Player Matchup

Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
HellHakase
Hun Batz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,530 Elo+
Solo
Sylvanus
Sylvanus
RAGNAROK2035
Sylvanus
Level 55
God Stats
4W - 2L
1,530 SR
Queue Stats
212W - 195L
1,422 Elo+
Party 1
Jormungandr
Jormungandr
SnakeWasHere
Jormungandr
Level 80
God Stats
9W - 6L
1,543 SR
Queue Stats
161W - 154L
1,452 Elo+
Party 1
Janus
Janus
ivanssic
Janus
Level 88
God Stats
13W - 7L
1,725 SR
Queue Stats
107W - 103L
1,541 Elo+
Solo
Team Averages
Level 99
1,560 SR
1,489 Elo+

VS

Team Averages
Level 103
1,541 SR
1,561 Elo+
Thanatos
Thanatos
Off a Blizzy
Thanatos
Level 122
God Stats
34W - 41L
1,509 SR
Queue Stats
426W - 409L
1,519 Elo+
Party 2
Ao Kuang
Ao Kuang
Yeet-_Man-_
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 353L
1,577 Elo+
Party 2
Sylvanus
Sylvanus
krizehhy
Sylvanus
Level 66
God Stats
1W - 1L
1,568 SR
Queue Stats
3W - 3L
1,808 Elo+
Solo
Charybdis
Charybdis
pillowslug
Charybdis
Level 140
God Stats
3W - 3L
1,367 SR
Queue Stats
56W - 58L
1,472 Elo+
Solo
Poseidon
Poseidon
xTALLTREEx
Poseidon
Level 120
God Stats
53W - 65L
1,762 SR
Queue Stats
297W - 295L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 4 / 6
10,444
550
10,802
16,722
5,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
HellHakase
Hun Batz
15
2 / 2 / 6
9,029
475
13,177
17,476
7,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
RAGNAROK2035
Sylvanus
14
2 / 6 / 6
9,203
484
6,812
23,283
19,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
SnakeWasHere
Jormungandr
16
5 / 0 / 6
10,774
567
9,879
13,107
11,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
ivanssic
Janus
18
9 / 2 / 5
11,524
607
13,707
9,337
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Off a Blizzy
Thanatos
18
5 / 3 / 4
10,106
532
12,994
19,369
9,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ao Kuang
Yeet-_Man-_
Ao Kuang
11
1 / 8 / 0
7,272
383
2,919
15,157
7,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
krizehhy
Sylvanus
13
2 / 2 / 7
9,298
489
7,147
16,881
15,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
pillowslug
Charybdis
17
4 / 4 / 4
10,189
536
19,529
15,798
6,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
xTALLTREEx
Poseidon
15
2 / 6 / 1
8,767
461
4,595
12,880
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
23
Kills
14
14
Deaths
23
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
4
6
2
W
Hun Batz
HellHakase
Hun Batz
2
2
6
2.5
L
Thanatos
Off a Blizzy
Thanatos
5
3
4
2.33
W
Sylvanus
RAGNAROK2035
Sylvanus
2
6
6
0.83
W
Jormungandr
SnakeWasHere
Jormungandr
5
0
6
8
L
Ao Kuang
Yeet-_Man-_
Ao Kuang
1
8
0
0.13
W
Janus
ivanssic
Janus
9
2
5
5.75
L
Sylvanus
krizehhy
Sylvanus
2
2
7
2.75
L
Charybdis
pillowslug
Charybdis
4
4
4
1.5
L
Poseidon
xTALLTREEx
Poseidon
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,377
Damage
47,184
79,925
Taken
80,085
47,426
Mitigated
42,806
25,395
Healing
33,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,802
7,216
0
5,582
16,722
5,566
779
2,151
14,571
0
84,123
W
Hun Batz
HellHakase
Hun Batz
13,177
4,103
0
7,232
17,476
7,462
0
2,958
14,473
0
76,599
L
Thanatos
Off a Blizzy
Thanatos
12,994
3,336
0
15,134
19,369
9,479
0
4,288
14,805
0
91,227
W
Sylvanus
RAGNAROK2035
Sylvanus
6,812
3,091
3,524
4,164
23,283
19,779
234
4,857
18,382
22,615
1,806
W
Jormungandr
SnakeWasHere
Jormungandr
9,879
3,075
0
4,016
13,107
11,159
296
2,262
10,576
67,785
2,688
L
Ao Kuang
Yeet-_Man-_
Ao Kuang
2,919
915
0
3,639
15,157
7,168
0
7,856
7,181
24,260
2,079
W
Janus
ivanssic
Janus
13,707
806
0
877
9,337
3,460
0
2,782
6,555
91,621
1,345
L
Sylvanus
krizehhy
Sylvanus
7,147
1,767
3,310
5,650
16,881
15,118
42
4,540
12,212
21,450
0
L
Charybdis
pillowslug
Charybdis
19,529
10,613
0
4,722
15,798
6,495
861
5,879
9,809
0
116,182
L
Poseidon
xTALLTREEx
Poseidon
4,595
300
0
1,470
12,880
4,546
302
6,459
6,133
61,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,974
Gold Earned
45,632
511
Minions Killed
466
0
Camps Cleared
0
1,772,746
Distance Traveled
1,749,368
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,444
550
124
7
0
291,151
1
W
Hun Batz
9,029
475
94
5
0
447,737
3
L
Thanatos
10,106
532
111
6
0
417,431
1
W
Sylvanus
9,203
484
25
1
0
283,154
0
W
Jormungandr
10,774
567
106
6
0
367,242
3
L
Ao Kuang
7,272
383
40
2
0
292,100
8
W
Janus
11,524
607
162
9
0
383,462
7
L
Sylvanus
9,298
489
19
1
0
386,637
6
L
Charybdis
10,189
536
186
10
0
318,093
0
L
Poseidon
8,767
461
110
6
0
335,107
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role