Player Matchup

Ymir
Ymir
Limit x Breaker
Ymir
Level 14
God Stats
6W - 7L
1,346 SR
Queue Stats
44W - 38L
1,416 Elo+
Party 1
Hades
Hades
NamesDontExist
Hades
Level 120
God Stats
2W - 0L
1,546 SR
Queue Stats
59W - 43L
1,552 Elo+
Party 1
Arachne
Arachne
Ohhitsmehh
Arachne
Level 140
God Stats
1W - 0L
1,781 SR
Queue Stats
54W - 45L
1,499 Elo+
Party 1
Team Averages
Level 91
1,557 SR
1,489 Elo+

VS

Team Averages
Level 126
1,435 SR
1,416 Elo+
Danzaburou
Danzaburou
Feedaz
Danzaburou
Level 96
God Stats
11W - 5L
1,304 SR
Queue Stats
209W - 209L
1,443 Elo+
Solo
Anubis
Anubis
JDKDivine
Anubis
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 31L
1,315 Elo+
Solo
Ganesha
Ganesha
Tha_E-raticDemon
Ganesha
Level 126
God Stats
11W - 11L
1,500 SR
Queue Stats
216W - 246L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
6,858
762
470
3,572
2,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 1 / 4
7,256
806
4,306
4,838
2,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Ohhitsmehh
Arachne
12
4 / 2 / 0
7,832
870
5,768
7,580
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Feedaz
Danzaburou
13
3 / 2 / 0
7,678
853
3,743
6,948
3,125
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
JDKDivine
Anubis
8
0 / 3 / 2
5,914
657
2,682
3,522
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 0 / 3
6,264
696
2,096
2,483
1,785
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
5
Kills
3
3
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Feedaz
Danzaburou
3
2
0
1.5
L
Anubis
JDKDivine
Anubis
0
3
2
0.33
W
0
0
3
1.5
W
1
1
4
3
W
Arachne
Ohhitsmehh
Arachne
4
2
0
2
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,544
Damage
8,521
15,990
Taken
12,953
8,061
Mitigated
6,862
5,440
Healing
2,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Feedaz
Danzaburou
3,743
1,634
0
2,058
6,948
3,125
0
2,875
4,035
0
27,152
L
Anubis
JDKDivine
Anubis
2,682
111
0
511
3,522
1,952
0
1,087
2,394
15,130
0
W
470
0
0
62
3,572
2,368
0
734
2,811
16,666
0
W
4,306
803
468
2,038
4,838
2,631
205
1,924
2,901
24,511
998
W
Arachne
Ohhitsmehh
Arachne
5,768
3,474
0
2,872
7,580
3,062
914
2,211
5,346
0
31,966
L
2,096
201
0
0
2,483
1,785
0
727
1,756
10,317
222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,946
Gold Earned
19,856
136
Minions Killed
107
0
Camps Cleared
0
529,589
Distance Traveled
419,445
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,678
853
70
8
0
174,941
5
L
Anubis
5,914
657
36
4
0
97,318
0
W
Ymir
6,858
762
32
4
0
171,856
0
W
Hades
7,256
806
51
6
0
163,397
0
W
Arachne
7,832
870
53
6
0
194,336
0
L
Ganesha
6,264
696
1
0
0
147,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role