Player Matchup

Bellona
Bellona
Silver I
Hexidas
Bellona
Silver I
Level 47
God Stats
46W - 50L
1,516 SR
Queue Stats
52W - 63L
986 MMR
Party 2
Agni
Agni
Silver II
Kulayn
Agni
Silver II
Level 50
God Stats
27W - 18L
1,589 SR
Queue Stats
48W - 59L
904 MMR
Party 2
Lancelot
Lancelot
Gold V
ludathis
Lancelot
Gold V
Level 66
God Stats
57W - 55L
1,531 SR
Queue Stats
63W - 73L
1,107 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 54
1,545 SR
999 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,409 SR
943 MMR
Mulan
Mulan
Silver III
Syndetic Chaos
Mulan
Silver III
Level 122
God Stats
3W - 3L
1,260 SR
Queue Stats
129W - 174L
1,034 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver IV
TimmyTurntHer
Tsukuyomi
Silver IV
Level 120
God Stats
3W - 9L
1,284 SR
Queue Stats
470W - 580L
854 MMR
Solo
Chang'e
Chang'e
Silver IV
druidswraith
Chang'e
Silver IV
Level 106
God Stats
10W - 9L
1,683 SR
Queue Stats
104W - 147L
942 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hexidas
Bellona
16
6 / 1 / 8
11,021
848
15,342
15,080
13,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Kulayn
Agni
15
4 / 2 / 7
9,916
763
14,920
9,539
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
ludathis
Lancelot
15
5 / 3 / 9
10,763
828
13,987
14,067
6,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AresAchillesBacchusVulcanKuzenbo

VS

Bans
ChaacDanzaburouAnubisXbalanqueBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
8,909
685
6,855
18,135
18,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
TimmyTurntHer
Tsukuyomi
14
2 / 5 / 3
8,689
668
11,373
15,724
12,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
druidswraith
Chang'e
14
2 / 5 / 3
9,201
708
9,557
18,845
8,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
6
6
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Hexidas
Bellona
6
1
8
10
W
Agni
Kulayn
Agni
4
2
7
3.75
L
2
5
4
0.8
L
Tsukuyomi
TimmyTurntHer
Tsukuyomi
2
5
3
0.7
L
Chang'e
druidswraith
Chang'e
2
5
3
0.7
W
Lancelot
ludathis
Lancelot
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,249
Damage
27,785
38,686
Taken
52,704
24,247
Mitigated
38,679
13,385
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Hexidas
Bellona
15,342
5,668
0
7,005
15,080
13,568
723
2,829
11,708
0
37,794
W
Agni
Kulayn
Agni
14,920
1,032
67
4,756
9,539
4,111
982
3,743
5,642
35,284
0
L
6,855
1,295
0
1,479
18,135
18,465
0
6,205
11,488
0
19,746
L
Tsukuyomi
TimmyTurntHer
Tsukuyomi
11,373
1,697
0
2,845
15,724
12,146
45
3,287
11,805
0
32,585
L
Chang'e
druidswraith
Chang'e
9,557
881
1,434
5,812
18,845
8,068
0
5,459
12,911
37,321
0
W
Lancelot
ludathis
Lancelot
13,987
2,991
0
1,557
14,067
6,568
875
3,335
10,300
0
46,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,700
Gold Earned
26,799
146
Minions Killed
129
0
Camps Cleared
0
843,832
Distance Traveled
738,580
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,021
848
46
4
0
293,719
0
W
Agni
9,916
763
46
4
0
252,575
0
L
Mulan
8,909
685
20
2
0
226,142
0
L
Tsukuyomi
8,689
668
40
3
0
275,218
0
L
Chang'e
9,201
708
69
5
0
237,220
3
W
Lancelot
10,763
828
54
4
0
297,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role