Player Matchup

Nu Wa
Nu Wa
Ilkhanate
Nu Wa
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 127L
1,512 Elo+
Solo
Artemis
Artemis
RockyBalNoah
Artemis
Level 207
God Stats
2W - 0L
1,544 SR
Queue Stats
140W - 136L
1,543 Elo+
Party 2
Ravana
Ravana
SilentSword021
Ravana
Level 128
God Stats
13W - 17L
1,507 SR
Queue Stats
368W - 337L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
TioJackOfficial
Erlang Shen
Level 148
God Stats
1W - 2L
1,205 SR
Queue Stats
56W - 80L
1,472 Elo+
Solo
Bacchus
Bacchus
ĤãrdStpdåd
Bacchus
Level 168
God Stats
7W - 8L
1,447 SR
Queue Stats
239W - 249L
1,553 Elo+
Party 2
Team Averages
Level 158
1,440 SR
1,517 Elo+

VS

Team Averages
Level 158
1,604 SR
1,448 Elo+
Osiris
Osiris
BDEzaythoven
Osiris
Level 167
God Stats
8W - 9L
1,829 SR
Queue Stats
295W - 333L
1,502 Elo+
Party 1
Medusa
Medusa
Hound X TY
Medusa
Level 127
God Stats
14W - 17L
1,313 SR
Queue Stats
516W - 571L
1,478 Elo+
Party 1
Hera
Hera
MonsterFriZbee
Hera
Level 129
God Stats
11W - 6L
1,696 SR
Queue Stats
317W - 374L
1,478 Elo+
Party 1
Susano
Susano
Yoxtie
Susano
Level 214
God Stats
2W - 3L
1,681 SR
Queue Stats
284W - 249L
1,569 Elo+
Solo
Cthulhu
Cthulhu
bojangles93
Cthulhu
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ilkhanate
Nu Wa
13
2 / 4 / 5
7,623
545
6,417
7,196
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
RockyBalNoah
Artemis
14
3 / 1 / 1
8,007
572
8,494
8,906
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 0 / 6
8,658
618
9,949
5,790
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
TioJackOfficial
Erlang Shen
12
1 / 6 / 2
7,186
513
7,909
18,337
13,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
12
3 / 1 / 6
7,336
524
5,246
8,707
8,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
6 / 3 / 0
9,045
646
14,297
17,627
17,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Hound X TY
Medusa
11
1 / 4 / 1
6,567
469
7,363
11,153
3,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 5 / 1
7,579
541
5,199
9,126
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Yoxtie
Susano
11
2 / 4 / 1
6,482
463
4,157
12,529
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
bojangles93
Cthulhu
11
1 / 0 / 1
6,477
463
4,075
9,422
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
12
12
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
6
3
0
2
L
Medusa
Hound X TY
Medusa
1
4
1
0.38
W
Nu Wa
Ilkhanate
Nu Wa
2
4
5
1.13
L
2
5
1
0.5
W
Artemis
RockyBalNoah
Artemis
3
1
1
3.5
W
7
0
6
10
W
Erlang Shen
TioJackOfficial
Erlang Shen
1
6
2
0.33
L
Susano
Yoxtie
Susano
2
4
1
0.63
L
Cthulhu
bojangles93
Cthulhu
1
0
1
1.5
W
Bacchus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,015
Damage
35,091
48,936
Taken
59,857
31,243
Mitigated
35,122
15,122
Healing
18,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
14,297
6,249
0
10,031
17,627
17,602
0
723
15,781
741
71,331
L
Medusa
Hound X TY
Medusa
7,363
2,935
0
813
11,153
3,904
0
2,005
9,148
0
50,901
W
Nu Wa
Ilkhanate
Nu Wa
6,417
1,100
0
355
7,196
2,184
0
3,564
3,336
47,568
671
L
5,199
889
0
1,376
9,126
3,041
7
4,271
4,855
58,238
1,996
W
Artemis
RockyBalNoah
Artemis
8,494
3,618
0
4,253
8,906
3,876
800
1,914
6,992
0
65,894
W
9,949
3,304
0
1,365
5,790
3,245
0
102
5,688
0
71,946
W
Erlang Shen
TioJackOfficial
Erlang Shen
7,909
4,017
0
6,753
18,337
13,538
0
406
16,728
0
43,565
L
Susano
Yoxtie
Susano
4,157
1,110
0
4,732
12,529
4,214
0
1,852
10,677
0
51,073
L
Cthulhu
bojangles93
Cthulhu
4,075
513
0
1,120
9,422
6,361
0
2,743
6,679
25,617
0
W
Bacchus
5,246
465
0
2,396
8,707
8,400
0
3,149
5,492
19,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,810
Gold Earned
36,150
373
Minions Killed
439
0
Camps Cleared
0
1,403,099
Distance Traveled
1,319,103
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,045
646
115
8
0
218,877
4
L
Medusa
6,567
469
75
5
0
244,077
0
W
Nu Wa
7,623
545
83
6
0
263,466
4
L
Hera
7,579
541
125
9
0
245,779
4
W
Artemis
8,007
572
96
7
0
244,891
4
W
Ravana
8,658
618
106
8
0
340,944
0
W
Erlang Shen
7,186
513
67
5
0
254,823
0
L
Susano
6,482
463
77
6
0
308,959
0
L
Cthulhu
6,477
463
47
3
0
301,411
3
W
Bacchus
7,336
524
21
2
0
298,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role