Player Matchup

Arachne
Arachne
Cx-angel-slay3r
Arachne
Level 89
God Stats
14W - 6L
1,688 SR
Queue Stats
173W - 173L
1,436 Elo+
Solo
Janus
Janus
SeanLaBonn
Janus
Level 104
God Stats
9W - 5L
1,628 SR
Queue Stats
223W - 195L
1,473 Elo+
Solo
Nox
Nox
XxWaWiSxX
Nox
Level 123
God Stats
8W - 6L
1,386 SR
Queue Stats
180W - 159L
1,432 Elo+
Solo
Chiron
Chiron
talib6nds
Chiron
Level 42
God Stats
4W - 2L
1,500 SR
Queue Stats
147W - 153L
1,315 Elo+
Solo
Izanami
Izanami
tb3434
Izanami
Level 48
God Stats
12W - 16L
1,478 SR
Queue Stats
58W - 66L
1,437 Elo+
Solo
Team Averages
Level 81
1,536 SR
1,418 Elo+

VS

Team Averages
Level 66
1,505 SR
1,454 Elo+
Ra
Ra
Donathonv3
Ra
Level 47
God Stats
14W - 18L
1,448 SR
Queue Stats
67W - 87L
1,457 Elo+
Solo
Apollo
Apollo
Eidanelias
Apollo
Level 65
God Stats
53W - 54L
1,486 SR
Queue Stats
79W - 74L
1,432 Elo+
Solo
Poseidon
Poseidon
Potcher2Kill
Poseidon
Level 64
God Stats
4W - 3L
1,536 SR
Queue Stats
61W - 53L
1,463 Elo+
Party 1
Khepri
Khepri
Simplymangler
Khepri
Level 100
God Stats
10W - 9L
1,541 SR
Queue Stats
161W - 147L
1,492 Elo+
Party 1
Loki
Loki
Smiling_Fool
Loki
Level 53
God Stats
18W - 16L
1,512 SR
Queue Stats
74W - 65L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
7,465
574
5,717
13,803
6,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
13
4 / 1 / 6
7,657
589
7,453
4,364
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 5
7,599
585
4,742
7,076
5,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
talib6nds
Chiron
14
2 / 0 / 0
8,447
650
5,748
6,226
2,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
tb3434
Izanami
12
1 / 0 / 4
7,143
549
5,075
4,307
1,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,047
465
1,198
8,113
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
Eidanelias
Apollo
10
0 / 2 / 1
5,750
442
2,046
7,776
2,904
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Potcher2Kill
Poseidon
11
1 / 3 / 0
6,583
506
7,650
8,171
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 1 / 2
6,126
471
2,930
10,160
7,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 4 / 1
6,252
481
2,916
11,340
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
3
3
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
0
3
0
0
L
Apollo
Eidanelias
Apollo
0
2
1
0.25
L
Poseidon
Potcher2Kill
Poseidon
1
3
0
0.33
W
Janus
4
1
6
7
L
1
1
2
2
L
1
4
1
0.38
W
2
0
5
4.5
W
Chiron
talib6nds
Chiron
2
0
0
2
W
Izanami
tb3434
Izanami
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,735
Damage
16,740
35,776
Taken
45,560
16,621
Mitigated
20,375
10,388
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,717
4,549
0
3,831
13,803
6,091
450
5,445
8,358
0
44,464
L
1,198
222
60
1,349
8,113
2,522
0
642
7,431
37,326
801
L
Apollo
Eidanelias
Apollo
2,046
931
0
2,163
7,776
2,904
0
1,427
6,309
0
39,155
L
Poseidon
Potcher2Kill
Poseidon
7,650
1,606
0
750
8,171
2,946
152
4,272
3,342
53,650
2,340
W
Janus
7,453
240
0
1,000
4,364
1,596
282
2,810
1,554
48,993
325
L
2,930
119
0
1,458
10,160
7,800
0
3,287
6,659
22,117
0
L
2,916
849
0
4,529
11,340
4,203
0
1,549
9,669
0
52,173
W
4,742
765
0
2,062
7,076
5,020
302
2,023
5,053
25,550
0
W
Chiron
talib6nds
Chiron
5,748
711
0
2,180
6,226
2,409
108
1,096
5,074
0
70,029
W
Izanami
tb3434
Izanami
5,075
3,671
0
1,315
4,307
1,505
366
45
4,262
0
56,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,311
Gold Earned
30,758
369
Minions Killed
354
0
Camps Cleared
0
1,242,149
Distance Traveled
1,225,213
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,465
574
58
4
0
270,042
2
L
Ra
6,047
465
68
5
0
228,142
0
L
Apollo
5,750
442
68
5
0
197,157
0
L
Poseidon
6,583
506
107
8
0
242,789
0
W
Janus
7,657
589
93
7
0
258,793
0
L
Khepri
6,126
471
27
2
0
292,445
2
L
Loki
6,252
481
84
6
0
264,680
0
W
Nox
7,599
585
28
2
0
253,633
3
W
Chiron
8,447
650
110
8
0
224,474
0
W
Izanami
7,143
549
80
6
0
235,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role