Player Matchup

Nu Wa
Nu Wa
CanadianIce2
Nu Wa
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 110L
1,595 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Krytykull Mass
Tsukuyomi
Level 163
God Stats
2W - 5L
1,672 SR
Queue Stats
54W - 56L
1,529 Elo+
Solo
Ishtar
Ishtar
MapleAutumn
Ishtar
Level 158
God Stats
1W - 4L
1,374 SR
Queue Stats
271W - 228L
1,579 Elo+
Party 1
Osiris
Osiris
TVStatic
Osiris
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 135L
1,540 Elo+
Party 1
Bacchus
Bacchus
WinterFresh44
Bacchus
Level 149
God Stats
20W - 10L
1,957 SR
Queue Stats
114W - 107L
1,495 Elo+
Solo
Team Averages
Level 157
1,601 SR
1,548 Elo+

VS

Team Averages
Level 146
1,657 SR
1,548 Elo+
Ravana
Ravana
Dramark
Ravana
Level 202
God Stats
12W - 3L
1,678 SR
Queue Stats
538W - 480L
1,464 Elo+
Solo
Ymir
Ymir
NoxNemesis
Ymir
Level 108
God Stats
10W - 2L
1,850 SR
Queue Stats
120W - 101L
1,592 Elo+
Solo
Charybdis
Charybdis
Siris D Viris
Charybdis
Level 106
God Stats
62W - 69L
1,503 SR
Queue Stats
344W - 332L
1,537 Elo+
Solo
Ra
Ra
The_kings_ofbob
Ra
Level 158
God Stats
11W - 9L
1,755 SR
Queue Stats
193W - 186L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
arshack4life
Sun Wukong
Level 154
God Stats
5W - 4L
1,500 SR
Queue Stats
163W - 159L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,094
508
2,552
6,091
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Krytykull Mass
Tsukuyomi
11
1 / 2 / 0
6,152
513
2,692
9,280
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ishtar
11
1 / 3 / 0
6,167
514
3,999
6,360
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
TVStatic
Osiris
12
0 / 0 / 0
6,939
578
4,707
9,926
10,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
9
0 / 2 / 1
5,707
476
3,668
9,766
8,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dramark
Ravana
14
4 / 0 / 1
7,146
596
3,933
2,880
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 4
6,750
563
4,337
5,559
4,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Siris D Viris
Charybdis
13
2 / 1 / 2
6,767
564
7,134
7,757
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 0 / 1
7,962
664
5,401
5,530
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
arshack4life
Sun Wukong
13
0 / 1 / 2
7,165
597
6,612
8,666
5,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
10
10
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ravana
Dramark
Ravana
4
0
1
4.5
L
Tsukuyomi
Krytykull Mass
Tsukuyomi
1
2
0
0.5
L
Ishtar
1
3
0
0.33
W
1
0
4
3
W
Charybdis
Siris D Viris
Charybdis
2
1
2
3
L
Osiris
TVStatic
Osiris
0
0
0
0
W
3
0
1
3.5
L
Bacchus
0
2
1
0.25
W
Sun Wukong
arshack4life
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,618
Damage
27,417
41,423
Taken
30,392
25,887
Mitigated
17,044
10,063
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,552
640
0
875
6,091
1,991
0
2,877
3,214
47,161
2,286
W
Ravana
Dramark
Ravana
3,933
739
0
1,698
2,880
1,511
0
621
2,259
0
57,955
L
Tsukuyomi
Krytykull Mass
Tsukuyomi
2,692
744
0
2,407
9,280
3,299
0
2,201
7,079
0
40,853
L
Ishtar
3,999
2,551
0
1,679
6,360
2,071
0
822
5,538
0
44,477
W
4,337
909
0
2,058
5,559
4,214
213
1,579
3,980
19,603
0
W
Charybdis
Siris D Viris
Charybdis
7,134
3,867
0
4,932
7,757
2,788
887
1,901
5,856
0
61,279
L
Osiris
TVStatic
Osiris
4,707
1,524
0
2,557
9,926
10,099
0
0
9,926
0
54,372
W
5,401
305
505
2,801
5,530
2,696
494
1,947
3,583
83,100
0
L
Bacchus
3,668
359
0
2,545
9,766
8,427
0
3,838
5,928
17,197
0
W
Sun Wukong
arshack4life
Sun Wukong
6,612
1,003
0
1,942
8,666
5,835
0
145
7,578
0
59,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,059
Gold Earned
35,790
392
Minions Killed
458
0
Camps Cleared
0
1,193,994
Distance Traveled
1,271,944
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,094
508
107
9
0
218,907
3
W
Ravana
7,146
596
97
8
0
306,092
2
L
Tsukuyomi
6,152
513
58
5
0
258,950
0
L
Ishtar
6,167
514
88
7
0
218,562
0
W
Ymir
6,750
563
23
2
0
240,660
1
W
Charybdis
6,767
564
105
9
0
218,592
0
L
Osiris
6,939
578
117
10
0
252,522
6
W
Ra
7,962
664
130
11
0
270,121
2
L
Bacchus
5,707
476
22
2
0
245,053
0
W
Sun Wukong
7,165
597
103
9
0
236,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role