Player Matchup

Hel
Hel
 
Hel
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
MikeD6679
King Arthur
Level 149
God Stats
17W - 12L
1,767 SR
Queue Stats
285W - 283L
1,478 Elo+
Solo
Neith
Neith
jortsmgee
Neith
Level 89
God Stats
6W - 4L
1,268 SR
Queue Stats
72W - 73L
1,464 Elo+
Solo
Merlin
Merlin
n1ghtw1ng_101
Merlin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,556 Elo+
Solo
Team Averages
Level 152
1,507 SR
1,500 Elo+

VS

Team Averages
Level 116
1,617 SR
1,522 Elo+
Olorun
Olorun
 
Olorun
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DarthPlatypus69
Ymir
Level 101
God Stats
1W - 2L
1,709 SR
Queue Stats
16W - 16L
1,555 Elo+
Party 1
Erlang Shen
Erlang Shen
Hipophis
Erlang Shen
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,529 Elo+
Party 1
Agni
Agni
MorbidCommander
Agni
Level 157
God Stats
27W - 19L
1,708 SR
Queue Stats
374W - 370L
1,521 Elo+
Solo
Anubis
Anubis
robertarq
Anubis
Level 148
God Stats
32W - 19L
1,669 SR
Queue Stats
335W - 345L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
4 / 1 / 5
5,846
585
4,236
8,500
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fafnir
 
Fafnir
10
2 / 2 / 7
5,835
584
3,972
8,610
5,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MikeD6679
King Arthur
11
3 / 1 / 2
6,449
645
8,921
11,300
9,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
jortsmgee
Neith
11
5 / 0 / 5
6,435
644
7,252
6,421
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 3 / 0
5,658
566
1,531
5,779
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 5 / 1
5,106
511
3,987
8,583
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 3 / 4
5,586
559
5,086
7,610
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Hipophis
Erlang Shen
10
1 / 2 / 1
5,731
573
5,515
12,729
9,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 0
6,412
641
4,895
5,807
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
robertarq
Anubis
8
0 / 5 / 0
4,512
451
5,204
7,125
3,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
6
7
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
5
6.5
W
Fafnir
 
Fafnir
2
2
7
2.75
L
Olorun
 
Olorun
0
5
1
0.1
L
2
3
4
1.33
L
Erlang Shen
Hipophis
Erlang Shen
1
2
1
0.75
W
King Arthur
MikeD6679
King Arthur
3
1
2
4
L
3
0
0
3
W
Neith
jortsmgee
Neith
5
0
5
7.5
W
1
3
0
0.33
L
Anubis
robertarq
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,912
Damage
24,687
40,610
Taken
41,854
23,577
Mitigated
21,338
16,712
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,236
275
4,277
4,415
8,500
4,347
0
5,037
3,307
19,050
1,607
W
Fafnir
 
Fafnir
3,972
1,613
0
2,633
8,610
5,555
0
2,830
5,664
25,650
4,996
L
Olorun
 
Olorun
3,987
1,922
0
1,882
8,583
3,243
0
1,733
6,764
30,438
5,819
L
5,086
2,028
0
1,897
7,610
3,606
0
1,522
6,010
30,463
0
L
Erlang Shen
Hipophis
Erlang Shen
5,515
3,325
0
6,134
12,729
9,148
0
879
11,711
0
37,857
W
King Arthur
MikeD6679
King Arthur
8,921
2,020
0
2,046
11,300
9,372
0
2,400
8,900
0
47,034
L
4,895
311
0
1,676
5,807
2,020
0
2,428
3,287
45,714
2,428
W
Neith
jortsmgee
Neith
7,252
2,699
0
3,074
6,421
2,138
576
4,408
1,919
0
42,676
W
1,531
230
0
267
5,779
2,165
0
3,542
2,061
39,605
0
L
Anubis
robertarq
Anubis
5,204
191
0
1,894
7,125
3,321
0
2,253
4,752
25,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
27,347
298
Minions Killed
279
0
Camps Cleared
0
969,030
Distance Traveled
960,294
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,846
585
36
4
0
208,830
0
W
Fafnir
5,835
584
41
4
0
194,417
0
L
Olorun
5,106
511
56
6
0
181,860
0
L
Ymir
5,586
559
41
4
0
184,359
0
L
Erlang Shen
5,731
573
63
6
0
191,027
0
W
King Arthur
6,449
645
78
8
0
193,122
5
L
Agni
6,412
641
89
9
0
209,874
2
W
Neith
6,435
644
64
6
0
188,977
2
W
Merlin
5,658
566
79
8
0
183,684
0
L
Anubis
4,512
451
30
3
0
193,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role