Player Matchup

Nemesis
Nemesis
P2vc
Nemesis
Level 17
God Stats
10W - 7L
1,621 SR
Queue Stats
10W - 11L
1,322 Elo+
Party 1
Yu Huang
Yu Huang
Strolt
Yu Huang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,322 Elo+
Party 1
Hercules
Hercules
Vureu
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,376 Elo+
Party 1
Team Averages
Level 36
1,540 SR
1,340 Elo+

VS

Team Averages
Level 123
1,548 SR
1,475 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Xx Ric3R xX
Hades
Level 154
God Stats
9W - 5L
1,606 SR
Queue Stats
271W - 261L
1,481 Elo+
Solo
Vamana
Vamana
n0iraD
Vamana
Level 106
God Stats
110W - 95L
1,538 SR
Queue Stats
505W - 515L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
P2vc
Nemesis
13
0 / 7 / 5
8,787
676
7,247
15,800
7,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yu Huang
Strolt
Yu Huang
12
1 / 10 / 2
8,495
653
6,506
13,643
5,521
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
Vureu
Hercules
15
5 / 4 / 1
10,479
806
13,103
15,661
18,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
5 / 2 / 7
9,798
754
10,028
6,907
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
11 / 2 / 7
11,498
884
14,804
14,488
8,728
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
n0iraD
Vamana
16
5 / 2 / 12
11,053
850
10,884
16,492
15,251
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
21
21
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
2
7
4.25
L
Nemesis
P2vc
Nemesis
0
7
5
0.36
L
Yu Huang
Strolt
Yu Huang
1
10
2
0.2
L
Hercules
Vureu
Hercules
5
4
1
1.38
W
11
2
7
7.25
W
Vamana
n0iraD
Vamana
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,856
Damage
35,716
45,104
Taken
37,887
31,341
Mitigated
27,250
8,224
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
10,028
2,229
0
61
6,907
3,271
0
641
6,266
29,145
1,755
L
Nemesis
P2vc
Nemesis
7,247
2,178
0
2,777
15,800
7,802
0
8,181
7,511
0
33,359
L
Yu Huang
Strolt
Yu Huang
6,506
1,950
0
199
13,643
5,521
0
6,942
6,516
28,354
0
L
Hercules
Vureu
Hercules
13,103
4,152
377
4,871
15,661
18,018
0
8,177
7,307
0
26,842
W
14,804
705
432
6,728
14,488
8,728
779
1,405
13,083
40,974
850
W
Vamana
n0iraD
Vamana
10,884
4,884
0
3,826
16,492
15,251
807
4,548
11,928
0
49,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,761
Gold Earned
32,349
111
Minions Killed
172
0
Camps Cleared
0
703,075
Distance Traveled
767,255
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,798
754
31
2
0
242,151
0
L
Nemesis
8,787
676
43
3
0
249,944
0
L
Yu Huang
8,495
653
46
4
0
198,268
0
L
Hercules
10,479
806
22
2
0
254,863
0
W
Hades
11,498
884
72
6
0
248,380
1
W
Vamana
11,053
850
69
5
0
276,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role