Player Matchup

Zeus
Zeus
Silver II
BloodDark997
Zeus
Silver II
Level 154
God Stats
52W - 31L
1,377 SR
Queue Stats
259W - 255L
1,066 MMR
Solo
Sobek
Sobek
Silver II
Jowrsh
Sobek
Silver II
Level 127
God Stats
23W - 26L
1,422 SR
Queue Stats
450W - 482L
1,063 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
NavalChip26
Cu Chulainn
Gold V
Level 88
God Stats
13W - 23L
1,557 SR
Queue Stats
118W - 138L
1,174 MMR
Party 1
Pele
Pele
Silver I
ZackyREV
Pele
Silver I
Level 158
God Stats
9W - 8L
1,584 SR
Queue Stats
233W - 249L
1,227 MMR
Party 1
Neith
Neith
Silver I
eZPrieto
Neith
Silver I
Level 126
God Stats
11W - 9L
1,637 SR
Queue Stats
70W - 99L
1,159 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,515 SR
1,138 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,438 SR
1,095 MMR
Chaac
Chaac
Silver II
FrostyFreezyy
Chaac
Silver II
Level 119
God Stats
4W - 7L
1,405 SR
Queue Stats
81W - 95L
1,047 MMR
Solo
Fenrir
Fenrir
Gold V
Joe_Fitz420
Fenrir
Gold V
Level 101
God Stats
0W - 3L
1,311 SR
Queue Stats
107W - 124L
1,107 MMR
Solo
Artio
Artio
Silver II
MyGameBrokeMan
Artio
Silver II
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 70L
1,043 MMR
Party 2
Hera
Hera
Silver I
edu56
Hera
Silver I
Level 54
God Stats
2W - 5L
1,600 SR
Queue Stats
78W - 92L
1,259 MMR
Solo
Ymir
Ymir
Bronze II
zachmaniac108
Ymir
Bronze II
Level 83
God Stats
9W - 16L
1,372 SR
Queue Stats
63W - 73L
1,019 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,688
579
8,329
6,698
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Jowrsh
Sobek
13
1 / 1 / 5
8,287
552
4,704
12,321
10,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
NavalChip26
Cu Chulainn
15
3 / 0 / 3
9,341
623
9,316
10,929
7,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pele
15
5 / 1 / 1
8,593
573
7,224
11,404
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
eZPrieto
Neith
14
1 / 1 / 5
8,216
548
7,277
8,690
3,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Bake KujiraAresNu WaAthena

VS

Bans
SusanoAwilixNutMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,977
398
4,583
10,410
6,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
14
4 / 4 / 0
7,720
515
6,105
14,801
6,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 0
6,853
457
5,379
15,429
9,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
edu56
Hera
13
0 / 2 / 1
7,457
497
3,355
5,855
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 2 / 0
6,670
445
4,047
13,271
10,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
14
Kills
4
4
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
0
2
0
0
L
Fenrir
4
4
0
1
W
Sobek
Jowrsh
Sobek
1
1
5
3.5
L
0
4
0
0
W
Cu Chulainn
NavalChip26
Cu Chulainn
3
0
3
4.5
W
Pele
5
1
1
5.5
W
Neith
eZPrieto
Neith
1
1
5
3.5
L
Hera
edu56
Hera
0
2
1
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,850
Damage
23,469
50,042
Taken
59,766
29,061
Mitigated
34,627
16,762
Healing
16,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,329
809
0
500
6,698
2,400
76
2,181
4,517
68,675
0
L
4,583
36
0
3,030
10,410
6,423
0
2,372
8,038
0
35,692
L
Fenrir
6,105
849
0
6,240
14,801
6,534
0
4,935
9,866
0
61,760
W
Sobek
Jowrsh
Sobek
4,704
263
0
3,725
12,321
10,704
0
2,235
10,086
21,344
2,145
L
5,379
542
100
3,985
15,429
9,188
0
430
14,999
37,375
3,363
W
Cu Chulainn
NavalChip26
Cu Chulainn
9,316
1,327
0
2,718
10,929
7,534
243
3,875
6,321
3,672
69,005
W
Pele
7,224
1,435
0
6,800
11,404
4,748
129
2,359
8,989
0
70,226
W
Neith
eZPrieto
Neith
7,277
2,153
0
3,019
8,690
3,675
1,136
1,157
7,509
0
63,622
L
Hera
edu56
Hera
3,355
748
0
740
5,855
2,165
0
2,581
3,274
51,556
1,240
L
4,047
392
0
2,163
13,271
10,317
0
3,233
10,038
28,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,125
Gold Earned
34,677
471
Minions Killed
386
0
Camps Cleared
0
1,529,655
Distance Traveled
1,457,864
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,688
579
120
8
0
292,191
4
L
Chaac
5,977
398
55
4
0
283,704
4
L
Fenrir
7,720
515
101
7
0
310,979
0
W
Sobek
8,287
552
47
3
0
326,571
4
L
Artio
6,853
457
80
5
0
275,966
1
W
Cu Chulainn
9,341
623
101
7
0
294,836
4
W
Pele
8,593
573
104
7
0
341,020
3
W
Neith
8,216
548
99
7
0
275,037
5
L
Hera
7,457
497
111
7
0
312,755
6
L
Ymir
6,670
445
39
3
0
274,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role