Player Matchup

Maui
Maui
ApexShadow9191
Maui
Level 143
God Stats
2W - 2L
1,350 SR
Queue Stats
250W - 207L
1,653 Elo+
Solo
Eset
Eset
EinarSWK
Eset
Level 159
God Stats
0W - 3L
1,345 SR
Queue Stats
130W - 122L
1,608 Elo+
Party 2
Hou Yi
Hou Yi
Estiv20
Hou Yi
Level 158
God Stats
4W - 3L
1,585 SR
Queue Stats
180W - 166L
1,590 Elo+
Party 2
Da Ji
Da Ji
Krakatoa1615
Da Ji
Level 159
God Stats
0W - 3L
1,213 SR
Queue Stats
62W - 58L
1,592 Elo+
Party 2
Ravana
Ravana
TTVExtremo2546XD
Ravana
Level 168
God Stats
12W - 10L
1,612 SR
Queue Stats
245W - 234L
1,587 Elo+
Party 2
Team Averages
Level 157
1,421 SR
1,606 Elo+

VS

Team Averages
Level 111
1,411 SR
1,531 Elo+
Bacchus
Bacchus
CreateGoddess
Bacchus
Level 109
God Stats
1W - 3L
1,124 SR
Queue Stats
233W - 251L
1,535 Elo+
Party 1
Agni
Agni
HugeHog
Agni
Level 63
God Stats
1W - 1L
1,278 SR
Queue Stats
89W - 77L
1,602 Elo+
Party 1
Rama
Rama
RoonyFrag
Rama
Level 126
God Stats
6W - 4L
1,680 SR
Queue Stats
337W - 322L
1,552 Elo+
Party 1
Awilix
Awilix
Support0rFeed
Awilix
Level 127
God Stats
4W - 4L
1,564 SR
Queue Stats
229W - 237L
1,495 Elo+
Party 1
Amaterasu
Amaterasu
sunellopez
Amaterasu
Level 129
God Stats
5W - 2L
1,407 SR
Queue Stats
181W - 155L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
6,597
440
3,860
13,192
7,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
14
0 / 1 / 0
8,021
535
2,816
7,556
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Estiv20
Hou Yi
15
1 / 2 / 0
8,309
554
5,613
10,060
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 0
6,900
460
4,262
13,346
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 3 / 0
8,522
568
14,445
13,410
9,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
0 / 0 / 8
8,117
541
4,524
8,086
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
HugeHog
Agni
16
1 / 0 / 4
9,107
607
8,801
4,922
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
18
5 / 1 / 2
10,509
701
7,982
9,546
4,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 4
9,318
621
10,211
13,540
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Amaterasu
sunellopez
Amaterasu
16
3 / 0 / 4
9,844
656
11,309
23,222
20,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
2
Kills
16
16
Deaths
2
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Bacchus
0
0
8
4
L
Eset
0
1
0
0
L
Hou Yi
Estiv20
Hou Yi
1
2
0
0.5
W
Agni
HugeHog
Agni
1
0
4
3
L
0
4
0
0
W
Rama
5
1
2
6
W
7
1
4
9
L
0
3
0
0
W
Amaterasu
sunellopez
Amaterasu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,996
Damage
42,827
57,564
Taken
59,316
30,488
Mitigated
41,919
13,407
Healing
23,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,860
674
0
1,254
13,192
7,994
0
6,997
6,195
28,022
6,599
W
Bacchus
4,524
451
0
3,504
8,086
8,799
200
1,709
6,377
20,554
0
L
Eset
2,816
189
0
487
7,556
2,807
0
4,137
3,365
66,937
2,687
L
Hou Yi
Estiv20
Hou Yi
5,613
2,764
0
4,157
10,060
4,362
0
973
9,087
0
66,451
W
Agni
HugeHog
Agni
8,801
612
0
500
4,922
2,066
636
1,482
3,440
93,639
855
L
4,262
800
0
1,307
13,346
6,098
0
1,206
12,088
0
52,487
W
Rama
7,982
6,417
0
4,384
9,546
4,279
316
231
9,315
0
101,456
W
10,211
4,012
0
5,057
13,540
5,943
0
2,532
10,956
0
82,079
L
14,445
4,699
0
6,202
13,410
9,227
0
0
12,945
0
80,811
W
Amaterasu
sunellopez
Amaterasu
11,309
6,243
0
10,232
23,222
20,832
362
291
21,520
0
79,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,349
Gold Earned
46,895
533
Minions Killed
606
0
Camps Cleared
0
1,493,899
Distance Traveled
1,648,304
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,597
440
44
3
0
314,583
2
W
Bacchus
8,117
541
21
1
0
317,105
3
L
Eset
8,021
535
151
10
0
297,305
4
L
Hou Yi
8,309
554
109
7
0
281,681
4
W
Agni
9,107
607
170
11
0
337,435
4
L
Da Ji
6,900
460
85
6
0
341,693
2
W
Rama
10,509
701
178
12
0
280,187
2
W
Awilix
9,318
621
116
8
0
387,594
0
L
Ravana
8,522
568
144
10
0
258,637
7
W
Amaterasu
9,844
656
121
8
0
325,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role