Player Matchup

Chaac
Chaac
CHEFchris562
Chaac
Level 168
God Stats
18W - 32L
1,418 SR
Queue Stats
314W - 302L
1,516 Elo+
Solo
Cernunnos
Cernunnos
Dembosish
Cernunnos
Level 106
God Stats
10W - 2L
1,793 SR
Queue Stats
69W - 45L
1,512 Elo+
Party 2
Fenrir
Fenrir
TheeAdresia
Fenrir
Level 63
God Stats
4W - 9L
1,216 SR
Queue Stats
67W - 81L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
Weesnaw13
Kuzenbo
Level 141
God Stats
1W - 2L
1,320 SR
Queue Stats
220W - 202L
1,423 Elo+
Party 2
Poseidon
Poseidon
ìtilt
Poseidon
Level 143
God Stats
10W - 5L
1,632 SR
Queue Stats
190W - 187L
1,500 Elo+
Solo
Team Averages
Level 124
1,476 SR
1,478 Elo+

VS

Team Averages
Level 111
1,552 SR
1,483 Elo+
Mulan
Mulan
 
Mulan
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DhakaDukkha
Loki
Level 88
God Stats
4W - 7L
1,484 SR
Queue Stats
124W - 122L
1,490 Elo+
Party 1
Chang'e
Chang'e
FireNejiFire
Chang'e
Level 145
God Stats
1W - 4L
1,613 SR
Queue Stats
75W - 86L
1,470 Elo+
Solo
Bake Kujira
Bake Kujira
NeedlessMonk
Bake Kujira
Level 106
God Stats
20W - 25L
1,671 SR
Queue Stats
104W - 134L
1,447 Elo+
Party 1
Sol
Sol
TodorokiFan
Sol
Level 144
God Stats
3W - 3L
1,492 SR
Queue Stats
139W - 150L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
7,343
734
8,013
11,632
8,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cernunnos
Dembosish
Cernunnos
11
1 / 0 / 0
5,804
580
4,654
6,121
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
10
3 / 1 / 3
5,811
581
3,127
7,908
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Weesnaw13
Kuzenbo
10
0 / 0 / 2
5,624
562
1,520
4,742
4,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
ìtilt
Poseidon
11
4 / 0 / 3
6,897
690
6,604
5,397
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 6 / 0
5,925
593
7,572
14,455
7,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 0
4,570
457
1,897
6,395
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
FireNejiFire
Chang'e
10
1 / 4 / 0
5,721
572
5,521
8,278
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
NeedlessMonk
Bake Kujira
9
0 / 1 / 0
4,863
486
1,380
5,602
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
0 / 1 / 0
5,337
534
2,671
4,496
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
3
3
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
0
0.33
W
4
2
3
2.75
W
Cernunnos
Dembosish
Cernunnos
1
0
0
1
L
0
0
0
0
L
Chang'e
FireNejiFire
Chang'e
1
4
0
0.25
L
Bake Kujira
NeedlessMonk
Bake Kujira
0
1
0
0
W
Fenrir
3
1
3
4.5
L
0
1
0
0
W
Kuzenbo
Weesnaw13
Kuzenbo
0
0
2
1
W
Poseidon
ìtilt
Poseidon
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,918
Damage
19,041
35,800
Taken
39,226
20,028
Mitigated
16,531
15,326
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,572
2,077
0
1,534
14,455
7,659
0
2,329
11,494
0
37,036
W
8,013
3,035
0
5,938
11,632
8,550
450
393
11,195
0
50,296
W
Cernunnos
Dembosish
Cernunnos
4,654
2,269
0
3,596
6,121
2,176
0
2,216
3,825
0
47,487
L
1,897
381
0
2,933
6,395
1,827
0
1,504
4,851
0
26,804
L
Chang'e
FireNejiFire
Chang'e
5,521
369
80
1,180
8,278
2,454
0
2,561
5,669
32,979
0
L
Bake Kujira
NeedlessMonk
Bake Kujira
1,380
509
0
1,185
5,602
3,418
0
1,094
4,508
19,206
5,897
W
Fenrir
3,127
561
0
1,567
7,908
3,278
0
2,381
5,279
0
32,908
L
2,671
662
0
1,789
4,496
1,173
0
627
3,869
36,581
2,967
W
Kuzenbo
Weesnaw13
Kuzenbo
1,520
813
0
1,949
4,742
4,317
0
1,768
2,974
21,355
1,963
W
Poseidon
ìtilt
Poseidon
6,604
1,475
0
2,276
5,397
1,707
0
1,898
3,191
43,489
1,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,479
Gold Earned
26,416
324
Minions Killed
308
0
Camps Cleared
0
1,031,473
Distance Traveled
1,036,807
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,925
593
63
6
0
177,219
0
W
Chaac
7,343
734
95
10
0
193,154
0
W
Cernunnos
5,804
580
80
8
0
194,189
2
L
Loki
4,570
457
41
4
0
252,470
3
L
Chang'e
5,721
572
74
7
0
189,781
0
L
Bake Kujira
4,863
486
58
6
0
219,771
0
W
Fenrir
5,811
581
41
4
0
223,335
0
L
Sol
5,337
534
72
7
0
197,566
2
W
Kuzenbo
5,624
562
29
3
0
200,211
4
W
Poseidon
6,897
690
79
8
0
220,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role