Player Matchup

Mercury
Mercury
Diamond V
Choppèr
Mercury
Diamond V
Level 89
God Stats
3W - 4L
1,578 SR
Queue Stats
406W - 387L
2,124 MMR
Solo
Bastet
Bastet
Platinum V
CryDontCare
Bastet
Platinum V
Level 59
God Stats
20W - 7L
1,752 SR
Queue Stats
30W - 13L
1,945 MMR
Party 2
Skadi
Skadi
Diamond V
Limitless III
Skadi
Diamond V
Level 130
God Stats
2W - 2L
1,612 SR
Queue Stats
79W - 65L
2,069 MMR
Party 2
Eset
Eset
Diamond IV
McDish
Eset
Diamond IV
Level 104
God Stats
12W - 7L
1,750 SR
Queue Stats
337W - 325L
2,207 MMR
Solo
Ares
Ares
Platinum IV
nosoysmrf
Ares
Platinum IV
Level 85
God Stats
35W - 35L
1,569 SR
Queue Stats
302W - 297L
1,833 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 93
1,652 SR
2,036 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,480 SR
1,943 MMR
Ravana
Ravana
Diamond V
 
Ravana
Diamond V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Masters
ChubbyOstrich
Agni
Masters
Level 157
God Stats
36W - 19L
1,789 SR
Queue Stats
761W - 647L
2,567 MMR
Solo
Sobek
Sobek
Diamond V
Kawdazaki
Sobek
Diamond V
Level 88
God Stats
1W - 1L
1,419 SR
Queue Stats
36W - 21L
2,115 MMR
Solo
Xbalanque
Xbalanque
Diamond II
KneeHowdy
Xbalanque
Diamond II
Level 157
God Stats
408W - 303L
1,555 SR
Queue Stats
533W - 472L
1,758 MMR
Party 1
Chaac
Chaac
Platinum IV
NarcoMarco
Chaac
Platinum IV
Level 154
God Stats
1W - 5L
1,136 SR
Queue Stats
267W - 257L
1,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Choppèr
Mercury
13
2 / 3 / 2
6,726
517
5,022
11,752
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
12
2 / 3 / 1
7,393
569
9,001
12,589
4,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

11
0 / 3 / 0
6,149
473
4,268
7,421
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Eset
McDish
Eset
12
1 / 3 / 1
6,820
525
6,210
9,340
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
10
1 / 4 / 2
6,081
468
5,732
11,243
9,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThothBacchusThanatosThor

VS

Bans
AthenaVulcanKuzenboBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
5 / 1 / 5
7,891
607
9,508
7,884
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 1 / 4
7,365
567
6,941
5,247
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Kawdazaki
Sobek
12
2 / 1 / 9
7,546
580
6,609
11,154
11,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
KneeHowdy
Xbalanque
16
4 / 0 / 2
8,905
685
7,276
8,067
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
14
5 / 3 / 2
8,782
676
8,807
13,411
10,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
16
16
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
1
5
7.5
L
Mercury
Choppèr
Mercury
2
3
2
1
W
0
1
4
2
L
Bastet
2
3
1
0.83
W
Sobek
Kawdazaki
Sobek
2
1
9
6.5
W
Xbalanque
KneeHowdy
Xbalanque
4
0
2
5
L
0
3
0
0
L
Eset
McDish
Eset
1
3
1
0.5
W
Chaac
5
3
2
2
L
Ares
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,233
Damage
39,141
52,345
Taken
45,763
25,347
Mitigated
31,647
9,796
Healing
20,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,508
3,706
0
4,140
7,884
3,928
548
2,340
5,333
0
53,164
L
Mercury
Choppèr
Mercury
5,022
2,663
0
2,864
11,752
5,143
0
1,670
10,067
0
52,627
W
6,941
1,000
0
1,019
5,247
2,160
0
2,559
2,556
67,837
928
L
Bastet
9,001
2,297
0
3,087
12,589
4,685
0
809
11,769
0
50,766
W
Sobek
Kawdazaki
Sobek
6,609
866
0
5,056
11,154
11,952
0
4,150
6,796
20,350
0
W
Xbalanque
KneeHowdy
Xbalanque
7,276
4,169
0
6,161
8,067
3,447
600
721
7,346
0
89,878
L
4,268
1,529
0
548
7,421
2,285
0
1,450
5,971
0
48,885
L
Eset
McDish
Eset
6,210
804
205
1,706
9,340
3,925
0
4,476
4,605
59,167
1,301
W
Chaac
8,807
1,997
0
4,312
13,411
10,160
0
1,585
11,790
0
62,928
L
Ares
5,732
475
0
1,386
11,243
9,309
0
4,557
6,415
17,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,169
Gold Earned
40,489
411
Minions Killed
497
0
Camps Cleared
0
1,338,474
Distance Traveled
1,339,602
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,891
607
81
6
0
291,642
0
L
Mercury
6,726
517
79
6
0
302,670
0
W
Agni
7,365
567
136
10
0
274,179
0
L
Bastet
7,393
569
94
7
0
264,578
0
W
Sobek
7,546
580
11
1
0
287,098
5
W
Xbalanque
8,905
685
154
12
0
232,990
0
L
Skadi
6,149
473
90
7
0
230,352
0
L
Eset
6,820
525
122
9
0
258,940
1
W
Chaac
8,782
676
115
9
0
253,693
2
L
Ares
6,081
468
26
2
0
281,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role