Player Matchup

Yu Huang
Yu Huang
DarthPlatypus69
Yu Huang
Level 101
God Stats
2W - 1L
1,709 SR
Queue Stats
16W - 16L
1,553 Elo+
Party 1
Baron Samedi
Baron Samedi
Hipophis
Baron Samedi
Level 107
God Stats
2W - 1L
1,501 SR
Queue Stats
27W - 22L
1,529 Elo+
Party 1
Zhong Kui
Zhong Kui
S0meSh0rts
Zhong Kui
Level 159
God Stats
3W - 1L
1,553 SR
Queue Stats
153W - 130L
1,576 Elo+
Party 3
Bastet
Bastet
Spectikk
Bastet
Level 147
God Stats
3W - 6L
1,944 SR
Queue Stats
36W - 31L
1,587 Elo+
Party 3
Medusa
Medusa
urmaster2
Medusa
Level 156
God Stats
9W - 6L
1,420 SR
Queue Stats
211W - 181L
1,570 Elo+
Party 3
Team Averages
Level 134
1,625 SR
1,563 Elo+

VS

Team Averages
Level 133
1,440 SR
1,543 Elo+
Cliodhna
Cliodhna
AlbatrossCafe
Cliodhna
Level 142
God Stats
27W - 26L
1,624 SR
Queue Stats
181W - 176L
1,538 Elo+
Solo
Surtr
Surtr
Hackxble
Surtr
Level 127
God Stats
16W - 18L
1,522 SR
Queue Stats
235W - 218L
1,503 Elo+
Solo
Maui
Maui
JoeyCB
Maui
Level 127
God Stats
0W - 2L
1,271 SR
Queue Stats
177W - 153L
1,578 Elo+
Party 2
Nut
Nut
emmeb
Nut
Level 108
God Stats
1W - 3L
1,316 SR
Queue Stats
144W - 139L
1,567 Elo+
Party 2
Tiamat
Tiamat
pacotaco21
Tiamat
Level 160
God Stats
0W - 2L
1,465 SR
Queue Stats
226W - 197L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
2 / 4 / 5
9,225
543
6,290
8,865
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Hipophis
Baron Samedi
15
1 / 1 / 8
9,595
564
6,242
10,405
10,657
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
S0meSh0rts
Zhong Kui
19
7 / 2 / 1
12,472
734
18,580
17,198
15,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bastet
Spectikk
Bastet
18
12 / 3 / 2
11,514
677
13,698
17,077
7,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
urmaster2
Medusa
19
3 / 1 / 3
11,036
649
9,418
9,017
3,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlbatrossCafe
Cliodhna
14
4 / 7 / 2
8,593
505
8,140
15,776
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
Hackxble
Surtr
14
1 / 6 / 1
8,055
474
9,545
18,268
16,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Maui
JoeyCB
Maui
12
1 / 6 / 2
6,964
410
3,862
15,397
9,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
emmeb
Nut
15
1 / 2 / 0
8,407
495
4,020
10,573
3,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
pacotaco21
Tiamat
17
3 / 4 / 2
10,133
596
9,151
13,678
8,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
25
Kills
10
11
Deaths
25
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AlbatrossCafe
Cliodhna
4
7
2
0.71
W
Yu Huang
2
4
5
1.13
L
Surtr
Hackxble
Surtr
1
6
1
0.25
W
Baron Samedi
Hipophis
Baron Samedi
1
1
8
5
L
Maui
JoeyCB
Maui
1
6
2
0.33
W
Zhong Kui
S0meSh0rts
Zhong Kui
7
2
1
3.75
W
Bastet
Spectikk
Bastet
12
3
2
4.33
L
Nut
emmeb
Nut
1
2
0
0.5
L
Tiamat
pacotaco21
Tiamat
3
4
2
1
W
Medusa
urmaster2
Medusa
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,228
Damage
34,718
62,562
Taken
73,692
39,887
Mitigated
43,059
26,096
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AlbatrossCafe
Cliodhna
8,140
912
0
4,664
15,776
5,329
53
6,677
9,099
0
61,074
W
Yu Huang
6,290
846
0
840
8,865
3,284
0
4,654
3,781
50,220
623
L
Surtr
Hackxble
Surtr
9,545
2,908
0
4,108
18,268
16,401
0
12,736
5,532
2,123
57,907
W
Baron Samedi
Hipophis
Baron Samedi
6,242
1,332
473
3,829
10,405
10,657
905
2,341
7,932
34,271
0
L
Maui
JoeyCB
Maui
3,862
673
0
817
15,397
9,440
0
5,305
10,092
18,713
4,950
W
Zhong Kui
S0meSh0rts
Zhong Kui
18,580
5,141
0
6,711
17,198
15,036
5,004
629
15,538
116,700
17,482
W
Bastet
Spectikk
Bastet
13,698
3,580
0
9,308
17,077
7,090
0
3,539
13,259
0
95,445
L
Nut
emmeb
Nut
4,020
1,856
0
837
10,573
3,629
0
1,177
9,396
0
73,747
L
Tiamat
pacotaco21
Tiamat
9,151
959
0
5,061
13,678
8,260
228
4,153
9,525
67,475
2,040
W
Medusa
urmaster2
Medusa
9,418
4,315
0
4,935
9,017
3,820
511
1,562
7,455
0
108,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,842
Gold Earned
42,152
650
Minions Killed
485
0
Camps Cleared
0
1,617,351
Distance Traveled
1,595,001
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,593
505
111
7
0
360,839
0
W
Yu Huang
9,225
543
84
5
0
311,640
0
L
Surtr
8,055
474
87
5
0
270,595
0
W
Baron Samedi
9,595
564
49
3
0
325,436
0
L
Maui
6,964
410
39
2
0
333,466
7
W
Zhong Kui
12,472
734
219
13
0
267,058
0
W
Bastet
11,514
677
130
8
0
379,163
0
L
Nut
8,407
495
113
7
0
323,603
0
L
Tiamat
10,133
596
135
8
0
306,498
4
W
Medusa
11,036
649
168
10
0
334,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role