Player Matchup

Artemis
Artemis
Silver III
AngryBunny55453
Artemis
Silver III
Level 137
God Stats
1W - 0L
1,319 SR
Queue Stats
73W - 106L
869 MMR
Solo
Horus
Horus
Silver III
Mikezilla1
Horus
Silver III
Level 106
God Stats
21W - 23L
1,437 SR
Queue Stats
86W - 124L
886 MMR
Solo
Kukulkan
Kukulkan
Silver V
hollandnumber1
Kukulkan
Silver V
Level 126
God Stats
3W - 5L
1,470 SR
Queue Stats
13W - 38L
875 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,409 SR
876 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,500 SR
1,169 MMR
Janus
Janus
Silver I
 
Janus
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
 
Sun Wukong
Bronze I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze I
BobbyGK
Skadi
Bronze I
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 177L
507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
7,170
717
3,226
4,308
1,547
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Horus
11
1 / 1 / 2
6,761
676
2,192
6,996
5,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
13
3 / 0 / 1
7,740
774
5,614
5,331
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
Ne ZhaAchillesCthulhuBacchusVulcan

VS

Bans
Nu WaKuzenboXbalanqueKumbhakarnaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 1 / 0
7,021
702
7,187
4,581
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
 
Sun Wukong
7
0 / 0 / 0
5,409
541
200
3,299
1,948
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
BobbyGK
Skadi
9
0 / 3 / 1
6,238
624
1,229
5,161
1,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
1
1
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
0
0
3
1.5
L
Skadi
BobbyGK
Skadi
0
3
1
0.17
W
Horus
1
1
2
2
W
Kukulkan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,032
Damage
8,616
16,635
Taken
13,041
8,834
Mitigated
5,057
3,862
Healing
640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,187
430
0
320
4,581
1,490
0
892
3,554
30,471
531
L
Sun Wukong
 
Sun Wukong
200
0
0
209
3,299
1,948
0
1,700
1,413
0
200
W
3,226
1,307
0
321
4,308
1,547
627
2,127
2,181
0
22,196
L
Skadi
BobbyGK
Skadi
1,229
458
0
111
5,161
1,619
0
2,576
2,401
0
13,827
W
Horus
2,192
848
560
2,231
6,996
5,163
303
2,282
4,714
0
18,338
W
Kukulkan
5,614
122
0
750
5,331
2,124
605
2,668
2,663
31,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,671
Gold Earned
18,668
137
Minions Killed
92
0
Camps Cleared
0
525,823
Distance Traveled
292,174
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,021
702
68
7
0
141,109
0
L
Sun Wukong
5,409
541
0
0
0
28,319
0
W
Artemis
7,170
717
40
4
0
149,329
0
L
Skadi
6,238
624
24
2
0
122,746
0
W
Horus
6,761
676
21
2
0
192,588
0
W
Kukulkan
7,740
774
76
8
0
183,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role