Player Matchup

Persephone
Persephone
 
Persephone
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hookwolf
Bellona
Level 148
God Stats
55W - 29L
1,752 SR
Queue Stats
102W - 85L
1,593 Elo+
Party 2
Bacchus
Bacchus
NiNjAcHoAs
Bacchus
Level 127
God Stats
3W - 1L
1,672 SR
Queue Stats
84W - 74L
1,494 Elo+
Solo
Charybdis
Charybdis
SilentRiot21
Charybdis
Level 129
God Stats
16W - 14L
1,661 SR
Queue Stats
154W - 143L
1,613 Elo+
Solo
Cliodhna
Cliodhna
b000t
Cliodhna
Level 96
God Stats
1W - 0L
1,685 SR
Queue Stats
70W - 70L
1,573 Elo+
Party 2
Team Averages
Level 117
1,654 SR
1,555 Elo+

VS

Team Averages
Level 136
1,588 SR
1,547 Elo+
Sylvanus
Sylvanus
BlueBigDaddy635
Sylvanus
Level 155
God Stats
5W - 9L
1,632 SR
Queue Stats
235W - 218L
1,573 Elo+
Party 1
Vamana
Vamana
FlackoFitz-
Vamana
Level 157
God Stats
6W - 7L
1,490 SR
Queue Stats
413W - 418L
1,501 Elo+
Solo
Ymir
Ymir
Jukathu
Ymir
Level 183
God Stats
39W - 33L
1,660 SR
Queue Stats
199W - 179L
1,585 Elo+
Party 3
Da Ji
Da Ji
iTzKaii
Da Ji
Level 148
God Stats
0W - 1L
1,657 SR
Queue Stats
302W - 302L
1,574 Elo+
Party 1
Artemis
Artemis
shanelefty
Artemis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
0 / 2 / 2
4,761
680
4,298
5,022
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
Hookwolf
Bellona
10
1 / 0 / 0
5,741
820
4,850
6,627
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
NiNjAcHoAs
Bacchus
8
1 / 0 / 0
5,101
729
1,893
3,995
3,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
SilentRiot21
Charybdis
9
0 / 1 / 0
4,682
669
1,882
2,944
966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cliodhna
b000t
Cliodhna
9
1 / 1 / 0
4,627
661
2,912
8,137
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
2 / 2 / 1
4,945
706
3,199
6,676
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
7
0 / 1 / 0
4,065
581
2,838
7,029
3,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ymir
Jukathu
Ymir
7
0 / 0 / 1
4,105
586
1,586
6,592
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
iTzKaii
Da Ji
8
2 / 0 / 0
4,212
602
4,078
5,686
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
shanelefty
Artemis
8
0 / 0 / 1
3,728
533
1,711
2,469
786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
4
4
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
2
2
0.5
L
Sylvanus
2
2
1
1.25
L
Vamana
0
1
0
0
W
Bellona
Hookwolf
Bellona
1
0
0
1
L
Ymir
Jukathu
Ymir
0
0
1
0.5
W
Bacchus
NiNjAcHoAs
Bacchus
1
0
0
1
W
Charybdis
SilentRiot21
Charybdis
0
1
0
0
W
Cliodhna
b000t
Cliodhna
1
1
0
1
L
Da Ji
iTzKaii
Da Ji
2
0
0
2
L
Artemis
shanelefty
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,835
Damage
13,412
26,725
Taken
28,452
12,165
Mitigated
13,892
11,041
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,298
212
0
1,585
5,022
1,495
0
1,844
3,163
28,910
1,241
L
Sylvanus
3,199
870
228
2,175
6,676
3,111
0
2,861
3,815
26,755
8,525
L
Vamana
2,838
626
0
2,766
7,029
3,723
0
0
7,029
0
24,977
W
Bellona
Hookwolf
Bellona
4,850
1,929
0
3,100
6,627
3,776
0
0
6,120
0
45,499
L
Ymir
Jukathu
Ymir
1,586
116
0
1,837
6,592
3,892
0
1,542
5,050
11,111
2,799
W
Bacchus
NiNjAcHoAs
Bacchus
1,893
162
0
1,605
3,995
3,517
0
831
3,164
14,903
0
W
Charybdis
SilentRiot21
Charybdis
1,882
1,300
0
1,099
2,944
966
0
257
2,687
0
39,294
W
Cliodhna
b000t
Cliodhna
2,912
763
0
3,652
8,137
2,411
0
1,577
6,560
0
32,271
L
Da Ji
iTzKaii
Da Ji
4,078
640
0
1,564
5,686
2,380
0
1,485
4,201
0
26,283
L
Artemis
shanelefty
Artemis
1,711
851
0
442
2,469
786
0
181
2,288
0
16,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,912
Gold Earned
21,055
270
Minions Killed
192
0
Camps Cleared
0
807,851
Distance Traveled
723,098
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
4,761
680
55
8
0
151,924
0
L
Sylvanus
4,945
706
56
8
0
142,410
2
L
Vamana
4,065
581
38
5
0
118,442
0
W
Bellona
5,741
820
75
11
0
170,148
0
L
Ymir
4,105
586
26
4
0
150,984
1
W
Bacchus
5,101
729
13
2
0
159,096
0
W
Charybdis
4,682
669
73
10
0
135,603
3
W
Cliodhna
4,627
661
54
8
0
191,080
0
L
Da Ji
4,212
602
46
7
0
179,739
0
L
Artemis
3,728
533
26
4
0
131,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role