Player Matchup

Apollo
Apollo
A Footslave
Apollo
Level 23
God Stats
58W - 102L
1,233 SR
Queue Stats
58W - 103L
1,191 Elo+
Solo
Nu Wa
Nu Wa
Lanshie
Nu Wa
Level 138
God Stats
21W - 10L
1,638 SR
Queue Stats
35W - 24L
1,602 Elo+
Solo
Bacchus
Bacchus
Onesh0tyo
Bacchus
Level 29
God Stats
5W - 9L
1,379 SR
Queue Stats
31W - 42L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
burimmers
Gilgamesh
Level 25
God Stats
1W - 2L
1,277 SR
Queue Stats
41W - 67L
1,195 Elo+
Solo
Neith
Neith
nick963
Neith
Level 16
God Stats
0W - 3L
1,246 SR
Queue Stats
2W - 12L
1,124 Elo+
Solo
Team Averages
Level 46
1,355 SR
1,300 Elo+

VS

Team Averages
Level 125
1,552 SR
1,414 Elo+
Geb
Geb
Calysiss
Geb
Level 69
God Stats
3W - 5L
1,374 SR
Queue Stats
84W - 83L
1,396 Elo+
Solo
Rama
Rama
DrPeanutClan
Rama
Level 136
God Stats
1W - 2L
1,653 SR
Queue Stats
17W - 22L
1,369 Elo+
Party 1
Ix Chel
Ix Chel
NARGH2
Ix Chel
Level 233
God Stats
3W - 2L
1,669 SR
Queue Stats
51W - 57L
1,414 Elo+
Party 1
Horus
Horus
Rod_Fitzwell
Horus
Level 66
God Stats
7W - 8L
1,501 SR
Queue Stats
45W - 53L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
TekaTeMex
Kukulkan
Level 121
God Stats
42W - 39L
1,565 SR
Queue Stats
69W - 76L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 1 / 0
7,837
560
0
2,871
915
Nu Wa
Lanshie
Nu Wa
18
3 / 6 / 2
11,736
838
21,421
15,616
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Onesh0tyo
Bacchus
15
0 / 1 / 0
9,966
712
5,089
17,381
17,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
burimmers
Gilgamesh
12
0 / 1 / 0
9,322
666
0
4,262
2,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
nick963
Neith
18
4 / 9 / 2
11,968
855
18,452
21,358
8,856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 4
12,856
918
7,233
12,811
7,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 0 / 5
13,351
954
10,252
12,279
5,400
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
NARGH2
Ix Chel
20
7 / 3 / 8
13,621
973
24,744
16,107
8,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 8
11,812
844
4,098
15,613
16,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
TekaTeMex
Kukulkan
19
2 / 0 / 8
12,548
896
10,623
10,372
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
7
Kills
18
18
Deaths
8
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
1
0
0
W
4
3
4
2
W
3
0
5
5.5
L
Nu Wa
Lanshie
Nu Wa
3
6
2
0.67
W
Ix Chel
NARGH2
Ix Chel
7
3
8
3.67
L
Bacchus
Onesh0tyo
Bacchus
0
1
0
0
W
2
2
8
3
W
Kukulkan
TekaTeMex
Kukulkan
2
0
8
6
L
Gilgamesh
burimmers
Gilgamesh
0
1
0
0
L
Neith
nick963
Neith
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,962
Damage
56,950
61,488
Taken
67,182
34,981
Mitigated
41,484
8,969
Healing
20,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
0
0
0
0
2,871
915
0
1,815
1,056
0
0
W
7,233
851
0
895
12,811
7,102
0
3,928
8,883
31,376
1,828
W
10,252
8,619
0
4,256
12,279
5,400
7,965
4,672
7,269
0
73,902
L
Nu Wa
Lanshie
Nu Wa
21,421
4,501
172
1,564
15,616
5,703
0
12,788
2,404
53,844
0
W
Ix Chel
NARGH2
Ix Chel
24,744
2,250
1,397
2,529
16,107
8,119
1,086
6,422
9,491
63,994
756
L
Bacchus
Onesh0tyo
Bacchus
5,089
448
0
2,264
17,381
17,429
0
8,811
8,069
11,240
0
W
4,098
1,724
4,475
6,078
15,613
16,187
499
6,145
9,097
0
10,293
W
Kukulkan
TekaTeMex
Kukulkan
10,623
611
0
745
10,372
4,676
1,221
4,544
5,737
52,741
810
L
Gilgamesh
burimmers
Gilgamesh
0
0
0
0
4,262
2,078
0
1,710
2,552
0
0
L
Neith
nick963
Neith
18,452
9,492
0
4,969
21,358
8,856
0
15,557
5,126
0
44,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,829
Gold Earned
64,188
141
Minions Killed
346
0
Camps Cleared
0
712,226
Distance Traveled
1,437,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,837
560
0
0
0
0
0
W
Geb
12,856
918
53
4
0
287,565
0
W
Rama
13,351
954
110
8
0
246,519
0
L
Nu Wa
11,736
838
70
5
0
254,257
0
W
Ix Chel
13,621
973
83
6
0
296,374
0
L
Bacchus
9,966
712
15
1
0
234,826
0
W
Horus
11,812
844
11
1
0
292,684
0
W
Kukulkan
12,548
896
89
6
0
314,693
0
L
Gilgamesh
9,322
666
0
0
0
6,507
0
L
Neith
11,968
855
56
4
0
216,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role