Player Matchup

Ra
Ra
Platinum IV
ElRompeÑocos3000
Ra
Platinum IV
Level 68
God Stats
2W - 1L
1,607 SR
Queue Stats
114W - 125L
1,621 MMR
Solo
Bacchus
Bacchus
Gold I
TrippieReDdKill
Bacchus
Gold I
Level 80
God Stats
1W - 1L
1,453 SR
Queue Stats
268W - 311L
1,575 MMR
Solo
Nike
Nike
Platinum V
vX DEADASS B Xv
Nike
Platinum V
Level 145
God Stats
57W - 73L
1,545 SR
Queue Stats
693W - 771L
1,607 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 98
1,535 SR
1,601 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,488 SR
1,549 MMR
Vamana
Vamana
Bronze III
AsgardAnarchy
Vamana
Bronze III
Level 124
God Stats
1W - 2L
1,237 SR
Queue Stats
1W - 2L
1,472 MMR
Party 1
Hera
Hera
Bronze III
Crawford4u
Hera
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,472 MMR
Party 1
Medusa
Medusa
Gold IV
Shinobi-_-Shade
Medusa
Gold IV
Level 101
God Stats
2W - 2L
1,728 SR
Queue Stats
37W - 46L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 12
9,300
930
11,311
8,093
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 0 / 15
8,202
820
10,020
7,471
8,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
8 / 0 / 11
8,865
887
7,932
10,604
8,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bans
Ne ZhaAchillesHerculesThothPersephone

VS

Bans
CthulhuBaron SamediSkadiNoxChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,830
583
6,596
12,350
8,993
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 8 / 0
6,172
617
4,602
8,537
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 6 / 0
6,338
634
5,847
12,077
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
0
20
Kills
0
0
Deaths
20
38
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
8
0
0
W
8
0
12
14
L
0
6
0
0
W
4
0
15
11.5
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,263
Damage
17,045
26,168
Taken
32,964
21,178
Mitigated
16,088
8,618
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,596
2,618
0
1,297
12,350
8,993
0
6,638
5,320
0
13,776
L
4,602
928
0
0
8,537
3,078
0
6,372
1,783
18,543
1,207
W
11,311
1,313
3,720
3,290
8,093
3,980
675
1,396
6,689
53,082
0
L
5,847
2,198
0
2,370
12,077
4,017
0
6,528
4,894
0
26,703
W
10,020
807
0
1,256
7,471
8,978
415
2,005
5,457
13,249
1,674
W
7,932
577
0
352
10,604
8,220
1,046
979
9,610
160
18,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,367
Gold Earned
18,340
127
Minions Killed
100
0
Camps Cleared
0
635,531
Distance Traveled
459,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,830
583
16
2
0
152,410
0
L
Hera
6,172
617
38
4
0
145,569
0
W
Ra
9,300
930
92
9
0
211,923
0
L
Medusa
6,338
634
46
5
0
161,769
0
W
Bacchus
8,202
820
15
2
0
208,267
0
W
Nike
8,865
887
20
2
0
215,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role