Player Matchup

Scylla
Scylla
MrMadCuz
Scylla
Level 154
God Stats
7W - 1L
1,572 SR
Queue Stats
145W - 158L
1,455 Elo+
Party 1
Surtr
Surtr
TbeDiamond
Surtr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,484 Elo+
Solo
Bastet
Bastet
anna cabana17
Bastet
Level 135
God Stats
56W - 44L
1,568 SR
Queue Stats
117W - 125L
1,445 Elo+
Party 1
Team Averages
Level 112
1,546 SR
1,461 Elo+

VS

Team Averages
Level 97
1,692 SR
1,448 Elo+
Surtr
Surtr
SarrkOnMyBallz
Surtr
Level 98
God Stats
14W - 12L
1,488 SR
Queue Stats
57W - 57L
1,518 Elo+
Party 2
Agni
Agni
SkeletorRising9
Agni
Level 37
God Stats
3W - 0L
1,815 SR
Queue Stats
5W - 3L
1,337 Elo+
Solo
Cthulhu
Cthulhu
iVenerated
Cthulhu
Level 157
God Stats
4W - 0L
1,774 SR
Queue Stats
22W - 18L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MrMadCuz
Scylla
14
0 / 4 / 1
8,433
602
8,387
12,038
5,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
13
0 / 3 / 2
8,467
605
12,522
19,995
16,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
2 / 0 / 0
8,643
617
11,180
9,346
4,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 0
10,487
749
16,648
16,840
17,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 2
8,441
603
1,663
10,780
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
iVenerated
Cthulhu
16
2 / 0 / 5
10,084
720
14,802
15,761
13,133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
7
7
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
MrMadCuz
Scylla
0
4
1
0.13
W
5
1
0
5
W
0
1
2
1
L
Surtr
0
3
2
0.33
L
2
0
0
2
W
Cthulhu
iVenerated
Cthulhu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,089
Damage
33,113
41,379
Taken
43,381
25,399
Mitigated
35,987
9,169
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
MrMadCuz
Scylla
8,387
501
0
250
12,038
5,065
0
5,886
5,652
44,696
0
W
16,648
7,122
0
3,288
16,840
17,339
316
3,522
12,743
1,869
41,975
W
1,663
221
0
499
10,780
5,515
436
2,379
8,074
17,929
559
L
Surtr
12,522
4,238
0
7,016
19,995
16,255
0
6,587
12,689
1,167
36,811
L
11,180
2,830
103
1,800
9,346
4,079
0
4,334
4,719
0
32,147
W
Cthulhu
iVenerated
Cthulhu
14,802
471
0
1,676
15,761
13,133
0
3,311
12,049
53,537
1,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,543
Gold Earned
29,012
172
Minions Killed
215
0
Camps Cleared
0
831,894
Distance Traveled
793,330
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,433
602
72
5
0
245,442
0
W
Surtr
10,487
749
88
6
0
269,819
1
W
Agni
8,441
603
46
3
0
238,853
0
L
Surtr
8,467
605
53
4
0
273,282
0
L
Bastet
8,643
617
47
3
0
313,170
2
W
Cthulhu
10,084
720
81
6
0
284,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role