Player Matchup

Achilles
Achilles
AstroBoyy7973
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
PIpowerNtheFACE
Sylvanus
Level 149
God Stats
11W - 11L
1,541 SR
Queue Stats
30W - 42L
1,382 Elo+
Solo
Nemesis
Nemesis
Syrenix-na-Kye
Nemesis
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
1,500 Elo+
Party 1
Mulan
Mulan
fairybrat66
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
gajeelsdisciple
Skadi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 1
Team Averages
Level 64
1,508 SR
1,421 Elo+

VS

Team Averages
Level 127
1,547 SR
1,452 Elo+
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GH Mr Chorizo
Olorun
Level 138
God Stats
4W - 4L
1,271 SR
Queue Stats
303W - 276L
1,506 Elo+
Solo
Agni
Agni
Rio8519
Agni
Level 147
God Stats
3W - 6L
1,493 SR
Queue Stats
546W - 543L
1,365 Elo+
Solo
Artio
Artio
Yzidyo
Artio
Level 129
God Stats
3W - 1L
1,660 SR
Queue Stats
156W - 164L
1,429 Elo+
Solo
Charybdis
Charybdis
sG Pool
Charybdis
Level 94
God Stats
40W - 17L
1,811 SR
Queue Stats
158W - 148L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AstroBoyy7973
Achilles
5
0 / 4 / 0
3,238
463
1,094
6,433
3,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
4
0 / 0 / 0
3,014
431
0
392
130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 0
4,080
583
585
5,069
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 5 / 0
3,433
490
643
6,482
2,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 3 / 0
3,393
485
1,567
3,921
951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
5 / 0 / 1
5,514
788
1,080
3,946
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 0 / 0
5,424
775
4,105
2,358
742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
Rio8519
Agni
10
2 / 0 / 3
5,369
767
4,044
1,602
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Yzidyo
Artio
7
0 / 0 / 3
4,276
611
330
2,349
1,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
sG Pool
Charybdis
8
2 / 0 / 1
4,566
652
2,140
3,110
901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
12
12
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
1
5.5
L
Achilles
AstroBoyy7973
Achilles
0
4
0
0
W
3
0
0
3
L
Sylvanus
0
0
0
0
W
Agni
Rio8519
Agni
2
0
3
3.5
L
0
0
0
0
W
Artio
Yzidyo
Artio
0
0
3
1.5
L
0
5
0
0
L
0
3
0
0
W
Charybdis
sG Pool
Charybdis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,889
Damage
11,699
22,297
Taken
13,365
8,593
Mitigated
6,725
3,551
Healing
4,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,080
0
0
430
3,946
2,681
190
0
3,946
35,478
823
L
Achilles
AstroBoyy7973
Achilles
1,094
352
0
297
6,433
3,585
0
3,823
2,610
0
9,134
W
4,105
1,867
0
1,123
2,358
742
1,811
0
2,144
31,315
4,058
L
Sylvanus
0
0
0
114
392
130
0
0
392
1,618
711
W
Agni
Rio8519
Agni
4,044
340
0
973
1,602
443
0
0
1,602
25,101
1,076
L
585
45
0
3,004
5,069
1,621
0
1,158
3,803
0
23,052
W
Artio
Yzidyo
Artio
330
70
40
325
2,349
1,958
130
0
2,349
11,539
0
L
643
126
0
136
6,482
2,306
0
3,206
2,786
0
10,330
L
1,567
532
0
0
3,921
951
0
344
3,506
0
11,072
W
Charybdis
sG Pool
Charybdis
2,140
1,041
0
1,951
3,110
901
212
0
3,110
0
32,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,158
Gold Earned
25,149
104
Minions Killed
256
0
Camps Cleared
0
573,834
Distance Traveled
627,422
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,514
788
70
10
0
150,030
0
L
Achilles
3,238
463
6
1
0
141,212
0
W
Olorun
5,424
775
59
8
0
114,386
0
L
Sylvanus
3,014
431
5
1
0
25,769
0
W
Agni
5,369
767
53
8
0
121,904
0
L
Nemesis
4,080
583
64
9
0
160,461
0
W
Artio
4,276
611
23
3
0
128,477
3
L
Mulan
3,433
490
14
2
0
104,033
0
L
Skadi
3,393
485
15
2
0
142,359
0
W
Charybdis
4,566
652
51
7
0
112,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role