Player Matchup

Baron Samedi
Baron Samedi
Magillian91
Baron Samedi
Level 86
God Stats
1W - 1L
1,327 SR
Queue Stats
134W - 163L
1,403 Elo+
Party 2
Mercury
Mercury
Papi Chedds
Mercury
Level 147
God Stats
4W - 7L
1,311 SR
Queue Stats
142W - 183L
1,407 Elo+
Party 2
Charon
Charon
Tentia7519
Charon
Level 65
God Stats
19W - 15L
1,315 SR
Queue Stats
411W - 412L
1,454 Elo+
Solo
Osiris
Osiris
WASTEDxGHOST
Osiris
Level 146
God Stats
9W - 11L
1,522 SR
Queue Stats
138W - 180L
1,392 Elo+
Party 2
Skadi
Skadi
aDirtyRapVAN
Skadi
Level 69
God Stats
23W - 39L
1,438 SR
Queue Stats
104W - 138L
1,347 Elo+
Party 2
Team Averages
Level 103
1,383 SR
1,401 Elo+

VS

Team Averages
Level 40
1,379 SR
1,434 Elo+
Surtr
Surtr
FatalGlitch21
Surtr
Level 63
God Stats
0W - 3L
1,092 SR
Queue Stats
5W - 6L
1,439 Elo+
Solo
Izanami
Izanami
Fightingpro40
Izanami
Level 47
God Stats
0W - 3L
1,301 SR
Queue Stats
131W - 131L
1,501 Elo+
Party 1
Nemesis
Nemesis
MG SNEAKY
Nemesis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,392 Elo+
Party 3
Chronos
Chronos
MbBreezy4565
Chronos
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 21L
1,488 Elo+
Party 3
Yemoja
Yemoja
quintinsonlypans
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Magillian91
Baron Samedi
13
6 / 0 / 1
7,602
634
8,637
5,992
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Papi Chedds
Mercury
12
3 / 2 / 1
6,751
563
4,752
12,932
5,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
Tentia7519
Charon
11
0 / 0 / 4
6,602
550
5,073
5,135
3,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
11
2 / 5 / 0
7,098
592
7,988
14,171
12,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 1
6,119
510
9,615
7,052
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 0
7,675
640
8,937
13,428
12,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
9
0 / 1 / 0
4,909
409
3,558
9,012
3,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
MG SNEAKY
Nemesis
10
0 / 4 / 1
5,533
461
3,448
11,454
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
MbBreezy4565
Chronos
9
0 / 4 / 0
5,283
440
4,059
8,318
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 3 / 0
5,601
467
2,887
10,192
6,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
14
Kills
7
7
Deaths
14
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
7
2
0
3.5
L
Izanami
0
1
0
0
L
Nemesis
MG SNEAKY
Nemesis
0
4
1
0.13
W
Baron Samedi
Magillian91
Baron Samedi
6
0
1
6.5
L
Chronos
MbBreezy4565
Chronos
0
4
0
0
W
Mercury
Papi Chedds
Mercury
3
2
1
1.75
W
Charon
Tentia7519
Charon
0
0
4
2
W
Osiris
2
5
0
0.4
W
3
0
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,065
Damage
22,889
45,282
Taken
52,404
26,554
Mitigated
28,681
12,855
Healing
16,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,937
4,331
0
5,166
13,428
12,420
0
0
12,616
1,267
44,436
L
Izanami
3,558
1,981
0
3,065
9,012
3,246
0
1,870
7,132
0
36,134
L
Nemesis
MG SNEAKY
Nemesis
3,448
770
0
4,880
11,454
4,040
0
3,193
8,167
0
39,086
W
Baron Samedi
Magillian91
Baron Samedi
8,637
767
187
1,798
5,992
2,924
670
3,473
2,519
47,906
1,429
L
Chronos
MbBreezy4565
Chronos
4,059
1,523
0
508
8,318
2,214
0
5,450
2,868
25,516
0
W
Mercury
Papi Chedds
Mercury
4,752
2,643
0
2,650
12,932
5,717
11
713
12,150
0
51,481
W
Charon
Tentia7519
Charon
5,073
364
0
1,606
5,135
3,060
270
1,672
3,463
25,890
0
W
Osiris
7,988
3,494
0
4,286
14,171
12,377
0
287
13,220
0
48,524
W
9,615
2,094
0
2,328
7,052
2,476
672
1,215
5,837
0
47,854
L
2,887
661
1,361
1,359
10,192
6,761
0
3,120
7,051
22,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,172
Gold Earned
29,001
338
Minions Killed
254
0
Camps Cleared
0
1,155,223
Distance Traveled
1,123,022
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,675
640
73
6
0
213,814
0
L
Izanami
4,909
409
48
4
0
217,071
0
L
Nemesis
5,533
461
59
5
0
262,600
0
W
Baron Samedi
7,602
634
79
7
0
212,539
0
L
Chronos
5,283
440
43
4
0
238,707
0
W
Mercury
6,751
563
77
6
0
279,977
1
W
Charon
6,602
550
30
3
0
214,258
0
W
Osiris
7,098
592
94
8
0
221,314
0
W
Skadi
6,119
510
58
5
0
227,135
0
L
Yemoja
5,601
467
31
3
0
190,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role