Player Matchup

Discordia
Discordia
Antoniocala
Discordia
Level 160
God Stats
1W - 1L
1,747 SR
Queue Stats
332W - 357L
1,498 Elo+
Solo
Hachiman
Hachiman
DamnDrewCarey
Hachiman
Level 82
God Stats
7W - 7L
1,490 SR
Queue Stats
168W - 161L
1,434 Elo+
Solo
Nu Wa
Nu Wa
Gaymer-bt-u
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,388 Elo+
Solo
Merlin
Merlin
KickJogli
Merlin
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,548 Elo+
Solo
Horus
Horus
RICKITYSHACK
Horus
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
585W - 579L
1,445 Elo+
Solo
Team Averages
Level 111
1,547 SR
1,463 Elo+

VS

Team Averages
Level 59
1,470 SR
1,315 Elo+
Chang'e
Chang'e
Eliheser_Agustin
Chang'e
Level 126
God Stats
12W - 4L
1,590 SR
Queue Stats
381W - 413L
1,394 Elo+
Solo
Hercules
Hercules
K0sm1c_777
Hercules
Level 60
God Stats
3W - 11L
1,258 SR
Queue Stats
493W - 508L
1,392 Elo+
Solo
Bellona
Bellona
Mellkneez
Bellona
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 26L
1,128 Elo+
Party 1
Osiris
Osiris
MouthPeace16
Osiris
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
OverlordSaber
Cu Chulainn
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Antoniocala
Discordia
9
0 / 0 / 1
6,250
568
4,951
1,472
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
DamnDrewCarey
Hachiman
18
6 / 5 / 5
10,036
912
22,087
15,006
7,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 3
6,170
561
2,250
1,347
380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
KickJogli
Merlin
17
5 / 3 / 6
8,889
808
19,136
9,105
4,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 7
7,488
681
2,414
12,719
14,484
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 11
9,168
833
4,821
13,301
7,491
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hercules
K0sm1c_777
Hercules
16
3 / 1 / 7
9,298
845
6,018
23,555
18,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Mellkneez
Bellona
14
1 / 4 / 5
8,582
780
3,735
16,068
16,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
13
2 / 3 / 8
8,351
759
5,969
15,989
14,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
OverlordSaber
Cu Chulainn
16
6 / 2 / 5
10,265
933
14,958
17,666
20,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
11
Kills
13
13
Deaths
11
22
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
Antoniocala
Discordia
0
0
1
0.5
L
Hachiman
DamnDrewCarey
Hachiman
6
5
5
1.7
W
1
1
11
6.5
L
0
1
3
1.5
W
Hercules
K0sm1c_777
Hercules
3
1
7
6.5
L
Merlin
KickJogli
Merlin
5
3
6
2.67
W
Bellona
Mellkneez
Bellona
1
4
5
0.88
W
Osiris
2
3
8
2
W
Cu Chulainn
OverlordSaber
Cu Chulainn
6
2
5
4.25
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,838
Damage
35,501
39,649
Taken
86,579
28,848
Mitigated
76,533
13,683
Healing
47,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Antoniocala
Discordia
4,951
26
0
200
1,472
1,118
0
105
1,329
8,011
0
L
Hachiman
DamnDrewCarey
Hachiman
22,087
9,029
504
4,089
15,006
7,898
0
1,434
12,600
0
40,269
W
4,821
840
18,070
8,459
13,301
7,491
2,670
7,327
5,974
23,651
0
L
2,250
449
289
209
1,347
380
0
149
1,044
2,900
0
W
Hercules
K0sm1c_777
Hercules
6,018
596
1,027
10,025
23,555
18,070
395
5,913
17,642
0
15,132
L
Merlin
KickJogli
Merlin
19,136
1,067
800
2,146
9,105
4,968
0
979
7,535
35,330
390
W
Bellona
Mellkneez
Bellona
3,735
771
725
1,734
16,068
16,435
1,447
5,043
11,025
0
12,050
W
Osiris
5,969
1,642
1,268
2,269
15,989
14,385
1,234
3,891
12,098
0
16,726
W
Cu Chulainn
OverlordSaber
Cu Chulainn
14,958
2,486
1,547
2,256
17,666
20,152
780
3,861
13,805
483
30,056
L
2,414
1,304
2,320
3,126
12,719
14,484
0
2,396
9,466
0
6,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,833
Gold Earned
45,664
77
Minions Killed
115
0
Camps Cleared
0
680,650
Distance Traveled
1,089,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,250
568
4
0
0
67,968
0
L
Hachiman
10,036
912
34
3
0
176,257
0
W
Chang'e
9,168
833
40
4
0
188,141
0
L
Nu Wa
6,170
561
2
0
0
74,371
0
W
Hercules
9,298
845
12
1
0
223,120
0
L
Merlin
8,889
808
33
3
0
189,514
0
W
Bellona
8,582
780
16
1
0
227,112
0
W
Osiris
8,351
759
22
2
0
224,476
0
W
Cu Chulainn
10,265
933
25
2
0
226,463
0
L
Horus
7,488
681
4
0
0
172,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role