Player Matchup

Charon
Charon
SCH4DEL
Charon
Level 121
God Stats
12W - 11L
1,169 SR
Queue Stats
62W - 61L
1,346 Elo+
Party 2
Camazotz
Camazotz
SkodiDestroyer
Camazotz
Level 85
God Stats
1W - 1L
1,336 SR
Queue Stats
10W - 20L
1,362 Elo+
Party 2
Ix Chel
Ix Chel
rokses2
Ix Chel
Level 123
God Stats
1W - 2L
1,294 SR
Queue Stats
53W - 62L
1,412 Elo+
Solo
Team Averages
Level 110
1,266 SR
1,373 Elo+

VS

Team Averages
Level 75
1,367 SR
1,337 Elo+
Ah Puch
Ah Puch
MAYMERBRO
Ah Puch
Level 85
God Stats
59W - 68L
1,263 SR
Queue Stats
137W - 151L
1,460 Elo+
Solo
Bakasura
Bakasura
PsychoShroom421
Bakasura
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,276 Elo+
Party 1
Cupid
Cupid
ReichCommander
Cupid
Level 13
God Stats
0W - 4L
1,338 SR
Queue Stats
0W - 4L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
SCH4DEL
Charon
13
0 / 2 / 6
8,608
662
4,024
9,439
7,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
15
2 / 1 / 5
9,722
748
6,169
9,765
4,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
rokses2
Ix Chel
18
8 / 0 / 2
11,194
861
20,045
8,333
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MAYMERBRO
Ah Puch
13
0 / 3 / 2
8,267
636
5,215
9,489
3,128
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
14
3 / 3 / 0
8,765
674
8,111
13,834
7,765
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 4 / 3
8,138
626
3,490
11,010
3,780
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
3
3
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
MAYMERBRO
Ah Puch
0
3
2
0.33
L
Bakasura
3
3
0
1
L
0
4
3
0.38
W
Charon
SCH4DEL
Charon
0
2
6
1.5
W
Camazotz
2
1
5
4.5
W
Ix Chel
rokses2
Ix Chel
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,238
Damage
16,816
27,537
Taken
34,333
16,523
Mitigated
14,673
9,612
Healing
5,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
MAYMERBRO
Ah Puch
5,215
365
0
72
9,489
3,128
324
6,678
2,517
36,298
0
L
Bakasura
8,111
5,204
0
2,556
13,834
7,765
0
8,693
4,805
0
22,476
L
3,490
1,753
676
2,623
11,010
3,780
224
8,207
2,508
0
20,278
W
Charon
SCH4DEL
Charon
4,024
731
0
1,130
9,439
7,525
130
1,906
6,463
19,201
1,856
W
Camazotz
6,169
1,429
0
3,423
9,765
4,968
153
1,229
8,117
0
43,153
W
Ix Chel
rokses2
Ix Chel
20,045
2,689
1,170
3,889
8,333
4,030
1,191
2,252
5,197
67,662
787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,524
Gold Earned
25,170
214
Minions Killed
152
0
Camps Cleared
0
728,297
Distance Traveled
662,328
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,267
636
81
6
0
202,856
0
L
Bakasura
8,765
674
42
3
0
258,649
0
L
Cupid
8,138
626
29
2
0
200,823
0
W
Charon
8,608
662
27
2
0
219,230
0
W
Camazotz
9,722
748
64
5
0
253,460
3
W
Ix Chel
11,194
861
123
9
0
255,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role