Player Matchup

Odin
Odin
Platinum V
IM KRYT3RIA
Odin
Platinum V
Level 157
God Stats
4W - 5L
1,669 SR
Queue Stats
264W - 273L
1,779 MMR
Solo
Susano
Susano
Platinum III
KyroExxpanse
Susano
Platinum III
Level 129
God Stats
1W - 2L
1,464 SR
Queue Stats
127W - 119L
1,764 MMR
Solo
Zeus
Zeus
Platinum III
RawulPhD
Zeus
Platinum III
Level 192
God Stats
3W - 6L
1,646 SR
Queue Stats
353W - 348L
1,856 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
YamaKR
Sun Wukong
Gold I
Level 120
God Stats
8W - 5L
1,723 SR
Queue Stats
43W - 35L
1,684 MMR
Party 3
Izanami
Izanami
Platinum V
tin0y
Izanami
Platinum V
Level 127
God Stats
0W - 2L
1,446 SR
Queue Stats
46W - 36L
1,777 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,589 SR
1,772 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,603 SR
1,936 MMR
Apollo
Apollo
Diamond II
DrizztDoUrrden
Apollo
Diamond II
Level 174
God Stats
12W - 6L
1,669 SR
Queue Stats
156W - 120L
2,351 MMR
Party 2
Ravana
Ravana
Platinum IV
Hiphopc
Ravana
Platinum IV
Level 148
God Stats
14W - 8L
1,653 SR
Queue Stats
236W - 226L
1,714 MMR
Party 1
Lancelot
Lancelot
Diamond II
Lumeside
Lancelot
Diamond II
Level 203
God Stats
12W - 11L
1,597 SR
Queue Stats
163W - 118L
2,267 MMR
Party 2
Discordia
Discordia
Platinum V
Smite2IsBad
Discordia
Platinum V
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 140L
1,663 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
THsloth
Cthulhu
Platinum V
Level 146
God Stats
16W - 11L
1,597 SR
Queue Stats
132W - 118L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,340
434
3,203
6,889
4,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
9
0 / 2 / 1
4,877
488
2,663
8,051
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
10
0 / 1 / 0
5,571
557
3,980
4,516
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
YamaKR
Sun Wukong
11
1 / 1 / 0
6,181
618
4,925
9,537
6,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
tin0y
Izanami
11
0 / 3 / 0
5,386
539
2,266
7,006
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesOlorunThanatosDa Ji

VS

Bans
CharybdisAgniAthenaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,250
725
6,120
5,076
1,923
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Hiphopc
Ravana
11
0 / 0 / 1
6,289
629
5,821
7,376
5,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lancelot
Lumeside
Lancelot
11
5 / 0 / 0
6,036
604
3,952
5,853
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Smite2IsBad
Discordia
11
0 / 0 / 4
5,703
570
4,134
4,580
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
THsloth
Cthulhu
9
0 / 1 / 2
5,455
546
2,893
7,327
5,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
8
8
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
Ravana
Hiphopc
Ravana
0
0
1
0.5
L
0
1
1
0.5
L
Susano
0
2
1
0.25
W
Lancelot
Lumeside
Lancelot
5
0
0
5
L
Zeus
0
1
0
0
W
Discordia
Smite2IsBad
Discordia
0
0
4
2
W
Cthulhu
THsloth
Cthulhu
0
1
2
1
L
Sun Wukong
YamaKR
Sun Wukong
1
1
0
1
L
Izanami
tin0y
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,037
Damage
22,920
35,999
Taken
30,212
17,412
Mitigated
16,362
10,995
Healing
14,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,120
3,866
0
3,165
5,076
1,923
399
0
4,936
0
65,395
W
Ravana
Hiphopc
Ravana
5,821
1,929
0
4,393
7,376
5,050
0
0
7,376
0
50,817
L
3,203
424
0
1,877
6,889
4,302
0
2,920
3,969
0
13,281
L
Susano
2,663
669
0
3,552
8,051
2,888
0
1,095
6,956
0
33,345
W
Lancelot
Lumeside
Lancelot
3,952
1,105
0
4,069
5,853
2,579
0
678
5,043
0
45,239
L
Zeus
3,980
518
0
1,690
4,516
1,442
0
1,952
2,564
38,548
1,160
W
Discordia
Smite2IsBad
Discordia
4,134
312
0
759
4,580
1,490
0
1,934
2,381
41,125
0
W
Cthulhu
THsloth
Cthulhu
2,893
379
54
1,628
7,327
5,320
0
1,088
5,908
17,939
0
L
Sun Wukong
YamaKR
Sun Wukong
4,925
2,054
0
2,495
9,537
6,199
0
251
9,286
0
49,588
L
Izanami
tin0y
Izanami
2,266
1,864
0
1,381
7,006
2,581
0
911
6,095
0
45,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,355
Gold Earned
30,733
344
Minions Killed
384
0
Camps Cleared
0
1,057,772
Distance Traveled
1,104,881
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,250
725
112
11
0
208,091
1
W
Ravana
6,289
629
92
9
0
197,352
0
L
Odin
4,340
434
30
3
0
219,601
0
L
Susano
4,877
488
56
6
0
235,743
0
W
Lancelot
6,036
604
81
8
0
260,888
0
L
Zeus
5,571
557
85
9
0
201,044
3
W
Discordia
5,703
570
73
7
0
213,584
3
W
Cthulhu
5,455
546
26
3
0
224,966
0
L
Sun Wukong
6,181
618
92
9
0
209,913
4
L
Izanami
5,386
539
81
8
0
191,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role