Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Atas3000Ru
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,563 Elo+
Solo
Izanami
Izanami
DISCO13
Izanami
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 279L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
Obersturmann
Gilgamesh
Level 148
God Stats
14W - 11L
1,594 SR
Queue Stats
470W - 498L
1,505 Elo+
Solo
Chang'e
Chang'e
xX_Sosnas_Xx
Chang'e
Level 105
God Stats
1W - 1L
1,192 SR
Queue Stats
17W - 11L
1,503 Elo+
Solo
Team Averages
Level 92
1,457 SR
1,518 Elo+

VS

Team Averages
Level 97
1,649 SR
1,522 Elo+
Maui
Maui
 
Maui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BobWiz
Ao Kuang
Level 141
God Stats
26W - 21L
1,559 SR
Queue Stats
2,770W - 2,856L
1,409 Elo+
Solo
Thoth
Thoth
Fistiland69
Thoth
Level 76
God Stats
11W - 6L
1,760 SR
Queue Stats
665W - 437L
1,669 Elo+
Solo
Cthulhu
Cthulhu
aqusher
Cthulhu
Level 104
God Stats
7W - 2L
1,703 SR
Queue Stats
162W - 163L
1,524 Elo+
Solo
Chang'e
Chang'e
xOldSkiLLzZ
Chang'e
Level 62
God Stats
1W - 0L
1,723 SR
Queue Stats
12W - 25L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
2 / 1 / 2
7,330
733
10,002
9,957
8,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Atas3000Ru
Thanatos
10
1 / 6 / 0
6,326
633
5,668
9,286
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
DISCO13
Izanami
13
1 / 6 / 2
7,453
745
9,837
11,856
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Obersturmann
Gilgamesh
15
0 / 2 / 3
7,429
743
9,647
12,666
15,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
xX_Sosnas_Xx
Chang'e
11
0 / 5 / 0
6,155
616
3,576
11,540
3,836
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
3 / 1 / 15
9,458
946
7,806
13,130
13,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
BobWiz
Ao Kuang
15
6 / 1 / 10
9,220
922
6,082
12,974
13,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 2 / 11
8,550
855
17,262
8,957
4,745
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
aqusher
Cthulhu
15
4 / 1 / 12
8,656
866
13,046
13,915
16,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
xOldSkiLLzZ
Chang'e
14
2 / 0 / 13
8,209
821
5,725
7,338
4,063
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
81
4
Kills
20
20
Deaths
5
7
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
1
2
3
W
Maui
 
Maui
3
1
15
10.5
L
Thanatos
Atas3000Ru
Thanatos
1
6
0
0.17
W
Ao Kuang
BobWiz
Ao Kuang
6
1
10
11
L
Izanami
DISCO13
Izanami
1
6
2
0.33
W
5
2
11
5.25
L
Gilgamesh
Obersturmann
Gilgamesh
0
2
3
0.75
W
Cthulhu
aqusher
Cthulhu
4
1
12
10
W
Chang'e
xOldSkiLLzZ
Chang'e
2
0
13
8.5
L
Chang'e
xX_Sosnas_Xx
Chang'e
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,730
Damage
49,921
55,305
Taken
56,314
34,845
Mitigated
52,781
18,547
Healing
30,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,002
937
203
3,867
9,957
8,761
0
7,969
1,817
13,579
0
W
Maui
 
Maui
7,806
439
961
3,296
13,130
13,979
52
1,122
11,883
12,846
2,472
L
Thanatos
Atas3000Ru
Thanatos
5,668
279
140
2,370
9,286
3,084
0
8,391
794
0
8,919
W
Ao Kuang
BobWiz
Ao Kuang
6,082
2,156
0
1,808
12,974
13,324
1,742
2,286
10,457
13,503
541
L
Izanami
DISCO13
Izanami
9,837
5,667
218
1,017
11,856
3,905
0
10,669
1,103
0
26,219
W
17,262
297
0
378
8,957
4,745
1,186
3,620
5,060
26,254
0
L
Gilgamesh
Obersturmann
Gilgamesh
9,647
756
585
559
12,666
15,259
0
9,538
2,701
0
24,167
W
Cthulhu
aqusher
Cthulhu
13,046
466
2,184
2,731
13,915
16,670
546
3,963
9,708
30,182
995
W
Chang'e
xOldSkiLLzZ
Chang'e
5,725
800
14,520
5,047
7,338
4,063
650
1,626
5,628
14,362
0
L
Chang'e
xX_Sosnas_Xx
Chang'e
3,576
79
5,964
3,624
11,540
3,836
0
10,459
1,039
8,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,693
Gold Earned
44,093
91
Minions Killed
113
0
Camps Cleared
0
982,841
Distance Traveled
952,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,330
733
6
1
0
202,641
0
W
Maui
9,458
946
17
2
0
204,615
0
L
Thanatos
6,326
633
4
0
0
203,852
0
W
Ao Kuang
9,220
922
24
2
0
172,906
0
L
Izanami
7,453
745
42
4
0
171,684
0
W
Thoth
8,550
855
23
2
0
157,610
0
L
Gilgamesh
7,429
743
32
3
0
210,369
0
W
Cthulhu
8,656
866
34
3
0
220,530
0
W
Chang'e
8,209
821
15
2
0
196,999
0
L
Chang'e
6,155
616
7
1
0
194,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role