Player Matchup

Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FuNgUsThIzZ
Achilles
Level 136
God Stats
5W - 4L
1,612 SR
Queue Stats
380W - 389L
1,496 Elo+
Solo
Thanatos
Thanatos
Overkill2k
Thanatos
Level 141
God Stats
1W - 3L
1,603 SR
Queue Stats
308W - 309L
1,483 Elo+
Party 2
Zhong Kui
Zhong Kui
SFManhuah
Zhong Kui
Level 153
God Stats
4W - 3L
1,509 SR
Queue Stats
80W - 98L
1,378 Elo+
Party 2
Team Averages
Level 147
1,545 SR
1,471 Elo+

VS

Team Averages
Level 143
1,405 SR
1,506 Elo+
Kukulkan
Kukulkan
Cbizy
Kukulkan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,549 Elo+
Party 1
Cerberus
Cerberus
DimVonDream
Cerberus
Level 156
God Stats
2W - 1L
1,282 SR
Queue Stats
238W - 227L
1,490 Elo+
Solo
Merlin
Merlin
Dr_Suess_Books
Merlin
Level 124
God Stats
1W - 1L
1,310 SR
Queue Stats
59W - 57L
1,514 Elo+
Party 1
Bastet
Bastet
SupaCrazySlayer
Bastet
Level 145
God Stats
6W - 3L
1,590 SR
Queue Stats
219W - 239L
1,555 Elo+
Solo
Osiris
Osiris
n0thingabs0lute
Osiris
Level 145
God Stats
1W - 2L
1,343 SR
Queue Stats
25W - 28L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
2 / 0 / 8
7,952
795
8,596
8,158
4,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
 
Hachiman
1
0 / 0 / 0
2,576
258
0
0
0
Achilles
FuNgUsThIzZ
Achilles
15
1 / 3 / 4
7,167
717
6,629
12,274
14,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Overkill2k
Thanatos
14
4 / 4 / 5
7,898
790
5,241
9,216
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
SFManhuah
Zhong Kui
16
4 / 4 / 4
8,550
855
11,325
11,674
9,833
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cbizy
Kukulkan
14
1 / 1 / 7
7,881
788
7,800
4,810
2,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
DimVonDream
Cerberus
16
2 / 1 / 7
9,138
914
7,545
11,063
10,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
4 / 2 / 6
8,584
858
7,376
4,783
2,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
2 / 2 / 5
8,983
898
6,815
9,970
10,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 9
7,772
777
6,724
12,805
13,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
11
Kills
10
11
Deaths
11
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
0
8
6
L
Hachiman
 
Hachiman
0
0
0
0
W
Kukulkan
Cbizy
Kukulkan
1
1
7
4.5
W
Cerberus
DimVonDream
Cerberus
2
1
7
5.5
W
4
2
6
3.5
L
Achilles
FuNgUsThIzZ
Achilles
1
3
4
1
L
Thanatos
Overkill2k
Thanatos
4
4
5
1.63
L
Zhong Kui
SFManhuah
Zhong Kui
4
4
4
1.5
W
2
2
5
2.25
W
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,791
Damage
36,260
41,322
Taken
43,431
35,087
Mitigated
39,105
15,574
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,596
2,201
1,459
2,820
8,158
4,176
0
4,494
3,526
0
22,342
L
Hachiman
 
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
Cbizy
Kukulkan
7,800
0
999
736
4,810
2,124
525
1,711
3,048
18,049
655
W
Cerberus
DimVonDream
Cerberus
7,545
188
1,609
3,916
11,063
10,964
85
1,991
8,600
18,639
4,524
W
7,376
572
646
178
4,783
2,164
450
1,244
3,459
21,314
0
L
Achilles
FuNgUsThIzZ
Achilles
6,629
1,006
0
1,613
12,274
14,337
0
7,173
4,554
0
13,793
L
Thanatos
Overkill2k
Thanatos
5,241
615
2,513
3,872
9,216
6,741
0
2,802
6,062
0
6,703
L
Zhong Kui
SFManhuah
Zhong Kui
11,325
1,549
541
2,756
11,674
9,833
0
6,217
5,033
28,141
245
W
6,815
977
324
2,697
9,970
10,630
116
2,314
7,054
0
11,423
W
6,724
1,675
961
2,621
12,805
13,223
0
3,872
8,415
609
10,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,143
Gold Earned
42,358
107
Minions Killed
138
0
Camps Cleared
0
782,392
Distance Traveled
960,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,952
795
38
4
0
188,708
0
L
Hachiman
2,576
258
0
0
0
0
0
W
Kukulkan
7,881
788
25
3
0
198,145
0
W
Cerberus
9,138
914
61
6
0
177,102
0
W
Merlin
8,584
858
34
3
0
202,210
0
L
Achilles
7,167
717
15
2
0
207,703
0
L
Thanatos
7,898
790
9
1
0
202,609
0
L
Zhong Kui
8,550
855
45
5
0
183,372
0
W
Bastet
8,983
898
9
1
0
206,934
0
W
Osiris
7,772
777
9
1
0
176,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role