Player Matchup

Nu Wa
Nu Wa
Chaseybear
Nu Wa
Level 124
God Stats
15W - 11L
1,595 SR
Queue Stats
58W - 67L
1,480 Elo+
Party 1
Izanami
Izanami
DeuceDeck
Izanami
Level 104
God Stats
1W - 5L
1,415 SR
Queue Stats
145W - 148L
1,514 Elo+
Party 1
Jormungandr
Jormungandr
DusT727
Jormungandr
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
341W - 324L
1,478 Elo+
Solo
Loki
Loki
HitmanHorus
Loki
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,420 Elo+
Solo
Achilles
Achilles
hendrixf55
Achilles
Level 119
God Stats
3W - 6L
1,484 SR
Queue Stats
186W - 176L
1,504 Elo+
Party 1
Team Averages
Level 111
1,499 SR
1,479 Elo+

VS

Team Averages
Level 133
1,582 SR
1,490 Elo+
Osiris
Osiris
CLAlMED
Osiris
Level 138
God Stats
20W - 8L
1,733 SR
Queue Stats
143W - 144L
1,545 Elo+
Party 2
Vulcan
Vulcan
Chief Espi
Vulcan
Level 144
God Stats
12W - 9L
1,551 SR
Queue Stats
187W - 168L
1,449 Elo+
Party 3
Lancelot
Lancelot
Hennythang
Lancelot
Level 148
God Stats
9W - 6L
1,599 SR
Queue Stats
110W - 107L
1,452 Elo+
Party 3
Surtr
Surtr
Nikoglados
Surtr
Level 122
God Stats
6W - 8L
1,405 SR
Queue Stats
55W - 65L
1,458 Elo+
Solo
Sol
Sol
XANARCHY09
Sol
Level 114
God Stats
23W - 15L
1,624 SR
Queue Stats
141W - 146L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
0 / 0 / 1
7,487
468
9,433
8,298
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
DeuceDeck
Izanami
14
0 / 4 / 1
7,783
486
2,082
8,645
3,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
DusT727
Jormungandr
14
2 / 2 / 3
7,967
498
9,704
13,357
7,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 4 / 3
7,302
456
3,975
11,203
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
hendrixf55
Achilles
13
3 / 7 / 2
8,393
525
13,364
18,767
17,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CLAlMED
Osiris
15
6 / 4 / 3
9,576
599
14,540
20,733
18,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Chief Espi
Vulcan
15
0 / 3 / 2
8,474
530
4,879
7,868
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
Hennythang
Lancelot
16
5 / 0 / 4
8,929
558
6,956
12,647
6,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
14
2 / 1 / 6
9,063
566
8,562
14,912
9,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
4 / 0 / 1
9,990
624
6,237
7,185
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
17
17
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
CLAlMED
Osiris
6
4
3
1.88
L
Nu Wa
0
0
1
0.5
W
Vulcan
Chief Espi
Vulcan
0
3
2
0.33
L
Izanami
DeuceDeck
Izanami
0
4
1
0.13
L
Jormungandr
DusT727
Jormungandr
2
2
3
1.75
W
Lancelot
Hennythang
Lancelot
5
0
4
7
L
2
4
3
0.88
W
Surtr
2
1
6
5
W
4
0
1
4.5
L
Achilles
hendrixf55
Achilles
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,558
Damage
41,174
60,270
Taken
63,345
34,992
Mitigated
40,997
14,829
Healing
25,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CLAlMED
Osiris
14,540
5,507
0
7,845
20,733
18,811
83
2,624
16,997
0
63,326
L
Nu Wa
9,433
2,458
0
500
8,298
2,407
0
3,986
4,312
65,104
1,134
W
Vulcan
Chief Espi
Vulcan
4,879
36
0
2,420
7,868
3,182
709
4,697
3,171
78,298
0
L
Izanami
DeuceDeck
Izanami
2,082
1,566
0
1,330
8,645
3,536
0
4,462
4,183
0
62,485
L
Jormungandr
DusT727
Jormungandr
9,704
2,129
379
5,038
13,357
7,549
375
3,452
9,763
70,611
2,298
W
Lancelot
Hennythang
Lancelot
6,956
1,848
0
5,661
12,647
6,370
96
3,544
9,034
0
75,705
L
3,975
744
0
3,342
11,203
3,814
81
543
10,615
0
45,936
W
Surtr
8,562
2,062
0
4,694
14,912
9,846
10
6,621
8,291
3,153
45,042
W
6,237
3,537
0
4,539
7,185
2,788
32
1,298
5,887
90,721
6,018
L
Achilles
hendrixf55
Achilles
13,364
4,496
0
4,240
18,767
17,686
0
0
17,503
0
52,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,932
Gold Earned
46,032
486
Minions Killed
573
0
Camps Cleared
0
1,543,746
Distance Traveled
1,666,354
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,576
599
106
7
0
285,909
0
L
Nu Wa
7,487
468
107
7
0
315,636
0
W
Vulcan
8,474
530
130
8
0
315,180
8
L
Izanami
7,783
486
120
8
0
306,226
2
L
Jormungandr
7,967
498
113
7
0
307,209
0
W
Lancelot
8,929
558
115
7
0
419,614
0
L
Loki
7,302
456
77
5
0
332,527
0
W
Surtr
9,063
566
64
4
0
322,791
2
W
Sol
9,990
624
158
10
0
322,860
4
L
Achilles
8,393
525
69
4
0
282,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role