Player Matchup

Kali
Kali
JackFrosty54
Kali
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 81L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
LittlestBaby
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,322 Elo+
Party 1
Cthulhu
Cthulhu
Lurkerfox
Cthulhu
Level 51
God Stats
0W - 4L
1,089 SR
Queue Stats
43W - 49L
1,381 Elo+
Party 1
Ra
Ra
jardeushow22
Ra
Level 36
God Stats
26W - 19L
1,552 SR
Queue Stats
64W - 71L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
moralesfam
Zhong Kui
Level 57
God Stats
301W - 310L
1,498 SR
Queue Stats
419W - 446L
1,416 Elo+
Solo
Team Averages
Level 46
1,428 SR
1,386 Elo+

VS

Team Averages
Level 76
1,510 SR
1,394 Elo+
Mercury
Mercury
BloodshadeHF117
Mercury
Level 108
God Stats
30W - 25L
1,521 SR
Queue Stats
192W - 200L
1,402 Elo+
Party 2
Hachiman
Hachiman
LionFlex
Hachiman
Level 18
God Stats
12W - 18L
1,412 SR
Queue Stats
59W - 67L
1,328 Elo+
Party 2
Mulan
Mulan
Munchie012661
Mulan
Level 103
God Stats
12W - 9L
1,420 SR
Queue Stats
384W - 409L
1,377 Elo+
Solo
Danzaburou
Danzaburou
QuasarTwin
Danzaburou
Level 76
God Stats
14W - 11L
1,646 SR
Queue Stats
71W - 84L
1,414 Elo+
Solo
Kukulkan
Kukulkan
catch-bld-drip69
Kukulkan
Level 77
God Stats
200W - 184L
1,552 SR
Queue Stats
458W - 485L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
7,791
1,299
3,409
10,339
5,547
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 4 / 3
7,487
1,248
7,400
9,221
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Lurkerfox
Cthulhu
13
3 / 3 / 5
8,301
1,384
11,316
13,632
15,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 6
7,091
1,182
3,943
6,722
4,252
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
moralesfam
Zhong Kui
11
0 / 0 / 0
5,911
985
0
0
0
Team 1 Tickets

246

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 9
8,030
1,338
8,160
6,912
3,033
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
LionFlex
Hachiman
13
8 / 2 / 6
9,302
1,550
8,868
7,649
3,222
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 8
7,086
1,181
5,300
7,913
5,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
QuasarTwin
Danzaburou
13
0 / 0 / 11
7,853
1,309
6,982
4,290
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
4 / 0 / 5
7,911
1,319
6,581
2,792
1,194
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
9
Kills
17
17
Deaths
9
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
3
6
3
0.75
W
Hachiman
LionFlex
Hachiman
8
2
6
5.5
L
3
4
3
1.13
L
Cthulhu
Lurkerfox
Cthulhu
3
3
5
1.83
W
1
4
8
1.25
W
Danzaburou
QuasarTwin
Danzaburou
0
0
11
5.5
W
4
0
5
6.5
L
0
4
6
0.75
L
Zhong Kui
moralesfam
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,068
Damage
35,891
39,914
Taken
29,556
29,251
Mitigated
14,728
4,694
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,160
4,706
0
0
6,912
3,033
0
4,540
2,201
0
14,942
L
3,409
1,755
246
1,622
10,339
5,547
0
1,252
8,917
0
13,249
W
Hachiman
LionFlex
Hachiman
8,868
6,695
0
449
7,649
3,222
0
4,984
2,537
0
14,162
L
7,400
2,573
0
350
9,221
3,701
0
1,152
7,994
10,618
0
L
Cthulhu
Lurkerfox
Cthulhu
11,316
1,132
191
646
13,632
15,751
0
3,572
9,914
25,775
1,540
W
5,300
673
0
512
7,913
5,407
0
5,555
2,017
2,276
8,453
W
Danzaburou
QuasarTwin
Danzaburou
6,982
2,753
79
2,083
4,290
1,872
0
3,528
714
0
32,381
W
6,581
583
0
35
2,792
1,194
0
2,202
414
22,610
199
L
3,943
809
1,027
612
6,722
4,252
0
1,634
4,956
10,918
0
L
Zhong Kui
moralesfam
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,581
Gold Earned
40,182
89
Minions Killed
136
3
Camps Cleared
6
443,869
Distance Traveled
609,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,030
1,338
12
2
1
126,891
0
L
Kali
7,791
1,299
14
2
0
107,847
0
W
Hachiman
9,302
1,550
11
2
0
123,608
0
L
Nu Wa
7,487
1,248
5
1
1
98,417
0
L
Cthulhu
8,301
1,384
55
9
2
135,864
0
W
Mulan
7,086
1,181
11
2
2
113,547
0
W
Danzaburou
7,853
1,309
64
11
2
114,363
0
W
Kukulkan
7,911
1,319
38
6
1
130,608
0
L
Ra
7,091
1,182
15
3
0
101,741
0
L
Zhong Kui
5,911
985
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role