Player Matchup

Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Heart4Smite
Medusa
Level 30
God Stats
8W - 11L
1,349 SR
Queue Stats
13W - 24L
1,530 Elo+
Solo
Ymir
Ymir
Luigi2969
Ymir
Level 47
God Stats
8W - 8L
1,505 SR
Queue Stats
115W - 146L
1,232 Elo+
Solo
Cliodhna
Cliodhna
MrRazz1159
Cliodhna
Level 69
God Stats
1W - 0L
1,329 SR
Queue Stats
21W - 16L
1,511 Elo+
Solo
Team Averages
Level 60
1,437 SR
1,454 Elo+

VS

Team Averages
Level 111
1,517 SR
1,483 Elo+
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Majestikkal
Arachne
Level 159
God Stats
294W - 119L
1,704 SR
Queue Stats
437W - 199L
1,644 Elo+
Solo
Athena
Athena
SIDArisa
Athena
Level 124
God Stats
1W - 3L
1,464 SR
Queue Stats
99W - 101L
1,458 Elo+
Solo
Anubis
Anubis
warriorxz198
Anubis
Level 80
God Stats
3W - 5L
1,419 SR
Queue Stats
77W - 62L
1,510 Elo+
Solo
Hades
Hades
忘带纸了
Hades
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 93L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 4 / 6
8,502
1,215
5,998
7,357
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
 
Chang'e
13
0 / 1 / 7
7,177
1,025
3,140
3,591
1,134
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
14
9 / 3 / 5
9,868
1,410
18,588
8,467
3,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
1 / 2 / 11
7,688
1,098
4,816
9,146
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cliodhna
MrRazz1159
Cliodhna
13
0 / 2 / 9
7,218
1,031
5,285
6,437
3,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

303

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
5 / 3 / 6
9,153
1,308
7,246
7,737
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Majestikkal
Arachne
13
2 / 3 / 8
8,133
1,162
6,399
11,017
6,769
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
SIDArisa
Athena
13
0 / 0 / 7
7,201
1,029
4,112
7,899
8,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anubis
13
3 / 2 / 6
8,182
1,169
5,733
4,160
2,502
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 6 / 9
8,135
1,162
8,920
11,815
8,557
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
48
14
Kills
12
12
Deaths
14
38
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
4
6
1.75
W
Chang'e
 
Chang'e
0
1
7
3.5
L
Chiron
 
Chiron
5
3
6
2.67
W
Medusa
9
3
5
3.83
W
Ymir
1
2
11
3.25
L
Arachne
Majestikkal
Arachne
2
3
8
2
W
Cliodhna
MrRazz1159
Cliodhna
0
2
9
2.25
L
Athena
SIDArisa
Athena
0
0
7
3.5
L
Anubis
3
2
6
3
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,827
Damage
32,410
34,998
Taken
42,628
16,543
Mitigated
29,353
4,301
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,998
768
0
70
7,357
2,631
0
3,469
3,678
19,777
0
W
Chang'e
 
Chang'e
3,140
591
1,233
929
3,591
1,134
0
1,743
1,806
11,813
442
L
Chiron
 
Chiron
7,246
1,804
245
625
7,737
3,501
0
2,308
5,429
0
26,562
W
Medusa
18,588
12,582
0
1,075
8,467
3,555
0
3,987
4,480
0
37,098
W
Ymir
4,816
1,062
0
570
9,146
6,026
0
6,227
2,835
8,580
0
L
Arachne
Majestikkal
Arachne
6,399
4,220
0
2,119
11,017
6,769
0
2,426
8,591
0
13,671
W
Cliodhna
MrRazz1159
Cliodhna
5,285
1,201
10
414
6,437
3,197
0
2,955
3,434
0
14,967
L
Athena
SIDArisa
Athena
4,112
760
0
235
7,899
8,024
0
3,615
4,284
7,029
0
L
Anubis
5,733
422
0
584
4,160
2,502
0
1,924
2,236
19,821
0
L
8,920
1,381
337
1,798
11,815
8,557
0
3,385
8,430
16,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,453
Gold Earned
40,804
138
Minions Killed
120
4
Camps Cleared
5
636,968
Distance Traveled
616,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,502
1,215
39
6
3
128,858
0
W
Chang'e
7,177
1,025
26
4
0
106,719
0
L
Chiron
9,153
1,308
45
6
1
121,698
0
W
Medusa
9,868
1,410
29
4
1
146,152
0
W
Ymir
7,688
1,098
12
2
0
111,795
0
L
Arachne
8,133
1,162
14
2
0
155,956
0
W
Cliodhna
7,218
1,031
32
5
0
143,444
0
L
Athena
7,201
1,029
9
1
2
144,111
0
L
Anubis
8,182
1,169
31
4
1
86,794
0
L
Hades
8,135
1,162
21
3
1
107,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role