Player Matchup

Sun Wukong
Sun Wukong
Chey2Cool
Sun Wukong
Level 7
God Stats
1W - 1L
1,381 SR
Queue Stats
33W - 50L
1,497 Elo+
Party 2
Izanami
Izanami
JiggerFriend
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,516 Elo+
Party 3
Xing Tian
Xing Tian
Sesknight
Xing Tian
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,520 Elo+
Party 3
Agni
Agni
TSM_DarkLord9
Agni
Level 108
God Stats
6W - 11L
1,492 SR
Queue Stats
24W - 30L
1,449 Elo+
Party 2
Nemesis
Nemesis
Tigab06
Nemesis
Level 44
God Stats
8W - 12L
1,464 SR
Queue Stats
93W - 101L
1,488 Elo+
Solo
Team Averages
Level 55
1,467 SR
1,494 Elo+

VS

Team Averages
Level 57
1,631 SR
1,402 Elo+
Morgan Le Fay
Morgan Le Fay
AustinBlakeR
Morgan Le Fay
Level 24
God Stats
10W - 10L
1,465 SR
Queue Stats
31W - 34L
1,457 Elo+
Party 4
Cthulhu
Cthulhu
GAMEFORGER777
Cthulhu
Level 45
God Stats
5W - 1L
1,743 SR
Queue Stats
31W - 33L
1,456 Elo+
Party 4
Hou Yi
Hou Yi
NeverRazor
Hou Yi
Level 13
God Stats
2W - 0L
1,706 SR
Queue Stats
4W - 3L
1,333 Elo+
Party 1
Zeus
Zeus
ToxicPandazX
Zeus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,333 Elo+
Party 1
Osiris
Osiris
TyttiMayo
Osiris
Level 159
God Stats
1W - 0L
1,743 SR
Queue Stats
35W - 42L
1,429 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chey2Cool
Sun Wukong
12
0 / 4 / 4
7,145
1,021
3,888
12,050
7,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
JiggerFriend
Izanami
12
0 / 5 / 2
7,009
1,001
5,978
13,501
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Sesknight
Xing Tian
13
4 / 3 / 2
8,413
1,202
9,707
14,838
12,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 5 / 5
8,061
1,152
11,014
10,329
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Tigab06
Nemesis
12
1 / 2 / 3
7,411
1,059
2,229
6,583
3,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Team 1 Tickets

199

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AustinBlakeR
Morgan Le Fay
14
4 / 0 / 9
8,932
1,276
7,906
3,984
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
14
3 / 0 / 14
8,772
1,253
9,958
6,148
7,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
NeverRazor
Hou Yi
14
10 / 2 / 8
9,728
1,390
16,634
8,606
3,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 14
8,068
1,153
8,766
7,589
2,841
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
TyttiMayo
Osiris
14
2 / 2 / 15
8,269
1,181
10,749
10,234
9,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
6
Kills
19
19
Deaths
6
16
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AustinBlakeR
Morgan Le Fay
4
0
9
8.5
L
Sun Wukong
Chey2Cool
Sun Wukong
0
4
4
0.5
W
Cthulhu
3
0
14
10
L
Izanami
JiggerFriend
Izanami
0
5
2
0.2
W
Hou Yi
NeverRazor
Hou Yi
10
2
8
7
L
Xing Tian
Sesknight
Xing Tian
4
3
2
1.67
L
1
5
5
0.7
L
Nemesis
Tigab06
Nemesis
1
2
3
1.25
W
0
2
14
3.5
W
Osiris
TyttiMayo
Osiris
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,816
Damage
54,013
57,301
Taken
36,561
33,490
Mitigated
25,155
2,821
Healing
3,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AustinBlakeR
Morgan Le Fay
7,906
900
0
56
3,984
1,747
0
1,802
1,922
22,421
1,144
L
Sun Wukong
Chey2Cool
Sun Wukong
3,888
939
0
720
12,050
7,983
0
7,478
4,491
0
9,427
W
Cthulhu
9,958
314
331
1,116
6,148
7,279
0
2,742
3,004
18,192
587
L
Izanami
JiggerFriend
Izanami
5,978
3,685
0
655
13,501
5,757
0
4,534
8,613
0
11,225
W
Hou Yi
NeverRazor
Hou Yi
16,634
10,680
0
1,007
8,606
3,511
0
4,612
3,421
0
22,687
L
Xing Tian
Sesknight
Xing Tian
9,707
598
0
718
14,838
12,404
0
6,477
7,703
13,627
0
L
11,014
346
0
250
10,329
4,315
0
3,652
6,416
28,912
0
L
Nemesis
Tigab06
Nemesis
2,229
794
0
478
6,583
3,031
0
2,917
3,422
0
12,582
W
8,766
2,620
0
0
7,589
2,841
0
5,021
1,986
29,037
0
W
Osiris
TyttiMayo
Osiris
10,749
3,579
0
953
10,234
9,777
0
4,131
5,476
0
17,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,039
Gold Earned
43,769
114
Minions Killed
134
5
Camps Cleared
5
632,003
Distance Traveled
725,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,932
1,276
33
5
1
151,853
0
L
Sun Wukong
7,145
1,021
14
2
1
133,678
0
W
Cthulhu
8,772
1,253
22
3
0
164,893
0
L
Izanami
7,009
1,001
13
2
2
132,001
0
W
Hou Yi
9,728
1,390
12
2
2
136,261
0
L
Xing Tian
8,413
1,202
15
2
1
151,647
0
L
Agni
8,061
1,152
51
7
1
144,930
0
L
Nemesis
7,411
1,059
21
3
0
69,747
0
W
Zeus
8,068
1,153
45
6
2
119,294
0
W
Osiris
8,269
1,181
22
3
0
152,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role