Player Matchup

Kali
Kali
Johnnayyy
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,424 Elo+
Party 1
Discordia
Discordia
SGCxDarkWolf
Discordia
Level 86
God Stats
2W - 1L
1,560 SR
Queue Stats
7W - 7L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
TyrantKuma6126
Sun Wukong
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,286 Elo+
Party 1
Team Averages
Level 79
1,520 SR
1,410 Elo+

VS

Team Averages
Level 40
1,686 SR
1,510 Elo+
Hades
Hades
Fangzzz7
Hades
Level 33
God Stats
31W - 21L
1,746 SR
Queue Stats
62W - 60L
1,512 Elo+
Party 2
Bakasura
Bakasura
Tr1ckx_FatBoy
Bakasura
Level 41
God Stats
1W - 1L
1,657 SR
Queue Stats
62W - 53L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Womper72
Amaterasu
Level 46
God Stats
17W - 7L
1,654 SR
Queue Stats
63W - 59L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
1 / 6 / 6
8,332
694
7,783
13,915
6,639
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
SGCxDarkWolf
Discordia
16
4 / 1 / 5
10,049
837
19,966
7,720
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
TyrantKuma6126
Sun Wukong
15
6 / 3 / 5
9,800
817
12,890
15,041
13,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fangzzz7
Hades
13
0 / 5 / 6
7,905
659
10,649
17,481
10,142
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
Tr1ckx_FatBoy
Bakasura
13
4 / 5 / 4
9,007
751
7,059
12,637
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Womper72
Amaterasu
15
6 / 2 / 4
9,624
802
12,552
17,094
15,590
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
11
Kills
10
10
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
Fangzzz7
Hades
0
5
6
0.6
W
Kali
1
6
6
0.67
W
Discordia
SGCxDarkWolf
Discordia
4
1
5
6.5
L
Bakasura
Tr1ckx_FatBoy
Bakasura
4
5
4
1.2
W
Sun Wukong
TyrantKuma6126
Sun Wukong
6
3
5
2.83
L
Amaterasu
Womper72
Amaterasu
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,639
Damage
30,260
36,676
Taken
47,212
23,497
Mitigated
32,421
6,255
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Fangzzz7
Hades
10,649
398
810
5,020
17,481
10,142
0
6,096
11,363
36,416
0
W
Kali
7,783
3,680
0
2,500
13,915
6,639
0
4,046
9,659
0
31,602
W
Discordia
SGCxDarkWolf
Discordia
19,966
2,513
0
1,201
7,720
3,014
0
2,108
5,346
59,385
0
L
Bakasura
Tr1ckx_FatBoy
Bakasura
7,059
4,098
0
2,659
12,637
6,689
0
5,265
7,294
0
22,402
W
Sun Wukong
TyrantKuma6126
Sun Wukong
12,890
1,912
0
2,554
15,041
13,844
0
4,776
9,195
0
29,819
L
Amaterasu
Womper72
Amaterasu
12,552
5,791
0
2,144
17,094
15,590
0
8,711
8,335
0
25,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,181
Gold Earned
26,536
150
Minions Killed
129
0
Camps Cleared
0
724,182
Distance Traveled
734,955
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,905
659
48
4
0
221,727
0
W
Kali
8,332
694
38
3
0
239,585
0
W
Discordia
10,049
837
84
7
0
240,669
0
L
Bakasura
9,007
751
51
4
0
238,331
0
W
Sun Wukong
9,800
817
28
2
0
243,928
0
L
Amaterasu
9,624
802
30
3
0
274,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role