Player Matchup

Izanami
Izanami
DraggnMaSack
Izanami
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,446 Elo+
Solo
Merlin
Merlin
MMfittje
Merlin
Level 74
God Stats
6W - 11L
1,325 SR
Queue Stats
21W - 30L
1,340 Elo+
Solo
Ganesha
Ganesha
mr_burns2002
Ganesha
Level 101
God Stats
0W - 3L
1,072 SR
Queue Stats
3W - 8L
1,351 Elo+
Solo
Team Averages
Level 79
1,299 SR
1,379 Elo+

VS

Team Averages
Level 60
1,578 SR
1,427 Elo+
Pele
Pele
Loretta_la_kill
Pele
Level 25
God Stats
15W - 18L
1,439 SR
Queue Stats
61W - 80L
1,338 Elo+
Party 1
Sylvanus
Sylvanus
SillyGooose6615
Sylvanus
Level 109
God Stats
52W - 39L
1,474 SR
Queue Stats
365W - 375L
1,448 Elo+
Solo
Chang'e
Chang'e
naughtyninj56
Chang'e
Level 47
God Stats
5W - 0L
1,821 SR
Queue Stats
152W - 177L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DraggnMaSack
Izanami
11
1 / 3 / 0
6,472
647
6,868
7,646
2,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Merlin
MMfittje
Merlin
10
0 / 3 / 1
6,147
615
5,382
6,764
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
mr_burns2002
Ganesha
11
0 / 3 / 1
6,122
612
4,114
10,731
7,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,367
737
6,605
5,343
2,218
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
12
2 / 0 / 7
7,187
719
4,104
8,700
6,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
13
5 / 1 / 4
8,116
812
11,517
9,147
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
DraggnMaSack
Izanami
1
3
0
0.33
W
2
0
5
4.5
L
Merlin
MMfittje
Merlin
0
3
1
0.17
W
Sylvanus
2
0
7
5.5
L
Ganesha
mr_burns2002
Ganesha
0
3
1
0.17
W
Chang'e
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,364
Damage
22,226
25,141
Taken
23,190
13,416
Mitigated
12,215
4,533
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DraggnMaSack
Izanami
6,868
4,549
0
1,014
7,646
2,868
0
3,683
3,583
0
26,340
W
6,605
1,135
0
1,018
5,343
2,218
0
2,262
3,081
0
24,334
L
Merlin
MMfittje
Merlin
5,382
576
110
1,172
6,764
2,637
34
4,315
2,013
20,588
0
W
Sylvanus
4,104
1,571
1,944
2,257
8,700
6,364
27
3,834
4,866
13,247
595
L
Ganesha
mr_burns2002
Ganesha
4,114
140
60
2,177
10,731
7,911
0
5,398
4,770
13,095
0
W
Chang'e
11,517
1,143
1,426
4,200
9,147
3,633
86
3,490
5,657
38,532
1,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,741
Gold Earned
22,670
104
Minions Killed
127
0
Camps Cleared
0
502,567
Distance Traveled
608,086
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,472
647
59
6
0
156,078
0
W
Pele
7,367
737
34
3
0
228,066
0
L
Merlin
6,147
615
42
4
0
163,606
0
W
Sylvanus
7,187
719
23
2
0
175,418
2
L
Ganesha
6,122
612
3
0
0
182,883
7
W
Chang'e
8,116
812
70
7
0
204,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role