Player Matchup

Awilix
Awilix
Gold V
IpAxl420
Awilix
Gold V
Level 145
God Stats
47W - 50L
1,536 SR
Queue Stats
135W - 152L
1,373 MMR
Solo
Anhur
Anhur
Gold IV
Marco Olguin
Anhur
Gold IV
Level 159
God Stats
6W - 3L
1,730 SR
Queue Stats
183W - 187L
1,396 MMR
Solo
Ix Chel
Ix Chel
Gold V
PaulaDeenButter
Ix Chel
Gold V
Level 154
God Stats
1W - 3L
1,554 SR
Queue Stats
275W - 271L
1,412 MMR
Solo
Maui
Maui
Bronze III
Xx_LeftNutMan_xX
Maui
Bronze III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,337 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
rickgrimes3894
Sylvanus
Bronze III
Level 84
God Stats
0W - 3L
1,216 SR
Queue Stats
1W - 7L
1,337 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,507 SR
1,371 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,476 SR
1,371 MMR
Bacchus
Bacchus
Silver II
ActiveSlaking
Bacchus
Silver II
Level 159
God Stats
32W - 21L
1,609 SR
Queue Stats
100W - 116L
1,150 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
KAQPAQ420
Danzaburou
Silver IV
Level 105
God Stats
1W - 1L
1,564 SR
Queue Stats
4W - 15L
1,358 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Lazydreams01
Tsukuyomi
Silver I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 54L
1,315 MMR
Solo
Nu Wa
Nu Wa
Gold II
Saraxyia
Nu Wa
Gold II
Level 158
God Stats
5W - 8L
1,397 SR
Queue Stats
138W - 143L
1,637 MMR
Party 1
Mulan
Mulan
Silver III
tonynava97
Mulan
Silver III
Level 147
God Stats
1W - 2L
1,309 SR
Queue Stats
5W - 11L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
IpAxl420
Awilix
13
2 / 3 / 0
7,096
473
4,721
10,666
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
0 / 0 / 2
8,245
550
1,478
6,454
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 0
6,961
464
6,893
10,977
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 0
6,772
451
2,007
12,307
10,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
12
0 / 1 / 0
6,262
417
3,147
9,454
4,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bans
Maman BrigitteAresAthena

VS

Bans
HerculesThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 0 / 5
8,040
536
4,941
9,117
9,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
KAQPAQ420
Danzaburou
14
0 / 1 / 0
8,520
568
2,788
5,815
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Lazydreams01
Tsukuyomi
16
4 / 1 / 5
8,875
592
5,866
9,946
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Saraxyia
Nu Wa
15
3 / 1 / 6
9,170
611
10,819
5,217
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
16
6 / 0 / 4
10,488
699
11,457
14,100
9,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
15
15
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
0
5
4.5
L
Awilix
IpAxl420
Awilix
2
3
0
0.67
W
Danzaburou
KAQPAQ420
Danzaburou
0
1
0
0
W
Tsukuyomi
Lazydreams01
Tsukuyomi
4
1
5
6.5
L
0
0
2
1
L
1
5
0
0.2
W
Nu Wa
Saraxyia
Nu Wa
3
1
6
6
L
0
6
0
0
L
Sylvanus
0
1
0
0
W
Mulan
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,246
Damage
35,871
49,858
Taken
44,195
26,101
Mitigated
27,157
11,039
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
4,941
662
0
3,456
9,117
9,042
84
3,659
5,458
18,763
0
L
Awilix
IpAxl420
Awilix
4,721
1,437
0
750
10,666
5,022
0
1,904
8,762
0
65,319
W
Danzaburou
KAQPAQ420
Danzaburou
2,788
1,091
0
2,064
5,815
2,376
658
910
4,905
0
66,676
W
Tsukuyomi
Lazydreams01
Tsukuyomi
5,866
1,263
0
4,386
9,946
4,049
1,202
1,991
7,955
0
77,055
L
1,478
674
0
2,094
6,454
2,572
0
1,124
5,330
0
68,983
L
6,893
47
255
2,171
10,977
3,810
0
6,302
4,675
71,787
1,142
W
Nu Wa
Saraxyia
Nu Wa
10,819
4,569
0
997
5,217
1,973
1,313
2,482
2,735
69,863
1,177
L
2,007
544
0
1,456
12,307
10,110
0
2,307
10,000
42,657
6,799
L
Sylvanus
3,147
1,386
936
3,377
9,454
4,587
0
4,011
5,443
34,524
10,222
W
Mulan
11,457
2,020
0
6,767
14,100
9,717
1,370
3,060
11,040
0
81,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,336
Gold Earned
45,093
533
Minions Killed
500
0
Camps Cleared
0
1,448,237
Distance Traveled
1,482,202
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,040
536
41
3
0
294,751
4
L
Awilix
7,096
473
107
7
0
352,660
6
W
Danzaburou
8,520
568
114
8
0
259,664
0
W
Tsukuyomi
8,875
592
110
7
0
366,180
2
L
Anhur
8,245
550
138
9
0
272,428
0
L
Ix Chel
6,961
464
127
8
0
283,501
2
W
Nu Wa
9,170
611
107
7
0
281,494
0
L
Maui
6,772
451
81
5
0
275,056
1
L
Sylvanus
6,262
417
80
5
0
264,592
2
W
Mulan
10,488
699
128
9
0
280,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role