Player Matchup

Vamana
Vamana
LingLingLingLing
Vamana
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,447 Elo+
Party 2
Sobek
Sobek
MyAccWasBanned
Sobek
Level 59
God Stats
2W - 2L
1,439 SR
Queue Stats
32W - 41L
1,413 Elo+
Party 2
Ullr
Ullr
RebelFighterV
Ullr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
Xx ROBIN HUD xX
Cthulhu
Level 107
God Stats
33W - 27L
1,645 SR
Queue Stats
127W - 111L
1,528 Elo+
Solo
Anubis
Anubis
ppeachcobbler
Anubis
Level 119
God Stats
3W - 0L
1,868 SR
Queue Stats
19W - 19L
1,522 Elo+
Party 2
Team Averages
Level 106
1,590 SR
1,482 Elo+

VS

Team Averages
Level 85
1,481 SR
1,561 Elo+
Guan Yu
Guan Yu
DerasianBoi
Guan Yu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 145L
1,557 Elo+
Solo
Kukulkan
Kukulkan
Preware
Kukulkan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,655 Elo+
Party 1
Sobek
Sobek
Timozell
Sobek
Level 62
God Stats
8W - 6L
1,566 SR
Queue Stats
89W - 84L
1,533 Elo+
Party 1
Medusa
Medusa
VainRumb
Medusa
Level 49
God Stats
10W - 9L
1,598 SR
Queue Stats
65W - 63L
1,523 Elo+
Party 1
Thanatos
Thanatos
aragike
Thanatos
Level 69
God Stats
0W - 2L
1,241 SR
Queue Stats
77W - 69L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,074
607
7,329
8,149
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 3 / 5
5,678
568
3,482
7,255
5,988
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
4 / 2 / 2
5,541
554
5,381
6,822
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
6,050
605
6,098
6,086
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 3 / 0
6,490
649
5,133
7,026
3,291
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DerasianBoi
Guan Yu
11
1 / 1 / 1
5,378
538
2,807
9,758
6,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kukulkan
Preware
Kukulkan
10
3 / 3 / 1
6,116
612
4,640
6,469
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
Timozell
Sobek
9
1 / 3 / 2
4,864
486
2,857
10,383
7,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
VainRumb
Medusa
9
1 / 5 / 3
5,266
527
6,732
7,923
2,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
aragike
Thanatos
10
6 / 4 / 3
6,146
615
5,076
10,686
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
15
Kills
12
12
Deaths
16
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DerasianBoi
Guan Yu
1
1
1
1.5
W
3
2
3
2.25
W
3
3
5
1.83
L
Kukulkan
Preware
Kukulkan
3
3
1
1.17
W
4
2
2
2.5
L
Sobek
Timozell
Sobek
1
3
2
0.67
L
Medusa
VainRumb
Medusa
1
5
3
0.5
W
1
2
0
0.5
L
Thanatos
aragike
Thanatos
6
4
3
1.88
W
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,423
Damage
22,112
35,338
Taken
45,219
20,828
Mitigated
22,741
8,362
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DerasianBoi
Guan Yu
2,807
585
0
4,060
9,758
6,755
0
4,703
3,987
0
30,094
W
7,329
3,603
0
3,090
8,149
4,069
0
438
7,711
0
38,983
W
3,482
308
0
1,363
7,255
5,988
0
1,794
5,461
15,500
0
L
Kukulkan
Preware
Kukulkan
4,640
1,046
0
1,189
6,469
2,044
112
3,533
2,818
41,911
154
W
5,381
2,112
0
695
6,822
2,542
0
1,837
4,985
0
25,381
L
Sobek
Timozell
Sobek
2,857
174
0
2,549
10,383
7,074
360
905
9,247
15,535
0
L
Medusa
VainRumb
Medusa
6,732
2,573
0
631
7,923
2,733
550
989
6,734
0
38,204
W
6,098
363
0
1,220
6,086
4,938
0
0
6,086
38,414
3,649
L
Thanatos
aragike
Thanatos
5,076
2,082
0
4,058
10,686
4,135
0
2,553
8,047
0
29,380
W
5,133
117
0
1,994
7,026
3,291
270
3,428
3,598
46,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,833
Gold Earned
27,770
274
Minions Killed
240
0
Camps Cleared
0
1,068,156
Distance Traveled
969,904
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,378
538
53
5
0
202,516
0
W
Vamana
6,074
607
61
6
0
239,179
1
W
Sobek
5,678
568
22
2
0
216,468
1
L
Kukulkan
6,116
612
74
7
0
176,713
0
W
Ullr
5,541
554
36
4
0
218,986
1
L
Sobek
4,864
486
12
1
0
205,518
2
L
Medusa
5,266
527
66
7
0
186,562
0
W
Cthulhu
6,050
605
73
7
0
187,700
0
L
Thanatos
6,146
615
35
4
0
198,595
0
W
Anubis
6,490
649
82
8
0
205,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role