Player Matchup

Hou Yi
Hou Yi
Eduardofenix
Hou Yi
Level 158
God Stats
48W - 34L
1,588 SR
Queue Stats
677W - 332L
1,527 Elo+
Solo
Guan Yu
Guan Yu
GuanYu_NoGAMES99
Guan Yu
Level 45
God Stats
171W - 131L
1,558 SR
Queue Stats
326W - 380L
1,394 Elo+
Solo
Arachne
Arachne
bigladycroft
Arachne
Level 215
God Stats
41W - 35L
1,567 SR
Queue Stats
394W - 376L
1,536 Elo+
Solo
Anubis
Anubis
ddx2c3
Anubis
Level 35
God Stats
10W - 7L
1,460 SR
Queue Stats
83W - 78L
1,552 Elo+
Party 1
Cerberus
Cerberus
gore133
Cerberus
Level 41
God Stats
6W - 5L
1,582 SR
Queue Stats
78W - 79L
1,504 Elo+
Party 1
Team Averages
Level 99
1,551 SR
1,503 Elo+

VS

Team Averages
Level 106
1,617 SR
1,538 Elo+
Olorun
Olorun
ArkAngelAzrael
Olorun
Level 101
God Stats
8W - 7L
1,816 SR
Queue Stats
124W - 112L
1,488 Elo+
Party 2
Eset
Eset
MartilloDeGuerra
Eset
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,779 Elo+
Solo
Khepri
Khepri
REVOEMAG ACE
Khepri
Level 159
God Stats
171W - 150L
1,616 SR
Queue Stats
554W - 534L
1,494 Elo+
Solo
Charybdis
Charybdis
Tropical_Shogun
Charybdis
Level 121
God Stats
19W - 25L
1,469 SR
Queue Stats
633W - 673L
1,493 Elo+
Solo
Arachne
Arachne
dhiggy999
Arachne
Level 28
God Stats
22W - 10L
1,687 SR
Queue Stats
62W - 55L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
3 / 1 / 3
8,071
1,153
4,108
5,469
2,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
0 / 5 / 6
7,753
1,108
6,224
15,828
18,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
bigladycroft
Arachne
12
1 / 1 / 3
7,016
1,002
2,008
3,752
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
ddx2c3
Anubis
12
0 / 4 / 4
7,362
1,052
7,917
8,851
5,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
gore133
Cerberus
13
4 / 3 / 4
9,088
1,298
8,368
15,645
22,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

275

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 10
8,020
1,146
11,124
7,070
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 2 / 5
8,272
1,182
6,258
4,978
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
13
3 / 0 / 9
8,681
1,240
5,318
3,341
2,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Tropical_Shogun
Charybdis
14
3 / 2 / 9
8,523
1,218
11,468
7,666
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
dhiggy999
Arachne
14
3 / 2 / 10
7,979
1,140
10,927
8,234
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
8
Kills
14
14
Deaths
8
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
Hou Yi
3
1
3
4.5
L
0
5
6
0.6
W
4
2
5
3.25
W
Khepri
3
0
9
7.5
W
Charybdis
Tropical_Shogun
Charybdis
3
2
9
3.75
L
Arachne
bigladycroft
Arachne
1
1
3
2.5
L
Anubis
ddx2c3
Anubis
0
4
4
0.5
W
Arachne
dhiggy999
Arachne
3
2
10
4
L
Cerberus
gore133
Cerberus
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,625
Damage
45,095
49,545
Taken
31,289
50,710
Mitigated
11,429
10,519
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,124
5,837
320
2,219
7,070
1,922
0
3,325
3,528
31,634
2,387
L
Hou Yi
4,108
1,072
0
912
5,469
2,339
0
3,266
2,203
0
15,975
L
6,224
730
1,066
4,077
15,828
18,539
0
5,753
10,075
0
14,154
W
6,258
651
249
355
4,978
1,758
0
2,835
2,082
18,209
0
W
Khepri
5,318
387
0
471
3,341
2,449
0
1,079
2,202
9,256
889
W
Charybdis
Tropical_Shogun
Charybdis
11,468
6,450
0
1,261
7,666
2,487
0
3,934
3,600
0
22,810
L
Arachne
bigladycroft
Arachne
2,008
1,373
0
384
3,752
2,056
0
1,694
2,058
0
7,151
L
Anubis
ddx2c3
Anubis
7,917
0
0
332
8,851
5,670
0
4,523
4,328
26,705
0
W
Arachne
dhiggy999
Arachne
10,927
8,663
0
2,310
8,234
2,813
0
4,112
3,828
0
15,384
L
Cerberus
gore133
Cerberus
8,368
508
0
3,748
15,645
22,106
0
6,240
9,405
13,212
236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,290
Gold Earned
41,475
132
Minions Killed
130
4
Camps Cleared
7
537,185
Distance Traveled
675,146
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,020
1,146
51
7
2
121,808
0
L
Hou Yi
8,071
1,153
22
3
1
88,397
0
L
Guan Yu
7,753
1,108
10
1
1
124,033
4
W
Eset
8,272
1,182
31
4
0
136,395
0
W
Khepri
8,681
1,240
15
2
1
147,570
0
W
Charybdis
8,523
1,218
27
4
3
112,720
0
L
Arachne
7,016
1,002
12
2
0
65,745
0
L
Anubis
7,362
1,052
73
10
0
125,762
0
W
Arachne
7,979
1,140
6
1
1
156,653
0
L
Cerberus
9,088
1,298
15
2
2
133,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role