Player Matchup

Hou Yi
Hou Yi
Gold IV
KingRomit
Hou Yi
Gold IV
Level 150
God Stats
1W - 0L
1,715 SR
Queue Stats
51W - 46L
1,435 MMR
Party 2
Geb
Geb
Gold I
MARE1230
Geb
Gold I
Level 95
God Stats
54W - 31L
1,768 SR
Queue Stats
96W - 80L
1,811 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
adapting21
Sun Wukong
Platinum V
Level 79
God Stats
4W - 4L
1,941 SR
Queue Stats
24W - 14L
1,682 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,808 SR
1,643 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,552 SR
1,462 MMR
Discordia
Discordia
Silver II
Psikiks
Discordia
Silver II
Level 107
God Stats
7W - 8L
1,657 SR
Queue Stats
27W - 30L
1,174 MMR
Party 1
Rama
Rama
Gold I
Redlonghouse
Rama
Gold I
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,643 MMR
Party 1
Bellona
Bellona
Gold III
Relax9
Bellona
Gold III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,571 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KingRomit
Hou Yi
15
9 / 0 / 7
9,886
899
13,174
10,201
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 11
8,535
776
5,450
12,865
10,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
adapting21
Sun Wukong
15
6 / 2 / 11
9,581
871
16,333
15,490
9,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaAchillesThothNutNe Zha

VS

Bans
AgniKukulkanHeraPersephoneBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Psikiks
Discordia
12
1 / 7 / 0
7,720
702
8,254
9,276
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 0
8,334
758
5,339
13,509
5,066
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Relax9
Bellona
11
0 / 5 / 2
7,191
654
6,809
15,218
12,541
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
18
Kills
3
3
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
KingRomit
Hou Yi
9
0
7
12.5
W
3
1
11
8.5
L
Discordia
Psikiks
Discordia
1
7
0
0.14
L
2
6
0
0.33
L
Bellona
Relax9
Bellona
0
5
2
0.2
W
Sun Wukong
adapting21
Sun Wukong
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,957
Damage
20,402
38,556
Taken
38,003
24,614
Mitigated
20,943
12,048
Healing
3,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
KingRomit
Hou Yi
13,174
7,609
0
4,787
10,201
4,245
1,603
1,852
8,020
0
44,475
W
5,450
499
0
3,618
12,865
10,729
60
2,907
9,478
12,323
433
L
Discordia
Psikiks
Discordia
8,254
445
0
0
9,276
3,336
0
963
7,807
20,106
0
L
5,339
4,569
0
1,746
13,509
5,066
0
1,080
11,743
0
22,361
L
Bellona
Relax9
Bellona
6,809
2,046
0
1,756
15,218
12,541
0
2,536
11,674
0
22,961
W
Sun Wukong
adapting21
Sun Wukong
16,333
2,701
0
3,643
15,490
9,640
489
2,216
11,605
270
45,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,002
Gold Earned
23,245
119
Minions Killed
101
0
Camps Cleared
0
662,802
Distance Traveled
571,639
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,886
899
50
5
0
197,314
0
W
Geb
8,535
776
14
1
0
234,042
0
L
Discordia
7,720
702
35
3
0
197,980
0
L
Rama
8,334
758
43
4
0
170,061
0
L
Bellona
7,191
654
23
2
0
203,598
0
W
Sun Wukong
9,581
871
55
5
0
231,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role