
0
393
1,238
292
0
221
1,017
3,509
946
W
Sylvanus
waltibiribips
Sylvanus
2,016
737
1,400
1,752
4,857
2,210
292
452
4,405
14,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,535
Gold Earned
21,685
229
Minions Killed
202
0
Camps Cleared
0
732,818
Distance Traveled
584,603
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,288
755
47
7
0
137,152
0
W
Hercules
4,624
661
55
8
0
143,818
0
L
Loki
4,664
666
70
10
0
173,661
0
L
Zeus
4,367
624
31
4
0
108,841
0
L
Athena
3,781
540
16
2
0
126,756
0
W
Serqet
4,490
641
47
7
0
163,374
2
W
Zhong Kui
5,020
717
58
8
0
153,261
0
L
Mulan
5,834
833
79
11
0
151,479
3
L
Olorun
3,039
434
6
1
0
23,866
0
W
Sylvanus
5,113
730
22
3
0
135,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role