Player Matchup

Tiamat
Tiamat
PinkDizaster
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,181 Elo+
Party 2
Chaac
Chaac
Rer0ll
Chaac
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,181 Elo+
Party 2
Neith
Neith
YoungSinatra23
Neith
Level 60
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 7L
1,354 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,239 Elo+

VS

Team Averages
Level 80
1,644 SR
1,390 Elo+
Eset
Eset
DivineFrost
Eset
Level 114
God Stats
4W - 2L
1,568 SR
Queue Stats
8W - 8L
1,443 Elo+
Party 1
Hou Yi
Hou Yi
TwitchMafi
Hou Yi
Level 47
God Stats
5W - 2L
1,628 SR
Queue Stats
9W - 13L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
newbzealand
Sun Wukong
Level 80
God Stats
2W - 0L
1,737 SR
Queue Stats
52W - 84L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 7 / 1
8,267
591
6,077
12,610
6,855
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chaac
Rer0ll
Chaac
11
0 / 11 / 1
8,016
573
6,192
19,293
14,935
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 5 / 0
9,188
656
3,995
14,275
9,391
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 12
11,804
843
17,590
8,051
3,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
TwitchMafi
Hou Yi
16
11 / 1 / 10
12,040
860
10,757
9,693
4,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
newbzealand
Sun Wukong
15
3 / 1 / 14
10,688
763
11,456
14,696
12,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
59
2
Kills
23
23
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
9
0
12
15
L
Tiamat
0
7
1
0.07
L
Chaac
Rer0ll
Chaac
0
11
1
0.05
W
Hou Yi
TwitchMafi
Hou Yi
11
1
10
16
L
2
5
0
0.4
W
Sun Wukong
newbzealand
Sun Wukong
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,264
Damage
39,803
46,178
Taken
32,440
31,181
Mitigated
20,110
5,737
Healing
4,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,590
1,401
144
1,380
8,051
3,552
1,084
643
7,363
74,014
0
L
Tiamat
6,077
930
0
1,145
12,610
6,855
0
4,773
7,823
27,619
0
L
Chaac
Rer0ll
Chaac
6,192
1,101
0
1,647
19,293
14,935
0
7,100
12,171
0
24,677
W
Hou Yi
TwitchMafi
Hou Yi
10,757
6,675
0
2,452
9,693
4,005
863
567
9,109
0
37,573
L
3,995
1,839
223
2,722
14,275
9,391
0
5,790
8,485
0
25,744
W
Sun Wukong
newbzealand
Sun Wukong
11,456
1,041
0
933
14,696
12,553
58
4,409
9,891
0
32,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
34,532
107
Minions Killed
175
0
Camps Cleared
0
601,076
Distance Traveled
737,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,804
843
92
7
0
249,784
0
L
Tiamat
8,267
591
33
2
0
216,326
0
L
Chaac
8,016
573
24
2
0
195,053
0
W
Hou Yi
12,040
860
47
3
0
226,972
0
L
Neith
9,188
656
50
4
0
189,697
0
W
Sun Wukong
10,688
763
36
3
0
260,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role