Player Matchup

Ymir
Ymir
CobraKing4884
Ymir
Level 73
God Stats
14W - 11L
1,494 SR
Queue Stats
55W - 60L
1,366 Elo+
Party 2
Sol
Sol
Danomar121
Sol
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,386 Elo+
Party 2
Skadi
Skadi
Got Gurth8038
Skadi
Level 132
God Stats
14W - 8L
1,666 SR
Queue Stats
249W - 260L
1,406 Elo+
Party 2
Team Averages
Level 98
1,553 SR
1,386 Elo+

VS

Team Averages
Level 80
1,444 SR
1,381 Elo+
Zeus
Zeus
ChestnutHorse29
Zeus
Level 65
God Stats
1W - 0L
1,820 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Vamana
Vamana
WalkingWoody912
Vamana
Level 48
God Stats
1W - 4L
1,131 SR
Queue Stats
63W - 82L
1,318 Elo+
Party 1
Danzaburou
Danzaburou
sgosstheboss
Danzaburou
Level 126
God Stats
19W - 19L
1,381 SR
Queue Stats
81W - 102L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 4
8,836
680
2,866
17,708
11,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 2
9,045
696
7,980
15,225
4,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
5 / 5 / 2
10,647
819
11,749
12,242
4,514
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 8
12,093
930
23,571
10,180
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
7 / 4 / 9
10,213
786
8,047
13,387
12,017
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
sgosstheboss
Danzaburou
15
2 / 2 / 11
10,275
790
5,648
7,322
3,069
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
19
19
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
1
8
14
L
1
9
4
0.33
L
1
5
2
0.4
L
5
5
2
1.2
W
7
4
9
2.88
W
Danzaburou
sgosstheboss
Danzaburou
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,595
Damage
37,266
45,175
Taken
30,889
20,476
Mitigated
19,098
5,396
Healing
4,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,571
3,259
0
1,636
10,180
4,012
630
4,232
5,944
61,177
1,664
L
2,866
484
296
1,346
17,708
11,130
0
6,066
11,096
11,815
0
L
7,980
1,991
0
3,580
15,225
4,832
0
9,122
5,412
36,406
0
L
11,749
3,613
0
174
12,242
4,514
0
6,184
5,394
0
42,568
W
8,047
3,958
171
1,237
13,387
12,017
927
5,096
8,273
0
20,020
W
Danzaburou
sgosstheboss
Danzaburou
5,648
2,897
0
1,207
7,322
3,069
1,353
1,524
5,783
0
27,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
32,581
124
Minions Killed
148
0
Camps Cleared
0
613,354
Distance Traveled
743,392
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,093
930
77
6
0
246,826
0
L
Ymir
8,836
680
19
1
0
147,599
0
L
Sol
9,045
696
46
4
0
230,909
1
L
Skadi
10,647
819
59
5
0
234,846
0
W
Vamana
10,213
786
34
3
0
268,476
0
W
Danzaburou
10,275
790
37
3
0
228,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role